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Stellaris - Paradox new sci-fi grand strategy game

Discussion in 'Strategy and Simulation' started by Perkel, Aug 6, 2015.

  1. IDtenT Contact me for a good time Patron

    IDtenT
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    Divinity: Original Sin
    No ftl? How does that work?

    Stuck in your system until it's been researched?
     
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  2. MadMaxHellfire Arcane

    MadMaxHellfire
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    and/or it takes years to reach the closest stars.
    works even much much better if you have set starting systems with multiple colonizable planets and/or advanced terraformings already unlocked. i doubt any civilization would try to reach for the stars without having fully controlled its own solar system.
     
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  3. Sranchammer Arcane

    Sranchammer
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    I'm Ridin' with Biden I'm Ridin' with Biden
    Unless...

    They were trying to escape...

    :prosper:
     
    • hopw roewur ne hopw roewur ne x 2
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  4. Jimmious Arcane Patron

    Jimmious
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    You could start without FTL in Distant Worlds, I guess that's what MadMaxHellfire is going for
     
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  5. Mark.L.Joy Erudite

    Mark.L.Joy
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    In Distant Worlds it had an impact on gameplay you could even choose to skip an ftl generation, would there be any purpose for this in Stellaris besides larping?
     
    • When words are not enough When words are not enough x 1
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  6. IDtenT Contact me for a good time Patron

    IDtenT
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    You're right, but I don't think that works too well in this game, as tech would have to be completely redesigned to make megastructures an early game prerequisite.
     
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  7. Jimmious Arcane Patron

    Jimmious
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    Is there anything meaningful in Stellaris without larping?
     
    • Agree Agree x 2
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    • it is a mystery it is a mystery x 1
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  8. Riso Arcane

    Riso
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    Death.
     
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  9. MadMaxHellfire Arcane

    MadMaxHellfire
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    absolutely not. there was plenty of pre-ftl mods up to last year, but all those i know/can find are either abandoned, bugged or incomplete.
     
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  10. TheDiceMustRoll Game Analist

    TheDiceMustRoll
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    how *fast* do you have to be in this game?
     
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  11. IDtenT Contact me for a good time Patron

    IDtenT
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    You'll probably fail to win the first few tries, but you'll get good at it and you'll catch up to any speed.
     
    • Agree Agree x 1
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  12. Dead Guy Arbiter

    Dead Guy
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    I've been playing this for a while now and all my resource storages are full so I've started replacing half my production with research labs to see how much I can crank out, even though every normal empire is already pathetic to mine in every regard. I'm playing pacifist so it's starting to get pretty boring. Still got a fraction of the fallen empires military power, though. I'm in a federation with another empire but I'm not sure how to get more empires willing to join, 3 or so are already associates but their trust is capped and factors like distance and offensive wars not allowed prevent them from joining.

    Right now 30% habitability immigrants (and most of the time it's not even immigration, right? These other species just spring out of the ground on planets they hate living on, while the 40 pops of natives stop mating or something? This mechanic is seriously weird) and robots not giving their specialist jobs up automatically for jobs they were built for are seriously pissing me off. Moving pops between jobs isn't exactly user friendly.

    Will this get fun again? Any recommendations for roughly what strategy to go for?
     
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  13. MadMaxHellfire Arcane

    MadMaxHellfire
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    larp. it's the only way to salvage this. larp your civilizations and move the focus from a "details first" to a "story first".
     
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  14. Preben Savant

    Preben
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    Guys, does having a better rig improves the late-game performance? I have largely given up on this game, but I plan to ditch my toaster-class laptop in favor of something much better in near future so maybe I will give it another shot.
     
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  15. thesheeep Arcane Patron

    thesheeep
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    Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    That depends on what slowed the game for you and what you upgrade...
    Most likely, the game's biggest bottleneck is CPU (afaik, Clausewitz at least a few years back, still couldn't into proper multithreading), so if your new CPU is much better, it should definitely improve things.
     
    Last edited: Mar 10, 2019
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  16. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
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    I'm told you want single-core performance, because Stellaris' multithreading is kinda shit.
     
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  17. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
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    I remember seeing some STL mods but it seems that mod only got updated as far as 2.0 and the guy quit modding.
     
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  18. normie Magister Patron Zionist Agent

    normie
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    I hear the NSA has computers that can handle Stellaris late game
     
    • Fabulously Optimistic Fabulously Optimistic x 3
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  19. Vaarna_Aarne Notorious Internet Vandal Patron

    Vaarna_Aarne
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    MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
    A good example is to give that sex pervert dystopia I've lined out as a concept a try. I'm still holding out for the next patch myself, but I'd be curious if someone does test their ability to create an empire of ULTIMATE LIFEFORM genetically enhanced hybrids. Would probably need a bit of modding, since some of the concept requires Xenophile but you can't go full crazy evil without Xenophobe.
     
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  20. MadMaxHellfire Arcane

    MadMaxHellfire
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    every patch breaks my perfectly tailored hand crafted empires =_= sometimes the traits reset, this time all of them have the same society traits. they're several tens, it's not fun having to fix them all again and again.
     
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  21. Trithne Augur

    Trithne
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    I didn't find I had to fix them - They all show as the same in the select empire screen, but have the correct ethics when editing the empire or in game.
     
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  22. MadMaxHellfire Arcane

    MadMaxHellfire
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    do they? i just noticed the issue in the selection screen, got pissed off and ragequit. i might check later, thanks a lot.
     
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  23. Matalarata Arcane Patron

    Matalarata
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    Yep, known bug, it also affects vanilla civs but once in game they work.

    On a sidenote, whoever is responsable for this game's balance is either mentally challenged or simply dense. It's almost comic when you realize migration bonuses basically produce pops from thin air while maluses just kill a % of your migrants. Mind blowing...
     
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  24. Preben Savant

    Preben
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    They balance it for multiplayer games. And nobody plays Paradox games in multiplayer besides the devs themselves.
     
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  25. Space Satan Arcane

    Space Satan
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    So far they are fixing useless traits and lacking stuff right now. Kind of QoL
     
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