Xenich
Cipher
- Joined
- Mar 21, 2013
- Messages
- 2,104
Where's the MMO? The 5E spell system is pretty much exactly the system used by 2/3 ed sorcerers, now extended to every spellcasting class. The flexibility it brings goes a long way to keeping spellcasters fun to play even as 5E has taken the power level of most spells down a notch.5th edition is pretty much a straight upgrade over both 2nd and 3rd ed rules though, so I can't see any reason to go back. The only thing 5E is lacking is more customization options, and that's not suprising since only the basic rulebooks are out so far.
I'd kill for a proper 4E turn based crpg though. I'm sad it will almost certainly never happen.
You like the spell system in 5e? It reminds me of an MMO system that wreaks of streamlining rather than a feature rich innovation.
Sorcerers were a spam class built for impatient players who want to have something to do every around. Making all classes like them is why current gaming today is considered "popamole".
That said, my point about MMOs was the progression and use of spells between slots.