MRY
Wormwood Studios
Unbelievable. It’s like making sacrifices to a rain god.
I’ll tinker with it some more.
I’ll tinker with it some more.
I think we're going to attempt to have multiple languages available in the game on launch, or soon thereafter. Pretty sure I can get the old Primordia French, Spanish, and German translators to volunteer to translate Strangeland. And I think I can arrange a Polish translation. Are there any Codexers who are capable of doing a Russian translation? Primordia got an early but (as I understand it) flawed translation by a group of Russian hackers -- amazing that they pulled it off, but I'd rather have an official translation. I know there were folks who did AOD, but the reality is that it's a pain in the neck to translate anything, so it probably makes sense only if someone is into adventures.
It's not easy to get a totally accurate count because when we output the text, it generates duplicate lines. I think it's ~3k lines of text.
120 pages sounds much longer than it is. I'll try to quantify and get back to you.
Paging Darth Roxor, paging Darth Roxor. A new patient is waiting in the Adventure Games Translations waiting room.I think we're going to attempt to have multiple languages available in the game on launch, or soon thereafter. Pretty sure I can get the old Primordia French, Spanish, and German translators to volunteer to translate Strangeland. And I think I can arrange a Polish translation. Are there any Codexers who are capable of doing a Russian translation? Primordia got an early but (as I understand it) flawed translation by a group of Russian hackers -- amazing that they pulled it off, but I'd rather have an official translation. I know there were folks who did AOD, but the reality is that it's a pain in the neck to translate anything, so it probably makes sense only if someone is into adventures.
Closest button proposed so farMRY I want to both rate your post both as State Bar of California & ISO approved.
This probably comes as no surprise to the sleuths in this thread, but Wadjet Eye Games will be publishing Strangeland. I think it's a very advantageous arrangement for both sides -- WEG's brand helped Primordia get through Greenlight and win immediate player recognition, anhd Primordia in turn helped elevate Wadjet Eye Games's brand and reputation. We are confident that Strangeland will see a similar reciprocity, with WEG helping provide initial impetus at the game's launch, and Strangeland adding momentum to WEG's already stratospheric (or at least tropospheric) rise. Moreover, WEG will be handling the VO, something that Dave and his friends are extremely good at. I think Strangeland will be a last hurrah in the pixels-n-puzzles era for WEG (since its other forthcoming games are 3D (Technobabylon 2), hi-res (Old Skies), or puzzle-free (Nighthawks)).
Absolutely.
But it would have been a lot of work, and I'm skeptical that we would've handled it as well as WEG.