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SW:TOR

Humanophage

Arcane
Joined
Dec 20, 2005
Messages
5,444
I've just discovered that after fidgeting with the control options, one can actually change the zoom limit severely, which makes the game look rather more appropriate and a lot easier to control:

Screenshot_2012-01-30_02_45_44_941326.jpg

Screenshot_2012-01-30_02_08_55_182935.jpg
 
Self-Ejected

Ulminati

Kamelåså!
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Nice. found the slider too. It's under controls. Increased zoom really helps


As an aside, pure shockfrozen water is broken as fuck. It's an item used to get materials for purple lightsaber crystals. But it's also a clickable with a 10sec internal cooldown that heals you for 7.6k hp. The item gives you a half-hour buff and doesn't let you heal so long as you have the buff on you. but since it's a buff you can right-click to dismiss it and heal again as soon as the internal cooldown is gone.

for those who don't know how to get it, you need to go to the northern part of jundland (republic questign area) and find a moisture vaporizer with a blinking water access panel. Click it and it'll give you a "refreshed and sustained" buff that'll last for a couple of hours. Next, go to hoth and climb the big mountain just north of dorn base (imperial speeder point). Once you reach the summit, it'll start snowing, you'll lose your buff and gain the item.

Hightly reccomended to do this asap to ease levelling on and after hoth.

[edit]

Oh man.

I just realized you're playing republitard.

And doing PvP.

I hope the republitards on your server are better than on mine or I really pity you. I have about 80% wins with my sith juggernaut in warzones excluding huttball.
 

Mangoose

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Divinity: Original Sin Project: Eternity
I'm pretty sure Republitards used to be better back during launch (pretty even distribution of balance in my Alderaan and Assault warzones) but all the good players probably left out of bitterness at the unbalanced population.
 

Mangoose

Arcane
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Divinity: Original Sin Project: Eternity
Not to mention copypastaed human faces on EVERY race. (Which is why they didn't include other races - they were too lazy to make face and other options for them)
 

Black

Arcane
Joined
May 8, 2007
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1,873,139
It's like any other choice by bioware, really. It's all in the flavour.
I'll take lemon, mmm.
 

Humanophage

Arcane
Joined
Dec 20, 2005
Messages
5,444
Ulminati said:
Oh man.

I just realized you're playing republitard.

And doing PvP.

I hope the republitards on your server are better than on mine or I really pity you. I have about 80% wins with my sith juggernaut in warzones excluding huttball.
Actually, Warzone PvP is a lot better as a Republican. The queue is moving much faster and the battlezones are more diverse - as an Imperial Agent, the sole warzone I had was Huttball. I went on a PvP spree yesterday, and 9 out of 14 matches were Republican victories (plus one draw).

Moreover, it doesn't really matter that much if the match is a victory, so long as you personally perform well enough. For instance, I ended up being the 1st player by damage dealt in 6 games and 2nd in 3 games out of 14, including in games that were lost. Here are the screenshots of results, if you are interested in comparing the performance of classes and witnessing how dominating my character is: http://s51.photobucket.com/albums/f389/Humanophage/SWTOR/

Humbyt'torr, the chubby hero of the republic ? o_O
Humbyt.jpg


Not to mention copypastaed human faces on EVERY race. (Which is why they didn't include other races - they were too lazy to make face and other options for them)
Actually, there seems to be some sort of a limit on faces. For example, the Chiss (blue humans) can't have many human face models. Sadly, they were so lazy they didn't implement the available races properly. For instance, headgear models are not adapted to twi'leks (as my character). However, the body types seem to be working all right.

The spectrum of races is narrower than in many MMOs, but seems normal by single-player standards, where you usually have a selection of gaunt humans of different colours (elves), short humans (dwarves, gnomes, halflings), brutish humans (orcs), and furries.

Human, red human, blue human, green human. Great race choice bioware.
A more accurate description would be humans with horns, humans with tentacles, humans with ridges on the face. All colours are covered in a single race (twi'leks). As for near-human races, it's like making Mongoloids a separate playable race, an acceptable decision. Perhaps a fairer approach to this would be to allow the player to select a species, then a subspecies.
 

Humanophage

Arcane
Joined
Dec 20, 2005
Messages
5,444
Just tried doing PvP with my Imperial Agent, and ended up dealing twice as much damage as the second person, while simultaneously being the second-best healer: http://i51.photobucket.com/albums/f389/Humanophage/Screenshot_2012-01-31_19_48_58_596989.jpg - it appears that both Imperial and Republican players are weaklings.

In before ban for exploiting unintended mechanics to gain unfair advantage in the form of usable perspective.
I'd like to stress again how useful the new perspective is. Shame they didn't make it the default one. The game essentially starts looking like a futuristic Neverwinter Nights.

Screenshot_2012-01-31_21_32_43_585038.jpg


SWTOR.com is currently unavailable while we perform scheduled maintenance. Please check back again soon!

HAHAHA. Oh BioWare.
Well, this time it's planned maintenance that occurs every Tuesday.
 

circ

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Great Pacific Garbage Patch
Yeah. And worst part is, I haven't really seen anything particularly Star Wars-y in the design either. If it wasn't for lightsabers and darths running around, it could as well have been leftovers from Ass Effect. Really bad leftovers.
 

Grunker

RPG Codex Ghost
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Honestly ALOT of the criticism leveled against TOR is pretty fucking retarded but that "article" is best summarized thusly:

crybaby2.jpg
 
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mahdi

Liturgist
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USA, suck it Polska!
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Ulminati

Kamelåså!
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Wonder if my Vette would miss me too, considering I took every oppertunity to electrocute her. :(

That is pretty sad though. Anyway, I'm still enjoying my time in TOR and player numbers on my server right now are about the same as they were in december if imperial fleet and warzone queue is anything to go by.

I do see a lot of servers sitting at "Light" load whenever I get bumped to server select for whatever reason. Methinks it's about time bioware nixed about half the servers on their list and merged all the light population servers.
 

Humanophage

Arcane
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Dec 20, 2005
Messages
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Yet another patch arrived, and all servers are down again. Waiting until the scheduled update is, apparently, too hard.

Dammit Bioware, thats just... :lol::lol:
It's standard practice. People probably consider it humorous. Blizzard had the same, at least when I was cancelling my subscription. There was an animation of a very pitiful crying orc there, and an appropriate text. Even SMAC had its "Please don't go, the Drones need you. They look up to you." upon exiting game.
 
Self-Ejected

Ulminati

Kamelåså!
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Actually, I just checked the server list. 99 SWTOR servers for europe, 99 for NA.

If they squeezed those down to, say, 30 per region there'd be no ghost town areas.

[edit]

Except Balmorra 'cause it's bloody awful
 

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