what a good ssd for laptop in term of termals?
I wanted crucial p5 but there are rumors it gets a bit too hot.
F76 retconning the brotherhood of steel into GOOD EX-US military (In contrast to the BAD ex-us military Enclave) medieval age Larpers, can go re-retcon itself please.
But that's not a retcon, that's what the Brotherhood of Steel is. The real dodgy retcon thing here is the whole "convincing a unit on the other side of the country to join us" thing. That's stupid.
I think this dialogue makes sense in the context of the Brotherhood not being the established organization it was in FO1, but a group forming itself and finding a new identity. Its pretty much LARPing until everyone gets used to it, then it becomes Tradition
It makes sense they would thrown off the old hierarchy, the old terms, because the Brotherhood wants to get out of the US Army hierarchy. Maxson doesn't want any of his subordinates to get silly ideas like creating a new american govt, because Maxson gave up on the old US of A. It would be like asking some german army offficer to recreate the Third Reich.
What a terrible shitty retcon.
And obviously written by someone who thinks the BOS are the 'Knights of the Wasteland" rather than a bunch of xenophobic technology hoarders.
Like I said, I don't think it is.
I think both "Knights of the Wasteland" and "Xenophobic Technology Hoarders" are simplifications of a tridimensional, complex faction like the Brotherhood of Steel.
The Brotherhood of Steel was at first a bunch of US Soldiers going full Jefferson Davis. Later, they became heavily-armed survivalists seeking somewhere they can survive the nuclear war. Then, they became an order dedicated to the preservation of knowledge in the new dark age, one which is also dedicated to protecting humanity from itself and fighting technological threats. They're not nice, they're not super-friendly, but ultimately, their goal is to help the human species. They're not xenophobic because they hate outsiders (they're not Vault City), they just want to be left alone doing their own thing. Of course the Brotherhood is often self-serving, but there's not much wrong with that, they're just taking care of their own.
The Brotherhood in the classic games did a lot of good stuff for people. They protected everyone from the Remnants of the Master's Army running roughshod, and later introduced technology into New California with little disruption or chaos.
People mistake "Medieval Knight" for "Holy Warrior". Those are different things. A knight was a noble empowered by his blood, the blessings of the clergy and his oaths of fealty to a liege, to fight and protect the peasants and clergy. Peasants till and sow, Clergy prays, Burgers trade, Knights fight. Like any person, average knight ran the entire gamut from super-nice defender of people, to exploitative dick.
I think that ultimately, the Brotherhood is a moral faction. Its just that after Rhombus, the Brotherhood doesn't have much reason to exist. The Brotherhood managed to introduce technology back into New California. That's it, they won, cue credits. And now they have no idea what to do. They could join the NCR, but the Brotherhood hates politics and like being their own thing. They can't create a state because, again, they don't do politics and have no interest in conquest or lording over others, also NCR is already a thing in the West. They can take technology from the "unworthy" outsiders, but they just gave it, so that doesn't fulfill any true practical interest. They can just keep finding tech, preserving tech and making more tech, but that's what they always did. It's an identity crisis and they have no idea what to do.
Ironically, I think Fallout Tactics is one game which actually did the Brotherhood a lot of justice. True, its not THE mainline Brotherhood, but it asks some very interesting questions as to how the Brotherhood of Steel would do if it dropped the "Xenophobic" part. At first they seem like total go-getters, going around recruiting people, killing bad dudes and kicking ass. Then as you play, you start realizing the price of their "protection." They pretty much empty villages and tribes of their best men and women, they take their goods in exchange for safety, they use forced labour, brutally slaughter entire cities if they think those are full of enemies (like Macomb), perpetrate racial genocides (like with the Beast Lords), and slowly but surely turn into a fascistic organization. Sure, they're far better than raiders and such thugs, but they are not 100% good-guys.
Its funny, FOT did the same thing FO3 did, except FOT did it way better.
Every time I see the title of this thread I cringe because of its false premise that Tale of Two Wastelands (a gameplay-centric mod that does nothing more than insert Fallout 3 into New Vegas with some other minor gameplay additions) could somehow elevate the rock bottom writing/design of Fallout 3.
I think the idea here is to be able to look at Fallout 3 without being distracted by all the jank and crap mechanics it has.