rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
I just wanted party banter and stuff but the bg1 npc pack is simply modder-tier crap
It's slim pickings for XP out here. Starting Chapter 3 my PC and most of my party is still level 1. Only Jaheira and Imoen have leveled up. Wondering if I would have been better off running with a 4 or 5 character party.
After Nashkel I'm not really sure where I should be going. The game is pretty open, so I guess I can just check out one of the unexplored areas on the map.
The first few chapters are like that in the first BG. You can go exploring after you clear out the mines and side track the main plot to farm for some XP, but you will still level up "slowly". There are a lot of side quests you can do while on your way to the mines that can boost your levels, but they are easy to miss for first time players (and if you actively try to avoid encounters). Once you get to Baldur's Gate proper you will see a speed up in XP progression. In my first run way back then I barely hit the XP cap with a bog standard 6 member party, but in latter runs I was able to hit the cap way before the final chapter. This is for the base game, not counting the expansion.
So my experiences with level gain has its been " slow " but I am fine with that because I am really exploring and avoiding high levels areas. I just use basic level guides when I get annihilated and come back later. For example I visited the Firewine dungeons where most of my party was on level 1 and I killed an Ogre Mage but then met a wizard who with a single lighting bolt, obviously, killed 5/6 of my party. So the level guides on Beamdog help me understand what level you should be on to tackle certain areas
I have played for 20 hours and my party is only now on level 2. And its because I have a full 6 member party so I didnt gain levels early on with my single wizard but as I said Im fine with the slower progress. I haven't even started on Nashkal mines yet and Im just doing other quests like restoring Melicamp from his chicken spell gone wrong and Perdues Sword quest
It's slim pickings for XP out here. Starting Chapter 3 my PC and most of my party is still level 1. Only Jaheira and Imoen have leveled up. Wondering if I would have been better off running with a 4 or 5 character party.
After Nashkel I'm not really sure where I should be going. The game is pretty open, so I guess I can just check out one of the unexplored areas on the map.
The first few chapters are like that in the first BG. You can go exploring after you clear out the mines and side track the main plot to farm for some XP, but you will still level up "slowly". There are a lot of side quests you can do while on your way to the mines that can boost your levels, but they are easy to miss for first time players (and if you actively try to avoid encounters). Once you get to Baldur's Gate proper you will see a speed up in XP progression. In my first run way back then I barely hit the XP cap with a bog standard 6 member party, but in latter runs I was able to hit the cap way before the final chapter. This is for the base game, not counting the expansion.
A few months late here. You can get to level 2 pretty quickly in BG1 - definitely within the first 30-45 mins of playtime. I think it's easier with warrior classes or Fighter/Thief though. What I do is kill all the monsters in the Lion's Way (Gorion dies there - there's some Black Bears that spawn that are 125XP each which is pretty good for the start of the game, and there's a gem in a tree near Xzar & Montaron) and Coast Way map (Make sure to grab the Ring of Protection +1), and do the Friendly Arm Inn and there's some good Quest XP that you can easily do in the Friendly Arm inn and Beregost. Imoen will level up to level 2 off of that and then you upgrade her lock pick skill and go into the Beregost Blacksmith at night and lockpick the chest with the Bastard Sword +1, and then go to the Temple area in Beregost and kill the Vampiric Wolves, which are 2000 XP each - that will sling shot you to level 2, if you aren't already.
** At low level you can't take the full wolf pack all at once but you can pull them 1-2 at a time if you come from the south and take one step into the fog of war at a time
If you searched everywhere you'd definitely have enough money for a suit of regular Plate Mail before that point as well.
The very first time I played the original Baldur's Gate properly (not just borrowing the CDs from a friend for a few days), I got stuck because I couldn't figure out how to get to the Bandit Camp. There's like four ways to do it, and I completely missed one of them, and I 'killed' the other three possibilities. I think I had to ask a friend about it. I can see why this type of design isn't really a thing anymore but I liked the C&C in regards to ways to approach the Bandit Camp in particular. Reminded me a lot of Dark Sun Shattered Lands design.
Thats good advice and I have 2 NPCS who have bows and they play a huge role around disrupting magic use and long distance damageSo my experiences with level gain has its been " slow " but I am fine with that because I am really exploring and avoiding high levels areas. I just use basic level guides when I get annihilated and come back later. For example I visited the Firewine dungeons where most of my party was on level 1 and I killed an Ogre Mage but then met a wizard who with a single lighting bolt, obviously, killed 5/6 of my party. So the level guides on Beamdog help me understand what level you should be on to tackle certain areas
I have played for 20 hours and my party is only now on level 2. And its because I have a full 6 member party so I didnt gain levels early on with my single wizard but as I said Im fine with the slower progress. I haven't even started on Nashkal mines yet and Im just doing other quests like restoring Melicamp from his chicken spell gone wrong and Perdues Sword quest
Lightning Bolt and some other spells in BG1 are pretty nasty (even Magic Missile, from enemy Mages, anyway) and usually it's a case of IF they get the spell off, you are in trouble, but if they don't - eg you interrupt their casting with an arrow, they're the ones often in trouble. A tip might be that if you see a mage - try and get them with a fast casting attack spell such as Magic Missile, Chromatic orb etc, and arrows - good chance to disrupt their casting then.
if you aren't used to AD&D it probably makes sense to go with a staff, but the mage's weapon is the sling, darts, and so forth in those editionsOh something else, deciding to be a wizard who has a quarterstaff wasnt the best choice for quicker level gains because my character has one effective combat spell and has to avoid hand to hand combat
But its fine, as I advance in levels he will become useful in combat
Oh something else, deciding to be a wizard who has a quarterstaff wasnt the best choice for quicker level gains because my character has one effective combat spell and has to avoid hand to hand combat
But its fine, as I advance in levels he will become useful in combat
if you aren't used to AD&D it probably makes sense to go with a staff, but the mage's weapon is the sling, darts, and so forth in those editionsOh something else, deciding to be a wizard who has a quarterstaff wasnt the best choice for quicker level gains because my character has one effective combat spell and has to avoid hand to hand combat
But its fine, as I advance in levels he will become useful in combat
Instead of using a guide, you should have been using a scout.So my experiences with level gain has its been " slow " but I am fine with that because I am really exploring and avoiding high levels areas. I just use basic level guides when I get annihilated and come back later. For example I visited the Firewine dungeons where most of my party was on level 1 and I killed an Ogre Mage but then met a wizard who with a single lighting bolt, obviously, killed 5/6 of my party. So the level guides on Beamdog help me understand what level you should be on to tackle certain areas
You right but I dont mind my whole party learning hard lessonsInstead of using a guide, you should have been using a scout.So my experiences with level gain has its been " slow " but I am fine with that because I am really exploring and avoiding high levels areas. I just use basic level guides when I get annihilated and come back later. For example I visited the Firewine dungeons where most of my party was on level 1 and I killed an Ogre Mage but then met a wizard who with a single lighting bolt, obviously, killed 5/6 of my party. So the level guides on Beamdog help me understand what level you should be on to tackle certain areas
Even against trash, it's a bad idea at low level. Sling is only if you want to see thme doing something, they will barely contribute either way due to dogshit thaco and low STR.Oh something else, deciding to be a wizard who has a quarterstaff wasnt the best choice for quicker level gains because my character has one effective combat spell and has to avoid hand to hand combat
But its fine, as I advance in levels he will become useful in combat
May sound counter-intuitive but you can just have the Mage not attack in melee unless it's a trash fight with Xvarts, Kobolds etc. You can get some nice Mage gear at High Hedge from memory. It will be a lot cheaper when your Reputation has increased to 18-20.
I agree but Im not doing that because it destroys the excitement of learning and explorationthere is a tendency for people to ruin crpgs for themselves by reading guides
it is a top sin up there with reloading the moment something goes wrong rather than only when you get a legitimate game over
The BG1 NPC pack is a huge steaming pile of dogshit that took the worst parts of proto-BioWare NPCs and cranked it up to 11.
May god have mercy on your soul BruceVC
I like optional Romance arcs in all my RPG and it seemed to enhance that in BG1The BG1 NPC pack is a huge steaming pile of dogshit that took the worst parts of proto-BioWare NPCs and cranked it up to 11.
May god have mercy on your soul BruceVC
I like it. There are some NPCs you have to avoid like the plague, but others are juuuust fine. It’s not like BG2‘s NPCs aren’t whiny cunts as well.
Now romantic encounters is another story. Why tf did you install that Bruce
I like optional Romance arcs in all my RPG and it seemed to enhance that in BG1The BG1 NPC pack is a huge steaming pile of dogshit that took the worst parts of proto-BioWare NPCs and cranked it up to 11.
May god have mercy on your soul BruceVC
I like it. There are some NPCs you have to avoid like the plague, but others are juuuust fine. It’s not like BG2‘s NPCs aren’t whiny cunts as well.
Now romantic encounters is another story. Why tf did you install that Bruce
Im fine with that, in 20 hours of gameplay I have only explored one Romance from the mod so its not an issue for me. I only purse the ones I want and ignore the ones I dont want to follow like the male courtesanI like optional Romance arcs in all my RPG and it seemed to enhance that in BG1The BG1 NPC pack is a huge steaming pile of dogshit that took the worst parts of proto-BioWare NPCs and cranked it up to 11.
May god have mercy on your soul BruceVC
I like it. There are some NPCs you have to avoid like the plague, but others are juuuust fine. It’s not like BG2‘s NPCs aren’t whiny cunts as well.
Now romantic encounters is another story. Why tf did you install that Bruce
Romantic Encounters aren’t “romance arcs”. They’re shittily written random and short dialogues between random NPCs in random maps. It’s hyper cringe and does nothing but fill your game with random filler
I thought that romantic encounter was only for bg2.
I dont remember that, do you remember where it was?The BG2 one has an encounter where you can try to rape someone. It's kinda wild.
But whats happening now in BG1 is my wizard basically holds back in combat because I dont like sleeping to relearn my one spell after every combat