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KickStarter System Shock 1 Remake by Nightdive Studios

Maggot

Arcane
Patron
Joined
Mar 31, 2016
Messages
1,243
Codex 2016 - The Age of Grimoire
Is it just me or are those UV maps shitty? Especially the Invisomutant.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
7,055
Damn I love the Health/Energy HUD graphics. Can't wait to see that shit animated.
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
I like the graphics themselves. I don't like the fad of making game interface distorted to imitate an actual HUD. It's a game interface, no actual HUD would have HP bar, or keyboard shortcuts bar.

I prefer a clear distinction between in game reality and game interface, but it'll be easily fixable with mods, maybe even with just a config file setting.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,586
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.kickstarter.com/projects/1598858095/system-shock/posts/2680837

November Update

Welcome back to another monthly System Shock update!

We have quite a variety of things to show you this month, hackers. Let's start with some in-engine views of the levels.

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Characters Update

Here is an update on the Virus Mutant enemy, one of the most abjectly disgusting creatures on Citadel Station.

Getting started, we have some samples of his sprites from the original game.

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He even managed to make an appearance in the title screen!

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Then we have Robb's update for the remake. The final design underwent a lot of tweaks to visually tie him more to the non-viral Humanoids, but this concept was the primary guide to his overall look.

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We showed the hi-poly model of the Virus Mutant in a previous update, but here's the final low-poly topology along with some untextured renderings from within 3d Studio Max.

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And some images of the Virus Mutant in Substance Painter, along with his UV layout. To keep with our chunky, retro-themed texture style, the Viral Mutant, like most of our human-sized characters, fits within a single 512x512 texture.

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Also, here are some untextured shots of the final topology for the Cyborg Assassin, whose UVs are currently being finalized. Due to his sheer amount of gear and implants, the model's surface area is large enough to justify getting a 1024x1024 texture.

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Concept Corner

During these updates, we like to show you the amazing concept work from Robb Water's before we get into the nitty-gritty of it coming together in-engine.

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Shown above is a sneak peek into what you will be seeing in the upcoming updates for the Systems Engineering level! One thing that is great to appreciate is the mood and coloring of moving between the levels of Citadel Station.

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Now that you have seen the final Virus Mutant model, why not start to picture this lovely mutant, the Cyborg Mutant.

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One of the great things about bringing Citadel Station to life into a modern engine is that we can create the larger props and bots that were not possible in the 90's. The lift bot only makes sense for immersive world-building!

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That concludes this months update, what would you want to see next time?

Be sure to follow us on:

Nightdive Twitter

System Shock Twitter

Nightdive Facebook

Nightdive Discord

Nightdive Instagram

See you next time!

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Curratum

Guest
If you ask their Discord, the delusional souls there still think this is coming out in 2020... :D
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,953
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
This is DOA at any rate. It may never come and if it does it'll look like an unappealing second rate indie project to everyone except most loyal fans.

SS1 is one of the best games ever created, it deserved better.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,108
Location
Lusitânia
I'm guessing that enormously stupid decision, a few years ago, of taking the game in another direction burned a big chunk of their funding.
Perphaps that may have been the reason they decided to go back to the remake, since they realised that project was more they could afford?
 

passerby

Arcane
Joined
Nov 16, 2016
Messages
2,788
I hate blue lights everywhere, what is wrong with white lights ?

It was passable on medical deck since it had blue theme, but maintenance one looks terrible with all these blue lights that make no sense.
 

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
It's wild reading the first few pages of this thread. People were so optimistic about the future of System Shock.
 

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,817
Grab the Codex by the pussy Strap Yourselves In Enjoy the Revolution! Another revolution around the sun that is.
It would be so hilarious if this is signaling an imminent engine change like the demo from 2016.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,586
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
https://www.kickstarter.com/projects/1598858095/system-shock/posts/2707480

December Update

Big news for this month!

To coincide with the Video Game Awards and Steam's first Game Festival, we will be releasing a playable demo of System Shock! This demo will be going live on the 12th at 10 am PST and will be up for 48 hours (longer for you backers!).

Make sure to play and let us know what you think!

System Shock Demo Link, Live at 10 am PST!

Introducing The Game Festival

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A big thank you to everyone who has supported this project! We will be back to our regular updates next month.

Be sure to follow us on:

Nightdive Twitter

System Shock Twitter

Nightdive Facebook

Nightdive Discord

Nightdive Instagram

See you next time!

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randir14

Augur
Joined
Mar 15, 2012
Messages
754
Shit performance. And now it crashes everytime I wanna launch the game. Great job, Stephen.

The crash is caused by changing the graphics settings, to fix it delete the config files in AppData\Local\SystemReShock\Saved\Config\WindowsNoEditor. The game will rebuild the files next time you launch it.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
28,558
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Played until I killed the service bot in the next room, game crashed to desktop.

BRB, writing gamesjourno article about how System Shock now embraces pacifism.
 

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
35,984
Location
Clogging the Multiverse with a Crowbar
Shit performance. And now it crashes everytime I wanna launch the game. Great job, Stephen.

The crash is caused by changing the graphics settings, to fix it delete the config files in AppData\Local\SystemReShock\Saved\Config\WindowsNoEditor. The game will rebuild the files next time you launch it.

Yep, I did that afterwards. Thanks anyways.

This Remake is still total shit and unnecesssary.
 

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