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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
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[REDACTED]
Not surprised a faggot like Vic is excited for Starfield. If this doesn't highlight the correlation with being a massive faggot and liking shit RPGs, I don't know what does.
You’re the biggest homosexual this world has ever seen, just seeing you rate my posts with your faggot hands makes me shudder in disgust.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,615
must_simp_for_corporation.png
 

cpmartins

Cipher
Joined
Jan 9, 2007
Messages
600
Location
Brasil
Problem with gamers today: Entitlement and buying into company hype.
The only problems with gamers today is not enough entitlement and ironic retards like you. At least I hope you're being ironic.
buhuhu I get a AAA game made by thousands of people for my $70 and it’s not gonna scratch my back and suck my dick too, how dare they!
Bethesda is like, 50 people bruv. And at least 40 of them are diversity hires.
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,654
Location
Canada
This is about recognizing patterns in the environment. Oblivion was very bad, Skyrim was worse, Fallout 4 was a crime against humanity and Fallout 76… they keep getting worse every single time. Is there any reason why this would be different? Consider that you’ve got the same manipulator salesman at the helm telling the same lies that he always does through his big fake smile.

Oh, but the mods!

Yes mods, so you start strapping 15 different components on to the game created by mentally ill people in their free time with no central direction. Nothing fits tonally, everything clashes, the game bloats and becomes (even more) unstable. If there was any soul in the piece of art, it’s stripped away now. Without any soul, a game is just a sedative. Ask your doctor for an Ativan prescription, you’ll get a similar experience to a modern Bethesda title.
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
402
This is about recognizing patterns in the environment. Oblivion was very bad, Skyrim was worse, Fallout 4 was a crime against humanity and Fallout 76… they keep getting worse every single time. Is there any reason why this would be different? Consider that you’ve got the same manipulator salesman at the helm telling the same lies that he always does through his big fake smile.

Oh, but the mods!

Yes mods, so you start strapping 15 different components on to the game created by mentally ill people in their free time with no central direction. Nothing fits tonally, everything clashes, the game bloats and becomes (even more) unstable. If there was any soul in the piece of art, it’s stripped away now. Without any soul, a game is just a sedative. Ask your doctor for an Ativan prescription, you’ll get a similar experience to a modern Bethesda title.

The last TES game I played was Morrowind (OpenMW), 2 years ago. I spent over 200 hours with the game, 150 of those hours were spent finding, installing, and getting mods to work in it. I shit you not. Come to think of it, that's pretty much the story with all the Besthesda games I've ever experienced. 75% of my time is spent fking around with mods just to get the game in a half-decent state of playability.

NO way I'm going to do that again. Ever. I'm too old for this.
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,654
Location
Canada
Oblivion was very bad, Skyrim was worse, Fallout 4 was a crime against humanity and Fallout 76
oh? for how many hours did you play these games negro?

Well I was a teenager when Oblivion came out and when Skyrim came out I was in college and drunk all the time, so I played those a lot. Surely you wouldn't hold it against me today that I had poor taste when I was too young to know any better? As a non-drunk adult, I played Fallout 4 for under a week and I haven't even played Fallout 76, though it's a free download on PS+. I understand that a lot of people around here are addicts who can't help themselves, but you can't get me on that one buddy!
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,654
Location
Canada
I rest my case.
What exactly is your case, Vic? All I'm saying is that these games are digital sedatives made to trick Earth's fools into vegetating for long periods of time. The good thing about being a fool is that it's not a chronic condition, so you can snap out of it like I did. ;)
 

Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
I rest my case.
What exactly is your case, Vic? All I'm saying is that these games are digital sedatives made to trick Earth's fools into vegetating for long periods of time. The good thing about being a fool is that it's not a chronic condition, so you can snap out of it like I did. ;)
that's great if you are in your 20s and think you have the world by the balls. Wait until you're older and experience crushing defeat and failure and you'll be longing for some distraction if not a shotgun to your brain.
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,654
Location
Canada
I rest my case.
What exactly is your case, Vic? All I'm saying is that these games are digital sedatives made to trick Earth's fools into vegetating for long periods of time. The good thing about being a fool is that it's not a chronic condition, so you can snap out of it like I did. ;)
that's great if you are in your 20s and think you have the world by the balls. Wait until you're older and experience crushing defeat and failure and you'll be longing for some distraction if not a shotgun to your brain.
I'm not in my 20s and I've been defeated plenty of times but come on brother, it's just talking shit on games, we don't have to get all dark and sad now do we? Call me a fag or something.
 

RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
2,122
Location
Adelaide
Oh NO, not Fallout 4 in space! This is truly a dark day for gaming! What could possibly be worse?! Skyrim in space?! Damn you Todd! YOU HAVE FORSAKEN US!
Yeah but it could have been Morrowind in space, remember what the original idea was supposed to be.
 
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EvilWolf

Learned
Joined
Jul 20, 2021
Messages
265
This is about recognizing patterns in the environment. Oblivion was very bad, Skyrim was worse, Fallout 4 was a crime against humanity and Fallout 76… they keep getting worse every single time. Is there any reason why this would be different? Consider that you’ve got the same manipulator salesman at the helm telling the same lies that he always does through his big fake smile.

Oh, but the mods!

Yes mods, so you start strapping 15 different components on to the game created by mentally ill people in their free time with no central direction. Nothing fits tonally, everything clashes, the game bloats and becomes (even more) unstable. If there was any soul in the piece of art, it’s stripped away now. Without any soul, a game is just a sedative. Ask your doctor for an Ativan prescription, you’ll get a similar experience to a modern Bethesda title.
Oblivion wasn't that bad. They streamlined things and it sucked to lose features but in the grand scheme of things it was a collective step forward. Skyrim turned the streamlining to 11 and it showed in sales with normies slopping it up, I cede that one. Fallout 4, while being the single worst story Emil has ever put to paper, was arguably incline over Skyrim. They seemed to learn their lesson and toned down the streamlining. I'm not even going to bring up the dumpster fire that is 76 because TES/Fallout Bethesda had nothing to do with it outside of the initial world building. Clearly from what we've seen in Starfield it's further incline from Fallout 4 because the gripes most people had with Fallout 4 don't seem to be present anymore.
 
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RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
2,122
Location
Adelaide
Oblivion wasn't that bad. They streamlined things and it sucked to lose features but in the grand scheme of things it was a collective step forward. Skyrim turned the streamlining to 11 and it showed in sales with normies slopping it up, I cede that one. Fallout 4, while being the single worst story Emil has ever put to paper, was arguably incline over Skyrim. They seemed to learn their lesson and toned down the streamlining. I'm not even going to bring up the dumpster fire that is 76 because TES/Fallout Bethesda had nothing to do with it outside of the initial world building. Clearly from what we've seen in Starfield it's further incline from Fallout 4 because the gripes most people had with Fallout 4 don't seem to be present anymore.
Oblivion was bad though, they scaled down what the original vision was going to be, RadiantAI never worked, the story was a total cop out (hence the emperor dying at the very start pretty sure he was meant to have a much bigger role in oblivion), the level scalinging ruined everything and the removal of spells and skills from Morrowind made it an inferior experience over all. Fallout 3 was very much Oblivion with guns, it took Obsidian to see its flaws to have come up with a version that was superior in New Vegas, removing the level scaling, emphasis on non-linear storytelling and just overall returning fallout to a somewhat closer attempt at its roots than Bethesda could do. Skyrim was an Arcade game in comparison to Oblivion, you gutted everything and turned it into an action game, Fallout 4 made it even worse by destroying the dialogue and revolving the entire game about scrap and settlements where Fallout 76 didn't get the memo and made it even worse by taking out the quests and NPCs. Starfield is more in line with Fallout 4 but you've gone back to Skyrim/Fallout 3 like dialogue trees and perk systems. I'm not impressed by that.

Are we really going to applaud them for walking back the stupid decisions they made from Skyrim onwards? come on. Maybe if they walked it all the way back to Morrowind and Daggerfall I'd see your point lol
 
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Vic

Savant
Undisputed Queen of Faggotry Bethestard
Joined
Oct 24, 2018
Messages
5,760
Location
[REDACTED]
it took Obsidian to see its flaws to have come up with a version that was superior in New Vegas, removing the level scaling, emphasis on non-linear storytelling and just overall returning fallout to a somewhat closer attempt at its roots than Bethesda could do.
I don’t think that’s fair. The vision of what Beth is going for with Fallout is different to the Classics and NV.

People seem to be confused about F3 and F4. Yes it has the Fallout name and setting but that’s it, they bought the IP and built their own game with it.

Also not all players felt that NV was better than 3, I think the majority even liked 3 more, critics certainly did.

The argument that a game is bad because it’s not like another game is retarded, granted in this case they were sharing the same IP so maybe Starfield being its own thing is for the best. I wish another studio would pick up the Fallout IP and return it to its roots tho.
 
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RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
2,122
Location
Adelaide
I don’t think that’s fair. The vision of what Beth is going for with Fallout is different to the Classics and NV.
You know whats also not fair, how they got the IP in the first place. Fair doesn't matter.
I think its valid, if you make a game in the same genre, with the same name, expect comparisons expect criticism. Why are we acting like Microsoft and Bethesda are underdogs? treat em like hell they don't deserve people to go soft on them.
The argument that a game is bad because it’s not like another game is retarded,
I'll just ignore the Invisible War in the room then shall I lol. I think its been said in the past about other games. Hell look at VtmB1 compared to 2, I'd even say the same thing there. I think its valid.
I think Warhorse did a better version of Oblivion than Bethesda ever could, even despite the fact they only released half of it.
I'll even do the same comparison for System Shock 3 when it eventually comes out too. I think its valid to make those comparisons.

Yes sure games have their own merits. Cyberpunk for all its failure is still a game, you can play it, you can probably have fun with it, but its an embarrassment of a game compared to what it should and could have been. This is my point.
And I think too many games are getting away with the "redemption arc" bullshit where it takes 7-8 years for them to recover from a disastrous launch. I see Starfield going the same route, hope Todd's got that apology letter and roadmap ready.
 

ropetight

Savant
Joined
Dec 9, 2018
Messages
1,730
Location
Lower Wolffuckery
Oblivion wasn't that bad. They streamlined things and it sucked to lose features but in the grand scheme of things it was a collective step forward. Skyrim turned the streamlining to 11 and it showed in sales with normies slopping it up, I cede that one. Fallout 4, while being the single worst story Emil has ever put to paper, was arguably incline over Skyrim. They seemed to learn their lesson and toned down the streamlining. I'm not even going to bring up the dumpster fire that is 76 because TES/Fallout Bethesda had nothing to do with it outside of the initial world building. Clearly from what we've seen in Starfield it's further incline from Fallout 4 because the gripes most people had with Fallout 4 don't seem to be present anymore.
Oblivion was bad though, they scaled down what the original vision was going to be, RadiantAI never worked, the story was a total cop out (hence the emperor dying at the very start pretty sure he was meant to have a much bigger role in oblivion), the level scalinging ruined everything and the removal of spells and skills from Morrowind made it an inferior experience over all. Fallout 3 was very much Oblivion with guns, it took Obsidian to see its flaws to have come up with a version that was superior in New Vegas, removing the level scaling, emphasis on non-linear storytelling and just overall returning fallout to a somewhat closer attempt at its roots than Bethesda could do. Skyrim was an Arcade game in comparison to Oblivion, you gutted everything and turned it into an action game, Fallout 4 made it even worse by destroying the dialogue and revolving the entire game about scrap and settlements where Fallout 76 didn't get the memo and made it even worse by taking out the quests and NPCs. Starfield is more in line with Fallout 4 but you've gone back to Skyrim/Fallout 3 like dialogue trees and perk systems. I'm not impressed by that.

Are we really going to applaud them for walking back the stupid decisions they made from Skyrim onwards? come on. Maybe if they walked it all the way back to Morrowind and Daggerfall I'd see your point lol
Things can get only worse, especially if Starfield is successful.
Since Bethesda always reuses part of their previous game, Elder Scrolls 6 will be Starfield in fantasy middle ages: medieval Han Solo simulator!
 

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