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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Grampy_Bone

Arcane
Joined
Jan 25, 2016
Messages
3,903
Location
Wandering the world randomly in search of maps
So the skill system is a copy pasta of Fallout 4, and the storyline is "find the precursor space artifacts." They changed settlements to your spaceship. Is the shooting interesting at least?
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,444
Alien Isolation: 5.9/10
Watch Dogs Legion: 8/10
Prey (2017): 5/10
The Outer Worlds: 8.5/10
Fallout 4: 9.5/10
Star Wars Jedi Survivor: 9/10
Rage 2: 8/10
Starfield: 7/10

Okay I don't care if Starfield is actually a wad of shit in a box, it can't be rated lower than Watch Dogs Legion.
 

likash

Savant
Glory to Ukraine
Joined
May 9, 2018
Messages
938
Cyberpunk is a fucking masterpiece compared to this bland unfinished garbage. The enemy AI is retarded from what i've seen in mkiceandifre playtrough. Combat is beyond stupid and simple .You have enemies getting stuck while running into walls.
Starfield looks like a terrible mix between their fallout garbage, Mass Effect Andromeda with some Alien elemets. Todd Conman has done it again. He payed most shills who barely play the game to praise and casuals+bethesda idiot stans bought it. You'd think that the catastrophic Fallout 76 and how the company shat on the people who bought that game should have been a clear warning.

Looks like 6-6,5/10 game hyped by paid shills as 9/10
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,444
1693529537996.png


:prosper::prosper::prosper:

Starfield getting rated by this dude under ME Andromeda. WTF is happening? :-D

:betrayed:
 

Drakortha

Liturgist
Joined
Jan 23, 2016
Messages
1,834
Location
Terra Australis
Exactly, the scores have nothing to do with the quality of the game. Only the degree to which it serves liberast interests.
Starfield is loaded with blacks. And Fallout 4 had less woke in it than Starfield, but got a 9.5 by the same reviewer.

No, it's the quality of the game.
2015 woke vs 2023 woke. It's not even close.

In the gameplay presentation of Fallout 4 with Todd Howard, Todd exclaimed that you could play as a Female and the audience went wild. This is what woke looked like in 2015.

 
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Jenkem

その目、だれの目?
Patron
Vatnik
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Nov 30, 2016
Messages
9,024
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An oasis of love and friendship.
Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth

likash

Savant
Glory to Ukraine
Joined
May 9, 2018
Messages
938
View attachment 40750

:prosper::prosper::prosper:

Starfield getting rated by this dude under ME Andromeda. WTF is happening? :-D

:betrayed:
don;t know who that is but he is fucking retarded or a mass effect stan if he gave it almost 8/10. ME Andromeda is a 6/10.

There is no fucking excuse for these big studios with shitload of money to churn up bad to mediocre garbage all the time. That's what happens when you hire propagandists and activists instead of competent people.

TWO is a 7-7,5/10 game and much better than anything Bethesda has done since Morrowind and maybe Skyrim. Obsidian at least can make mediocre and sometimes good games with much less money than Bethesda. Even the best Fallout since the original was made by them.

I don't get how people still belive reviews done by people who get early access to games and other benefits from gaming companies instead for the game to launch. Those people are all on the payroll and their only job is to hype the game 1 week before launch to boost up the sales. That's why lving is a torrenting paradise has it's perks. We don't make this mistakes unless we really like the game even if it's retarded. :-D
 
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tastywaffles

Literate
Joined
Apr 14, 2023
Messages
42
Early gameplay I watched. About what I expected except for the disguised loading screen where you stand in place near a planet. You can wander into places with higher level enemies but doesn't look like it makes a big difference.


Can any early accessers say if the porntoon companion in the lower right is a killable NPC? If not, that's a dealbreaker for me.

View attachment 40750

:prosper::prosper::prosper:

Starfield getting rated by this dude under ME Andromeda. WTF is happening? :-D

:betrayed:
don;t know who that is but he is fucking retarded or a mass effect stan if he gave it almost 8/10. ME Andromeda is a 6/10.

There is no fucking excuse for these big studios with shitload of money to churn up bad to mediocre garbage all the time. That's what happens when you hire propagandists and activists instead of competent people.
Swap out Todd Howard for Terrence Howard and watch Stapleton's review score bloat up 3 or 4 points.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,821
Location
London, UK
Strap Yourselves In
What I really want to see in a space game is a sense of scale and vastness - and so few manage it (EVE Online, Elite Dangerous, a few others - haven't played the X games, do they have it?). Not that a game without that is unplayable, but no matter what virtues it may otherwise have (e.g. Freelancer's fun shooting and exploration, Stellar Tactics' enjoyable tactical combat) if it doesn't have a sense of scale, it's missing out on the potentially biggest selling point of a space game.

Let me feel the vastness, let me feel lost in an abyss of vastness, let me feel my tiny ship as a home, a beacon, a brave little boat sustaining me and my crew. Let me feel planets as alien and unpredictable, needing science to understand; but let the capabilities of my ship and armaments match all but the biggest, most unaccountable threats. Then you've got a space game.

It hasn't really been made yet - only bits of it in different games.
 
Joined
Feb 19, 2021
Messages
339
Default pistol feels identical to the 10mm in Fallout 4.

Maximum girl boss segment at the start with a beta cuck white male for her to condescend.

Graphics look really good for a Bethesda game. Definite upgrade over muddy looking Fallout 4.

Inon Zurr finally made a competent soundtrack it seems. He’s not at the level of Soule but it’s better for sure

Space combat feels like Wing Commander. Need to see how deep the upgrades go.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,444
What I really want to see in a space game is a sense of scale and vastness - and so few manage it (EVE Online, Elite Dangerous, a few others - haven't played the X games, do they have it?).

The last X game I played was X3 and its iterations. It's fuck-huge. A giant space sandbox where you can do whatever you want but it seems most players just default to creating a trading empire.
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
25,788
Location
Your ignore list.
What I really want to see in a space game is a sense of scale and vastness - and so few manage it (EVE Online, Elite Dangerous, a few others - haven't played the X games, do they have it?).

The last X game I played was X3 and its iterations. It's fuck-huge. A giant space sandbox where you can do whatever you want but it seems most players just default to creating a trading empire.
I still remember back when I was playing X2, the first time I ventured into a Xenon sector. Talk about a humbling experience.

Another gem that does this very well, although it's more of an arcade game, is Freelancer. The sense of vastness is great, and you can come across some very cool stuff like neutron stars. And yes, unlike Toddlsop, you can try to fly towards it to see what happens.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,851
Location
Flowery Land
What I really want to see in a space game is a sense of scale and vastness - and so few manage it (EVE Online, Elite Dangerous, a few others - haven't played the X games, do they have it?
X4 is definitely vast. Each sector is, technically, infinite (it's just that everything of interest is centered around the jump gates, which are relatively close). The Terran soldier start, where after the tutorial you're dumped into the "main" galaxy (most of which dislike to hate you because Terra protects its borders) and have to find your way home is pretty neat, even if the way is well understood enough the average person in the game world can tell you how to get back (if they liked you), and it has just enough danger to be atmospheric without becoming a slog later. No real exploration though: Aside from the sectors held by hostile AI (where the unknownness is better classed as scouting than exploring), the game never pretends the general layout of the gate network isn't common knowledge (you can outright ask any friendly NPC who is above just barely neutral how to get to your quest market and they'll tell you what gate to take next).
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,727
"Stapleton revealed in a twitter space that he played the entire game thinking there was no stealth or persuasion because he didn’t know you had to unlock them as skills."
 

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