taxalot
I'm a spicy fellow.
Even Kotaku has started noticing it :
https://kotaku.com/why-is-starfield-hemorrhaging-active-players-1851053340
https://kotaku.com/why-is-starfield-hemorrhaging-active-players-1851053340
Starfield just seems to be boring and frustrating players
I personally spent well over 160 hours in Starfield. I don’t regret it, but I had to make my own fun (as I discussed in my review of the game). I also just have a thing for anything remotely science fiction and also love spacey, ambient vibes. So stick me on a barren planet with distant mountainscapes and orbiting planets and I’m happy. Others agree, but after the pretty vistas have lost their luster, it’s common to see complaints follow.
Whenever I see those scenes I feel like that dude sitting down over there is about to invite me to play Pazaak.You'd have no trouble immediately recognising a screenshot from each of these games, which I don't think is true of Starfield.
these are not twi'leksWhenever I see those scenes I feel like that dude sitting down over there is about to invite me to play Pazaak.
if they were, maybe people would actually play the game.these are not twi'leks
How was this guy filtered, lol? He gave this game 160 hours of his life, which means he probably completed it twice.normies get filtered by starfield
Starfield just seems to be boring and frustrating players
I personally spent well over 160 hours in Starfield. I don’t regret it, but I had to make my own fun (as I discussed in my review of the game). I also just have a thing for anything remotely science fiction and also love spacey, ambient vibes. So stick me on a barren planet with distant mountainscapes and orbiting planets and I’m happy. Others agree, but after the pretty vistas have lost their luster, it’s common to see complaints follow.
Expectations which were a result of a marketing campaign managed by Bethesda. Exactly how it happened before the release of Fallout 76.biggest problem for starfield was wrong expectations,
Problem is a lot of this stuff is hardcoded and a result of a very obsolete engine that tries to compete with much more modern tech in crafting an engaging, cohesive and believable game world.it does have a lot of fans and active modding community tho, but we will see if anything good comes out of it once the toolkit is released.
okay so I actually have a few good ideas for mods, problem is I have no idea about modding so I don't know if it can be implemented. Here are some:Problem is a lot of this stuff is hardcoded and a result of a very obsolete engine that tries to compete with much more modern tech in crafting an engaging, cohesive and believable game world.
I'm sure mods can improve things like gunplay, add better quests, dialogues, more interesting locations, or even ground vehicles (which will result in seeing loading screens much more often).
But it won't make space flight & exploration more active, because it's based on fast travel & loading screens. It won't make 1000 planets worth visiting.
Long ago I advised him to embrace his inner Bethesdard. It seems he finally listened.Well, Vic seems to have accepted his lot in life
You sweet, sweet summer child.I mean it can't get worse right, so w/e
You'd have no trouble immediately recognising a screenshot from each of these games, which I don't think is true of Starfield.
It's a mark of honourLong ago I advised him to embrace his inner Bethesdard. It seems he finally listened.Well, Vic seems to have accepted his lot in life
Aurora.naughtiness is the least issue, nexusmods is filled with "thicc" mods as is already
are there any drugs in the game? can't remember
Plot twist: she's actually in her 20s and it is that bad.some 50 year old grandma asks you to get her some aurora, can't be that bad
They also rely too much on fantasy and/or absurdity. The "nasapunk" bullshit they attempted is a painfully bland grounded setting with no fantasy or weirdness like their previous games. Without those things, they have nothing to hook players except Bethesda writing and gameplay lolThis shows how Bethesda can't do shit that hasn't already been done for them
Fallout already had chems and stuff so they managed to do chem storylines semi-competently in Fallout 4 (e.g. Cait)
Give them a new IP and they shit the bed