Grampy_Bone
Arcane
So the skill system is a copy pasta of Fallout 4, and the storyline is "find the precursor space artifacts." They changed settlements to your spaceship. Is the shooting interesting at least?
Meanwhile, in Morrowind mods...
Starfield is loaded with blacks. And Fallout 4 had less woke in it than Starfield, but got a 9.5 by the same reviewer.Exactly, the scores have nothing to do with the quality of the game. Only the degree to which it serves liberast interests.
Alien Isolation: 5.9/10
Watch Dogs Legion: 8/10
Prey (2017): 5/10
The Outer Worlds: 8.5/10
Fallout 4: 9.5/10
Star Wars Jedi Survivor: 9/10
Rage 2: 8/10
Starfield: 7/10
Starfield is loaded with blacks. And Fallout 4 had less woke in it than Starfield, but got a 9.5 by the same reviewer.
2015 woke vs 2023 woke. It's not even close.Starfield is loaded with blacks. And Fallout 4 had less woke in it than Starfield, but got a 9.5 by the same reviewer.Exactly, the scores have nothing to do with the quality of the game. Only the degree to which it serves liberast interests.
No, it's the quality of the game.
Meanwhile, in Morrowind mods...
what the goddamn
https://www.ign.com/articles/2015/11/09/fallout-4-review"d-don't look at past reviews from the same individual to get a sense of their gaming tastes, preferences and biases... th-that's antisemitic!!"
Seems real biased, yeah.
don;t know who that is but he is fucking retarded or a mass effect stan if he gave it almost 8/10. ME Andromeda is a 6/10.
Early gameplay I watched. About what I expected except for the disguised loading screen where you stand in place near a planet. You can wander into places with higher level enemies but doesn't look like it makes a big difference.
Swap out Todd Howard for Terrence Howard and watch Stapleton's review score bloat up 3 or 4 points.don;t know who that is but he is fucking retarded or a mass effect stan if he gave it almost 8/10. ME Andromeda is a 6/10.
There is no fucking excuse for these big studios with shitload of money to churn up bad to mediocre garbage all the time. That's what happens when you hire propagandists and activists instead of competent people.
What I really want to see in a space game is a sense of scale and vastness - and so few manage it (EVE Online, Elite Dangerous, a few others - haven't played the X games, do they have it?).
I still remember back when I was playing X2, the first time I ventured into a Xenon sector. Talk about a humbling experience.What I really want to see in a space game is a sense of scale and vastness - and so few manage it (EVE Online, Elite Dangerous, a few others - haven't played the X games, do they have it?).
The last X game I played was X3 and its iterations. It's fuck-huge. A giant space sandbox where you can do whatever you want but it seems most players just default to creating a trading empire.
X4 is definitely vast. Each sector is, technically, infinite (it's just that everything of interest is centered around the jump gates, which are relatively close). The Terran soldier start, where after the tutorial you're dumped into the "main" galaxy (most of which dislike to hate you because Terra protects its borders) and have to find your way home is pretty neat, even if the way is well understood enough the average person in the game world can tell you how to get back (if they liked you), and it has just enough danger to be atmospheric without becoming a slog later. No real exploration though: Aside from the sectors held by hostile AI (where the unknownness is better classed as scouting than exploring), the game never pretends the general layout of the gate network isn't common knowledge (you can outright ask any friendly NPC who is above just barely neutral how to get to your quest market and they'll tell you what gate to take next).What I really want to see in a space game is a sense of scale and vastness - and so few manage it (EVE Online, Elite Dangerous, a few others - haven't played the X games, do they have it?
Early gameplay I watched. About what I expected except for the disguised loading screen where you stand in place near a planet. You can wander into places with higher level enemies but doesn't look like it makes a big difference.