Excommunicator
Arcane
- Joined
- Oct 19, 2010
- Messages
- 3,524
They are all traced to pipeline. Suddenly this amount of words becomes 1 million words? Decision to add full vo to RPG, a genre of games which take years to make, 9 months before release? multiple teams through different timezones working on multiple chapters? a lead arguing with 9 writers over the plot?
it is like trying to build a building where lead architect argues with workers layering walls and all workers are from different teams and half of them are deaf and other half is blind.
is there no systemic way of creating a goddamn plan for making a game? no wonder games come out is such a sorry state, this is madness, not development.
That's just another way of spinning it and doesn't address the underlying problem that developers actually do have to give up their ridiculous obsession with ultra verbose RPGs, especially when they don't have the resources nor the skill to do it
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