What you don't understand is that blockers are getting heavy armour and dodgers are getting light armour because BLOCK IS SHIT.
Blockers in general get heavy armor because that is their optimal choice. You need STR to use a shield and DEX to dodge. If you are a blocker, you can also use a heavy armor, since you don’t need too much DEX to dodge.
Blockers NEED heavy armour since they still take damage even if they successfully defend.
Where did you get that idea? It all depends on the DR of your shield in comparison to the damage taken. You can take a lot of damage from axes and hammers, but from daggers? Not really. Besides, with high levels of block, you obtain shield mastery defense from any attack most of the time. You take little damage. You are comparing small levels of block with high levels of dodge to justify your conclusions.
The opportunity cost of low defense penalties(light armour) is higher for BLOCK because they are giving up DR that they need ALL THE TIME AND NOT ONLY IF THEY DEFEND and dodgers only need it if they fail to defend, also because for them the value of increased defense chance is lower than for a dodger since a successful dodge is simply better than a successful block .
Not really. You can make a very effective shield with good DR and survive all the battles handily.
Whereas dodgers couldn't be arsed to get armour with high penalties and higher DR because their DEFENSE SKILL IS ACTUALLY GOOD.
They can’t use heavy armor because they don’t dodge well with high armor, not because they are superior in anything.
The thing is that dodgers can wear heavy armour and still be better off compared just to blockers in heavy armour since the penalties for both of those skills are equal and one skills has a simply better SUCCESS state and their FAILURE states are equal.
Why? That is very vague. What are the stats of the dodger, and what are the penalties? He has high crafting? No? What is the type of metal he use? He has a meteor armor? How many points in CON he has?
Dodger can have low con because they survive with low con. Blockers CAN'T have low con because they would just die
You also can eat sand and survive. That doesn’t make you superior to people that are allergic to sand, does it? That is a fallacy. You are making comparisons about different builds using the same stats, when you should compare how effective they are with their own stats. The relevant stat for a dodger is DEX. You can have an optimal dodge build with low CON, but you can’t have an effective build with low DEX. The relevant stats for a block build is STR. You can’t have an optimal blocker build with low STR, but you can have an effective blocker with low DEX, since DEX is not that relevant for blockers.
But a Dodger with high con is in a better position when compared to a Blocker with high con because dodge is inherently better than block.
But that is what you need to prove with arguments, not repeat as an obvious truth.
The fact that heavy armor low dex builds can work doesn't in any way diminish the comparative usefulness of dexterity.
But what does comparative usefulness even mean in this case? You can have many builds, but let’s restrict ourselves to two archetypes: heavy armored blockers and light armored dodgers.
Optimal heavy armored blockers rely primarily on STR (damage bonus) and CON (less poison damage and high survival rate). They can’t use two-hand weapons, but they can use every other trick in the book (nets, bolas, bombs, liquid fires, acid), and one handed-weapons in general have a better THC bonus. They produce less damage in comparison with a glass cannon dodger, but are more reliable in the long run, since they take less damage overall, including from poison. With high block and high crafted armor they are almost impenetrable. They can kill everything that moves, especially with crafting. Enemies with daggers don’t even tickle them.
Light armored dodgers rely primarily on DEX (more APs and combat initiative). They can use two-hand weapons, which amounts to more damage in the end, but can’t use nets, bolas, bombs, liquid fires, acid. They evade the damage when they are successful, and are very dificult to hit with high dodge, but even then they can be uttered fucked when they are hit, especially if they are hit on the legs. They take more damage in the long run. They can kill everything that moves.
So both can kill everything that moves and use different stats. The way I see things, the only “argument” you can use against heavy armor blockers is that they need high STR and high CON to succeed, while dodgers need only high DEX. But that is not bad at all, since CON is really useful for roleplaying reasons, but not DEX - and I’m not even considering the combos of high CON with items such as