Stella Brando
Arcane
- Joined
- Oct 5, 2005
- Messages
- 9,500
Todd's claimed inspiration:
Todd's ACTUAL inspiration
(this is a real movie FYI)
What is the second image? I can't load it.
Todd's claimed inspiration:
Todd's ACTUAL inspiration
(this is a real movie FYI)
Homosexual ultramelanin individuals from beyond conventional boundaries of the cosmos.Todd's claimed inspiration:
Todd's ACTUAL inspiration
(this is a real movie FYI)
What is the second image? I can't load it.
So, how does it compare to Starflight?
...the quest giver, a white guy with an australian [sic] accent who is the head of the miners...
This is Trevor Petyarre, mining foreman, on the job...
That's right boys, we aren't the target audience anymore.but after seeing the new trailer and specially the poster...
Playing these Western games is like frequenting gay bars, just because you frequented them 10 years ago when they were normal bars and you are too lazy to find new places.
Sound like true Bethesda experience.. unfinished, undercooked and broken.I started a new playthrough recently since I have a new computer and I like the new survival mode/difficulty additions. I turned all of them on (except the combat difficulty I kept at very hard rather than extreme) and it actually made the gameplay challenging at lower levels. I am having to use medical supplies and drugs buffs constantly, and several times have had to withdraw from a location rest up (sometimes I even had to go back to a doctor at a settlement when I lacked the medical ability to deal with my injuries on the ship).
Dealing with exploration on planets with dangerous environments, especially when having to get involved in lengthy fights outdoors, has also been made much harder to deal with when using the new survival settings.
Although, it is possible much of the new difficulty this playthrough is because I am focusing on energy weapons this rather than ballistics like my first playthrough. So far energy weapons are much less common, and they are generally much worse than the ballistic stuff I am finding. So I find myself undergunned.
The vehicle they added (is there even more than one?) is quite underwhelming though. No customization aside from color scheme, and you don't even need a ship module to support it. There aren't other vehicles to fight and the gun on it is quite underwhelming. All it does is let you travel a bit faster. As long as you don't use fast travel, anyway. Because fast travel on the planet surface doesn't bring your vehicle with you. Seems very much just tacked on. Maybe the settlement building has more stuff you can do with vehicles.
Thank you to the millions of players who have made the Settled Systems their home and helped make this an incredible first year for @StarfieldGame
.
We have much more coming, beginning with our first story expansion, Shattered Space, releasing September 30. Here's a bit of what you can expect when Shattered Space launches:
Over 50 new locations to discover and explore across Va'ruun'kai
New grenades to craft that stem from organic material you gather (and it's gross)
Formidable new enemies - be on your guard for Redeemed and Vortex Horrors...
You haven't seen the last of Zealots, Spacers, or the Crimson Fleet... As you explore the planet be on the lookout for those taking advantage of the situation.
Stay tuned - we'll share more about #Starfield's Shattered Space soon.
Thank you to the millions of players who have made the Settled Systems their home and helped make this an incredible first year for @StarfieldGame
.
We have much more coming, beginning with our first story expansion, Shattered Space, releasing September 30. Here's a bit of what you can expect when Shattered Space launches:
Over 50 new locations to discover and explore across Va'ruun'kai
New grenades to craft that stem from organic material you gather (and it's gross)
Formidable new enemies - be on your guard for Redeemed and Vortex Horrors...
You haven't seen the last of Zealots, Spacers, or the Crimson Fleet... As you explore the planet be on the lookout for those taking advantage of the situation.
Stay tuned - we'll share more about #Starfield's Shattered Space soon.
I'm not sure what Bethesda you know, but the ones I'm familiar with ain't in the business of fixing things. They might change things, they sure as hell break loads of things, but fixing, eh... not so much. And it makes sense, if they started fixing things, what would be left for the player to do?Oh CHRIST I can't decide whether or not to start a playthrough now or wait for Shittered Space to actually release, because knowing Bethesda, the DLC itself will fix and overhaul half of the base game's systems.
I wish I waited a month for the rover update because hopping all over those stupid planets on foot was beyond retarded. IMO the rover update is the most critical they've ever released.It's critical that I play the most up-to-date, most recently broken version.
Which is almost definitely bullshit but I'd feel like a complete dipshit if I did a full playthrough only to have such huge changes introduced right as I reach the endgame.Alleged leaker says dice-roll combat is returning from Morrowind but via weapon modes like setting phasers to stun and all NPCs after Shattered Space will be killable again in addition to romancing any NPC