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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Joined
Feb 19, 2021
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I really like that they were willing to do that. In an RPG, you shouldn't be able to do everything right out of the gate, and the best ships should be locked behind the highest perk ranks for players who make the investment in the piloting skill. I was actually quite shocked when I hijacked a pirate ship only to discover I wasn't allowed to pilot it because my character simply didn't know how, was a very pleasant surprise coming from a Todd-era Bethesda game.

What was really impressive was that they put basic shit like stealth and persuasion behind perks. That's a brave design decision and it really does make character builds feel distinct from each other.
Getting licenses to fly better ships should just be quests. Not something you build your character around. Of course everyone will want better ships. Skills dedicated to being a better more efficient pilot are fine as skills though.
 

Lemming42

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That'll take them another decade of development with 1,000 planets.
Yeah, I suppose the scale of the galactic map would have to be reduced. It seems like a fawlty design philosophy decision right from the start, honestly - I wonder how many people are actually enjoying the No Man's Sky aspect of "there's 9999 trillion planets (that all have nothing on them)!!!".

Getting licenses to fly better ships should just be quests. Not something you build your character around. Of course everyone will want better ships. Skills dedicated to being a better more efficient pilot are fine as skills though.
But then my character and your character would both be able to fly the best ships, even though I've invested in (say) social skills like persuasion and diplomacy and you've invested in (say) science and crafting skills. Both of our characters would inexplicably be ace pilots, despite the fact that I'm theoretically a diplomat and you're theoretically a scientist.

Anything that differentiates character builds, and makes it so that the person you're playing as isn't an expert at everything and has both strengths and weaknesses, is good in my book.
 

Vic

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jesus christ the noise on steam is incredible, everbody is talking about refunding the game, but I wonder if it will still top BG3's steam player count, despite being on gamepass

I guess we will see tomorrow
 

Late Bloomer

Scholar
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So Todd(ler) bros is it any good? Rate /10.
4/10

Some guy counted the black to white ratio in New Atlantis and posted it on the Steam forums


For thehe important NPC's, the ratio is even worse. There is not one single white male in a prominent position of power who oversees others. If a white man has power he will be supervised by a negro or a woman or some mutt. Even the white male companion has some adopted negro "daughter" just to attach shit to him. If a white dude is alone and has authority he is a bad guy.

I did this quest where these older white women, a mother and daughter, own some restaurant. They overheard some crime being plotted out and want the player to investigate. The criminals who are plotting are both white guys. The person you snitch to is a black dude who is in charge of the local security. The player can't warn the criminals, you cant lie to the negro boss. When you snitch on the white dudes, the negro goes over to where they were plotting and just stands there saying "thanks for the tip" over and over again. I just reloaded and didn't do the quest. If you are in "The Well" be ready to be preached at over and over by most every NPC.


see that mountain? you can climb it!

Unless there you have reached the invisible wall that surround everywhere you land.
 

JamesDixon

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Strap Yourselves In Codex Year of the Donut
Yeah, I suppose the scale of the galactic map would have to be reduced. It seems like a fawlty design philosophy decision right from the start, honestly - I wonder how many people are actually enjoying the No Man's Sky aspect of "there's 9999 trillion planets (that all have nothing on them)!!!".

Empyrion does a pretty good job with procgen and they have tens of thousands of solar systems in the medium sized galaxy. I suggest you buy Empyrion and check it out for yourself. You might want to get the Reforged Eden mod since it adds a bunch to the base game.
 

Moink

Cipher
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Feb 28, 2015
Messages
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Don't companions/crew perks factor into your skills? Like a companion with 4* space laser gives you 4* space laser when he's on your crew? Seems like a way to avoid the useless Tech investments because ship combat isn't all that important.
 
Joined
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Messages
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That'll take them another decade of development with 1,000 planets.
Yeah, I suppose the scale of the galactic map would have to be reduced. It seems like a fawlty design philosophy decision right from the start, honestly - I wonder how many people are actually enjoying the No Man's Sky aspect of "there's 9999 trillion planets (that all have nothing on them)!!!".

Getting licenses to fly better ships should just be quests. Not something you build your character around. Of course everyone will want better ships. Skills dedicated to being a better more efficient pilot are fine as skills though.
But then my character and your character would both be able to fly the best ships, even though I've invested in (say) social skills like persuasion and diplomacy and you've invested in (say) science and crafting skills. Both of our characters would inexplicably be ace pilots, despite the fact that I'm theoretically a diplomat and you're theoretically a scientist.

Anything that differentiates character builds, and makes it so that the person you're playing as isn't an expert at everything and has both strengths and weaknesses, is good in my book.
Science, crafting and intimidation are skills though. If you can fly dumpy class A cargo ships, there’s nothing stopping you from flying class C cargo ships. The only real difference is further warp distance and more cargo space. I just don’t buy it as a meaningful RPG mechanic.
 

Lagole Gon

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Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
I love the process of coming up with marginally amusing and possibly edgy monicker for this game.
Niggerfield - A bit too much.
Cottonfield - Clever. Not bad at all.
Garfield - I appriciate the contribution.
Toddfield - I'm pushing this one.
 

Lemming42

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Science, crafting and intimidation are skills though. If you can fly dumpy class A cargo ships, there’s nothing stopping you from flying class C cargo ships. The only real difference is further warp distance and more cargo space. I just don’t buy it as a meaningful RPG mechanic.
Piloting's a skill, surely. Like all RPG levelling systems, it's an abstraction, but I don't have a problem accepting that my character's knowledge of dinky Class A cargo ships doesn't translate to knowledge of massive Class C starships. In the same way that I can drive a car in real life, but not a HGV, or an M1 Abrams tank. The principles might be the same but you need training to handle a larger vehicle.
 

JamesDixon

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Strap Yourselves In Codex Year of the Donut
I love the process of coming up with marginally amusing and possibly edgy monicker for this game.
Niggerfield - A bit too much.
Cottonfield - Clever. Not bad at all.
Garfield - I appriciate the contribution.
Toddfield - I'm pushing this one.

Trannyfield
 

Grauken

Arcane
Joined
Mar 22, 2013
Messages
13,328
jesus christ the noise on steam is incredible, everbody is talking about refunding the game, but I wonder if it will still top BG3's steam player count, despite being on gamepass
Probably, talk is cheap and people say lots of things and then do the opposite
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I like it how the guy who is telling me about the Gal Bank robbery is all serious while he talks, but when he switches to idle waiting for my response, his idle expression is to smile like an idiot :lol:
 

Vic

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you can talk to other spaceships if you target them with E and hail them, some are traders or have quests, pretty cool

why no Radio like in the Fallout games tho, would be really cool in your spaceship
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Maybe you just suck at shooters, but as someone that has played pretty competitively in some very high skilled shooters, this shit would not be fun for me,
Yeah but if I'm desinging a game, I don't care about your life story, bub.

That is something that will be engaging for pretty much anyone that has a patrician taste in games.
Which is to say someone like you I guess?

First off, Fallout 1 & 2 have dogshit combat, so terrible game to cite when trying to defend this style of design.
According to...? According to people at the time, the game was the best thing since sliced bread.

As for some people liking said system, so what? Lots of people like to play all sorts of shit games. That's doesn't fly as a defense against my statement that the shooting mehcanics you outlined feel bad. I could explain why they feel bad but you didn't ask me that. It's akin to me defending bullet sponge mechanics which you also hand-waived away as "they suck".
You hand-waved shooting in 1st person RPGs in general, because it doesn't stand up to some ideal form of shooter gameplay which you the master of competitive shooters have in your head. I'm telling you you're wrong and there is a way to have fun shooting in an RPG.
 
Last edited:

Lemming42

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Does that even make sense, how much tranny content is there?
Literally none that I've seen in game, not a single mention. You can choose pronouns on char creation, but that's it.

People misinterpreted one character's backstory - she's partly cloned from a man, but she's part of a large group of supersoldier clones, male and female, who all share genetic material with the same man, combined with new genetic material (which is why they're all different people rather than direct clones). Her story is about how the man is a war criminal and she's disgusted by her genetic link to him. No transgender allegory or anything.
 

Lagole Gon

Arcane
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Joined
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Messages
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Location
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Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
I love the process of coming up with marginally amusing and possibly edgy monicker for this game.
Niggerfield - A bit too much.
Cottonfield - Clever. Not bad at all.
Garfield - I appriciate the contribution.
Toddfield - I'm pushing this one.

Trannyfield
Are we talking about that clone? That doesn't count right?
That would make Divayth Fyr a tranny-self-fucker... or something?
 

JamesDixon

GM Extraordinaire
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Joined
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Messages
11,322
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Strap Yourselves In Codex Year of the Donut
I love the process of coming up with marginally amusing and possibly edgy monicker for this game.
Niggerfield - A bit too much.
Cottonfield - Clever. Not bad at all.
Garfield - I appriciate the contribution.
Toddfield - I'm pushing this one.

Trannyfield
Are we talking about that clone? That doesn't count right?
That would make Divayth Fyr a tranny-self-fucker... or something?

From what I understand you can make a tranny as the PC through the use of pronouns.
 
Joined
Feb 19, 2021
Messages
560
Science, crafting and intimidation are skills though. If you can fly dumpy class A cargo ships, there’s nothing stopping you from flying class C cargo ships. The only real difference is further warp distance and more cargo space. I just don’t buy it as a meaningful RPG mechanic.
Piloting's a skill, surely. Like all RPG levelling systems, it's an abstraction, but I don't have a problem accepting that my character's knowledge of dinky Class A cargo ships doesn't translate to knowledge of massive Class C starships. In the same way that I can drive a car in real life, but not a HGV, or an M1 Abrams tank. The principles might be the same but you need training to handle a larger vehicle.
I agree that your skill as a pilot should be dependent on skills, such as being able to target specific systems. But locking the ability to use better ships behind skills just doesn't make sense. Any asshole with a Corolla can drive a Ferrari. They might spin out and wreck it, but they don't need a special skill/license to drive one.
 

Vic

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There are gays in Starfield (that you can kill) but so far Starfield has been very tranny free, so big incline from BG3
 

Lagole Gon

Arcane
Patron
Joined
Nov 4, 2011
Messages
7,629
Location
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Insert Title Here RPG Wokedex Codex Year of the Donut Pathfinder: Wrath
I love the process of coming up with marginally amusing and possibly edgy monicker for this game.
Niggerfield - A bit too much.
Cottonfield - Clever. Not bad at all.
Garfield - I appriciate the contribution.
Toddfield - I'm pushing this one.

Trannyfield
Are we talking about that clone? That doesn't count right?
That would make Divayth Fyr a tranny-self-fucker... or something?

From what I understand you can make a tranny as the PC through the use of pronouns.
Bruv... that's every game now...
 

Grauken

Arcane
Joined
Mar 22, 2013
Messages
13,328
I love the process of coming up with marginally amusing and possibly edgy monicker for this game.
Niggerfield - A bit too much.
Cottonfield - Clever. Not bad at all.
Garfield - I appriciate the contribution.
Toddfield - I'm pushing this one.

Trannyfield
Are we talking about that clone? That doesn't count right?
That would make Divayth Fyr a tranny-self-fucker... or something?

From what I understand you can make a tranny as the PC through the use of pronouns.
You make leftist SJWs look harmless if that's what gets under your skin
 

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