have no money to upgrade your PC
All this stuff is fine. Just blame it on "the system" and move on.
- They also practice slavery
- One of their quests involve quelling an slave rebellion
- Dark Elves have Dark Skin due a literal curse by Azura.
- Everyone is very racist in the game and refers to you a n'wah. The leader of one of the hosues refuses no matter what to recognize a "n'wah" and this is also a point in the mq.
nah, everyone but redguards. we wuz kangz.Actually, the very idea that Imperials are white would need to be retconned. And if we give it a few more years, the way things are going, we might see Bethesda give races the axe treatment and make all humans into one race with multiple skin colors. No redguards or anything, since literally everywhere needs to look like a modern-day melting pot.
Oh please, balance stats pfff. They will go straight up for the Mages guild leader to be a Redguard bisexual woman with a Vulkan haircut.[*]Bretons start the game with 50 INT and Redguards, with 30. All char stats will need to be re balanced.
le shock! guild of literal dress wearers led by literal dress wearing person!Oh please, balance stats pfff. They will go straight up for the Mages guild leader to be a Redguard bisexual woman with a Vulkan haircut.[*]Bretons start the game with 50 INT and Redguards, with 30. All char stats will need to be re balanced.
You didn't fall for a troll, you fell for the muh FPS grift. Many such cases.you absolutely can if your monitor supports itYou can't even tell the difference between 60 FPS and 120 FPS, lol.They fell for it lol.Ohhh I see the problem. You're mentally retarded.You can't even tell the difference between 60 FPS and 120 FPS, lol.
Oh please, balance stats pfff. They will go straight up for the Mages guild leader to be a Redguard bisexual woman with a Vulkan haircut.[*]Bretons start the game with 50 INT and Redguards, with 30. All char stats will need to be re balanced.
dress wearing person!
Bethesda give races the axe treatment and make all humans into one race with multiple skin colors. No redguards or anything, since literally everywhere needs to look like a modern-day melting pot.
That's really just a symptom of being an MMO. Once you make it a multiplayer game, everything gets so balanced that it becomes boring. I think there's no real question that most modern games are much more balanced than their predecessors. It even creeps into RTS, where newer versions of the game have some crazy highly-specialized units removed. (Example: Patriot missiles in War Game Red Dragon vs. no such thing in WARNO, Ortos gas launchers from Dune 2.)in Online, there are little to no difference in the gameplay of a Breton and of a Altmer
Another retard, then. Wow, that's even worse lmao.You didn't fall for a troll, you fell for the muh FPS grift. Many such cases.you absolutely can if your monitor supports itYou can't even tell the difference between 60 FPS and 120 FPS, lol.They fell for it lol.Ohhh I see the problem. You're mentally retarded.You can't even tell the difference between 60 FPS and 120 FPS, lol.
Imperials as a race has always been pretty fair of complexion with sometimes shades that goes from the pale to the slightly tanned. The empire as a faction instead little care about the races that join in as long they follow their traditions and ideals.nah, everyone but redguards. we wuz kangz.Actually, the very idea that Imperials are white would need to be retconned. And if we give it a few more years, the way things are going, we might see Bethesda give races the axe treatment and make all humans into one race with multiple skin colors. No redguards or anything, since literally everywhere needs to look like a modern-day melting pot.
Now a 2004 game. Imagine with modern tech, how the graphics SHOULD look closer to the closplayer but looks like the images above.
BRUTAL
techically they're using Creation Engine 2 for Starfield and the upcoming TESVIit's the same old engine
why is the game designed like this?
Skyrim can have the cities open through mods,
BRUTAL
A question for you tech guys, why is the game designed like this? I mean, it's the same old engine, so we know it allows for vast open environments. Is it only because of area transitions? But then, we know for example Skyrim can have the cities open through mods, as in being part of the open world.
BRUTAL
A question for you tech guys, why is the game designed like this? I mean, it's the same old engine, so we know it allows for vast open environments. Is it only because of area transitions? But then, we know for example Skyrim can have the cities open through mods, as in being part of the open world.