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Tales of Maj'Eyal

kinzadza

Scholar
Joined
Sep 5, 2018
Messages
126
Location
Samoa
I wish we had a game like ToME in Unreal Engine
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
What a stark contrast, graphics are pretty terrible but the music is pretty great.
rating_sawyer.gif
 

Major Seven

Educated
Patron
Joined
Mar 1, 2017
Messages
59
you even get a ending scene if you do it and beat the game.
Oooh, I didn't know this. I've done the event two times to unlock both things and in the one I won I ...didn't do the romance if you get what I mean.

[no specific spoiler]
If you have the Ashes of Urh'Rok DLC, you can unlock an additional race. One third of that unlock is "beeing not so romantic" to her when you meet her for the first time ;-)
 
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Daemongar

Arcane
Joined
Nov 21, 2010
Messages
4,974
Location
Wisconsin
Codex 2016 - The Age of Grimoire Enjoy the Revolution! Another revolution around the sun that is.
I'll say my biggest gripe is that twice I got to the around level 22-24, then was stuck with what appears to be only one dungeon with some ghost type creatures which seem to beat my ass, or run away when they get low. The first time I got there, I just died fairly quickly. The second time I had spell and elemental resistances cranked up, they chipped away at me but I can't seem to dent them. I more or less walked away. I think I spent most of my time in this game figuring out how not to die at Daikara (now I can pretty much navigate Daikara no problem, but for some reason it was my place to die. Also, yah, about that rift ...)
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
I'd say that dungeon is the biggest hurdle in the campaign and you will lose multiple characters in there at first before being able to semi-reliably get through it.
 

MWaser

Cipher
Joined
Nov 22, 2015
Messages
614
Location
Where you won't find me
You can set them up to be automatically cast in certain circumstances so you never forget.
While true, that still doesn't save you from walking past a corner and getting instantly killed by (most commonly) an Archer unique or just a regular Skeleton Master Archer double-crit as an archmage, when you're not wearing heavy armor. This occurs within "enemy turn" so even instant cast armors don't protect you because you never even get a turn since encountering an enemy.

I'm pretty sure I lost most of my Archmage runs due to pressing auto-explore and dying when turning a corner. Stupidly tanky when everything is active, paper when it's not. Basically stopped relying on auto-explore and only went short-distances and scouted all turns with Arcane Eye 'n shit.
 

Rafidur

Scholar
Joined
Sep 12, 2019
Messages
411
If your shield lasts long enough, you can set up autocast while out of combat.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
You shouldn't set them up to be cast in combat because it can waste your turn. Set it to be cast out of combat and it will auto cast when you click the auto-explore button.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Totally hooked on Archmage tbh. One of the best versions of a classic cRPG mage. Can opt to even have stuff like vision, arcane eye, invisibility and mirror image stuff that most cRPGs lack.
Cannot wait for the chronomancers to come. Saw a time portal up the Daikara mountains, I guess that is where I can get one of the two classes.
 
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Rafidur

Scholar
Joined
Sep 12, 2019
Messages
411
They removed the weirdest parts of chronomancer, no more doing stuff like summoning your future self (and getting summoned by your past self later). Probably too much of a nightmare in term of code/bugs.

There's still some funky stuff like "You peer into three possible futures, allowing you to explore each".
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
I wish we had a game like ToME in Unreal Engine
I wish ToME's stats didn't leave me mystified. Played 50 hours of ToME and I still have an absolutely garbage understanding of what sort of gear I should be looking for and when, etc. I just look at an item and see 30 different resistances and modifiers and my eyes glaze over. Always have fun playing it but I only get around 30th level and have never made it off the first continent. Probably doesn't help that I don't stick to a class so my experience is spread over all kinds of shit.
 

Tombo

Novice
Joined
Aug 10, 2021
Messages
12
I wish we had a game like ToME in Unreal Engine
I wish ToME's stats didn't leave me mystified. Played 50 hours of ToME and I still have an absolutely garbage understanding of what sort of gear I should be looking for and when, etc. I just look at an item and see 30 different resistances and modifiers and my eyes glaze over. Always have fun playing it but I only get around 30th level and have never made it off the first continent. Probably doesn't help that I don't stick to a class so my experience is spread over all kinds of shit.


I, too, have spent 50+ hours playing the game without truly understanding what all the stats mean, and your post finally got me to spend ~10 minutes looking over the wiki to try to understand what's going on under the hood.

https://te4.org/wiki/Character_sheet#Power_and_Saves

Did you know that individual resistances and the "resist all" stats have a multiplicative, rather than additive, effect on damage? I certainly didn't.
 

stony3k

Augur
Patron
Joined
May 8, 2007
Messages
470
Strap Yourselves In
They removed the weirdest parts of chronomancer, no more doing stuff like summoning your future self (and getting summoned by your past self later). Probably too much of a nightmare in term of code/bugs.

There's still some funky stuff like "You peer into three possible futures, allowing you to explore each".
You can still get killed by your future self and get an achievement, and kill your future self for another one and do both at once (Paradoxology)
 

kinzadza

Scholar
Joined
Sep 5, 2018
Messages
126
Location
Samoa
I wish we had a game like ToME in Unreal Engine
I wish ToME's stats didn't leave me mystified. Played 50 hours of ToME and I still have an absolutely garbage understanding of what sort of gear I should be looking for and when, etc. I just look at an item and see 30 different resistances and modifiers and my eyes glaze over. Always have fun playing it but I only get around 30th level and have never made it off the first continent. Probably doesn't help that I don't stick to a class so my experience is spread over all kinds of shit.

it's a hard game. I only managed to get to the second continent when i unlocked necro and spammed minions, it's a bit easier when u got 10 meat shields to soak all the nastiness it can throw at u.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
The second continent is substantially easier because the mobs' stats start to cap out. The hardest content I've encountered, however, is one of the books from the Cthulhu expansion. And that's endgame content.
 

Rafidur

Scholar
Joined
Sep 12, 2019
Messages
411
The second continent is substantially easier because the mobs' stats start to cap out. The hardest content I've encountered, however, is one of the books from the Cthulhu expansion. And that's endgame content.

Hardest I've encountered was a random snake boss in the orc expansion bonus dungeon. Some kind of gunslinger/shadowblade/corruptor/something/something. His tesselassion cloak was stopping like 200 damage per instance, after which he immediately shot me for 75% of my health. Ran like fuck.
 

Sykar

Arcane
Joined
Dec 2, 2014
Messages
11,297
Location
Turn right after Alpha Centauri
Which difficulty? I switched up to Nightmare for my newer characters but took me a while to get used to such an unforgiving game. Even normal can kick your ass sometimes if you get too overconfident. Been a while since I played a game where normal was actually reasonably challenging for a beginner.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,917
Pathfinder: Wrath
Hardest I've encountered was a random snake boss in the orc expansion bonus dungeon. Some kind of gunslinger/shadowblade/corruptor/something/something. His tesselassion cloak was stopping like 200 damage per instance, after which he immediately shot me for 75% of my health. Ran like fuck.
Yeah, those bullshit random bosses which can spawn with an absurd combination of classes that makes them unkillable. However, there's mostly no bullshit in the Cthulhu book, just very nasty enemies that stack debuffs on you and you will go down no matter how powerful you think you are if you aren't careful. You also can't get out of the book even if you die, you have to finish it or lose all your lives.

Which difficulty? I switched up to Nightmare for my newer characters but took me a while to get used to such an unforgiving game. Even normal can kick your ass sometimes if you get too overconfident. Been a while since I played a game where normal was actually reasonably challenging for a beginner.
Those random bosses with a bunch of classes only spawn оn Insanity if I'm not mistaken. Not that you can't get something like a Brawler/Bulwark on the lower difficulties that are impossible for a lot of classes to take down, but it's very rare and I think DarkGod tried to patch these out in one of the somewhat recent patches.
 
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Rafidur

Scholar
Joined
Sep 12, 2019
Messages
411
They also patched out random snakes with guns since then. Then added a unique boss back:

sYxgDAM.png


Description: "From a bygone era it slithers..."

Which difficulty?

The bullshit snake was on Insanity, I think Nightmare is the sweet spot for this game.
 

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