Jaesun said:ghostdog said:Tycn said:Please stop making these fucking threads.
Jaesun said:ghostdog said:Tycn said:Please stop making these fucking threads.
Lolwut? What's "inherently good"? No, it's retarted because there are only two Troika games released before VtM, and both were drastically different from VtM and from each other. So no, it's not JUST ANOTHER Troika game, it's a Troika game, period.Because you think Troika games are inherently good? That's a good argument.
I don't need you to tell me why am I "defending" anything, little girl. Just because you think it's a bad adaptation doesn't make it a bad adaptation. I think it's a good adaptation. It had realistic characters driven by goals appropriate to their personalities (LaCroix = get powerful fast and easy, Ming Xiao = methodically set Kindred at each other and destroy them one by one to gain a permanent Chinese foothold in LA, etc.), factions which neatly corresponded to their paperback versions, the character skill system was cool, and it definitely felt like being inside a World of Darkness.That it is a bad adaptation of world of darkness, as anyone with any knowledge of the setting, beyond basic, can attest? Naturally, you are just defending it because it's made by Troika, not because you have any knowledge of it.
Black Cat said:Were did i said that? I never said it was bad because of that, and i never said it was bad at all. It was more along the lines of good for what it is.
Memory loss? Meow.earlier said:Finally, they give some obscure shark shapeshifter no one gives a damn about a cameo instead of a cool one? Screw you, Troika. You suck so bad at world of darkness it's not even funny.
What's so obscure and contrived about having a Chinatown populated by a few Asian supernaturals? You suck at logic so bad, it's not even funny. Actually, there were exactly three kinds of Asian supernaturals in the whole game - Cathayan, Hengeyokai, and Mr. Ox. Plus Yukio the Demon Huntress. All were handled with taste, style, and (not counting the endgame portion of the game) - with uniqueness.I criticize, regardless, both an obscure and retarded crossover and a contrived and cliched one when given some events on the plot some other forces on the World of Darkness would have been much more in-theme and have actual reasons to become involved.
lolwut. Vampire doesn't feature elements from Mage, and thank goodness.One random example: There's a film going around with pretty realistic fleshcrafted monsters torturing and eating people in a pretty gross setting and no one got a copy, said smells Nephandus, and came to investigate? Heh. Instead you'll have a bunch of MiBs and Euthanatoi, at the very least, possibly working together and fine combing hollywood (while probably running simulations back in their bases about the possible outcome of just laser cannon'ing the general area from orbit and report an asteroid did it, which is always plan B when it comes to possible Nephandus activity). And that's actually a pretty normal and in-character cameo to have on any plot regarding the Tzimisce somehow ignoring the masquerade, since the Tzimisce and the Nephandi have somehow matching, say, artistical tastes, similar minions, and in some cases similar modus operandi, and it follows the setting and the lore instead of just being some retarded anime joke/reference thrown in for the lulz.
Indeed let's not, as it was neither contrived nor uncomfortable. The guys went to a forest area. Forest areas have werewolves. One of them came out to say hi.Let's not talk about how contrived and uncomfortable the entire let's pull a werewolf out of our butts part actually is.
Nigga please.Not to mention vampires openly using their disciplines to hunt you in a fucking city, just in front a bloody hospital and a bloody night club? Camarilla Vampires? Good one.
Your point?Also, by cameo i meant things alien to the basic setting of Vampire, to which the Nagloper belongs no less than the eastern kindred, as using them counts as crossover by World of Darkness standards
You have no point.They are a dime a dozen, man, being one of the basic sabbat clans. The hengeyokai and the werewolf both do count as a crossoversih cameo and are both kind of stupid in the general plot, the others don't count as one to begin with since they belong to the particular sub-setting.
Not really, in terms of a cam game, if you displayed any sort of obvious power outside of, A ellysium, if you had the status, or B no man's land. You've got the scourge on your ass, in which case you're usually dead. Or at least the next contest on the sun is up.Glyphwright said:I don't need you to tell me why am I "defending" anything, little girl. Just because you think it's a bad adaptation doesn't make it a bad adaptation. I think it's a good adaptation. It had realistic characters driven by goals appropriate to their personalities (LaCroix = get powerful fast and easy, Ming Xiao = methodically set Kindred at each other and destroy them one by one to gain a permanent Chinese foothold in LA, etc.), factions which neatly corresponded to their paperback versions, the character skill system was cool, and it definitely felt like being inside a World of Darkness.That it is a bad adaptation of world of darkness, as anyone with any knowledge of the setting, beyond basic, can attest? Naturally, you are just defending it because it's made by Troika, not because you have any knowledge of it.
The problem is that Rokea are absolutely stupid. And that particular Rokea should have been dead. They tend to murder those who go to the surface.SNURHUP
What's so obscure and contrived about having a Chinatown populated by a few Asian supernaturals? You suck at logic so bad, it's not even funny. Actually, there were exactly three kinds of Asian supernaturals in the whole game - Cathayan, Hengeyokai, and Mr. Ox. Plus Yukio the Demon Huntress. All were handled with taste, style, and (not counting the endgame portion of the game) - with uniqueness.I criticize, regardless, both an obscure and retarded crossover and a contrived and cliched one when given some events on the plot some other forces on the World of Darkness would have been much more in-theme and have actual reasons to become involved.
Settite Responce, HRM HEM. Tremere responce, Hnn, Tzimicse response, hram, Giovanni Response, che, Harbinger's of Skulls Response, gyahahaha, Pisha's response, come now, neonate, are you really that much of an idiot.lolwut. Vampire doesn't feature elements from Mage, and thank goodness.One random example: There's a film going around with pretty realistic fleshcrafted monsters torturing and eating people in a pretty gross setting and no one got a copy, said smells Nephandus, and came to investigate? Heh. Instead you'll have a bunch of MiBs and Euthanatoi, at the very least, possibly working together and fine combing hollywood (while probably running simulations back in their bases about the possible outcome of just laser cannon'ing the general area from orbit and report an asteroid did it, which is always plan B when it comes to possible Nephandus activity). And that's actually a pretty normal and in-character cameo to have on any plot regarding the Tzimisce somehow ignoring the masquerade, since the Tzimisce and the Nephandi have somehow matching, say, artistical tastes, similar minions, and in some cases similar modus operandi, and it follows the setting and the lore instead of just being some retarded anime joke/reference thrown in for the lulz.
Errr, wha! Have you even read Werewolf the Apocalypse, Wolves tend to run in packs, wolves also tend to stay in human form unless in combat, wolves are also quite capable of staying within cities. Wolves also tend to cause vamps to Rotshreck upon seeing them.Indeed let's not, as it was neither contrived nor uncomfortable. The guys went to a forest area. Forest areas have werewolves. One of them came out to say hi.Let's not talk about how contrived and uncomfortable the entire let's pull a werewolf out of our butts part actually is.
In a cam domain, you violate the masquerade, you make yourself the next member of the dust patrol.Nigga please.Not to mention vampires openly using their disciplines to hunt you in a fucking city, just in front a bloody hospital and a bloody night club? Camarilla Vampires? Good one.
Eh, this one is a minor grievance.Your point?Also, by cameo i meant things alien to the basic setting of Vampire, to which the Nagloper belongs no less than the eastern kindred, as using them counts as crossover by World of Darkness standards
Actually she does.You have no point.They are a dime a dozen, man, being one of the basic sabbat clans. The hengeyokai and the werewolf both do count as a crossoversih cameo and are both kind of stupid in the general plot, the others don't count as one to begin with since they belong to the particular sub-setting.
Not sure what you're trying to say. The scourge is never mentioned in VTMB, only the sheriff is.Not really, in terms of a cam game, if you displayed any sort of obvious power outside of, A ellysium, if you had the status, or B no man's land. You've got the scourge on your ass, in which case you're usually dead. Or at least the next contest on the sun is up.
HENGEYOKAI. Actually, an article about them on White Wolf Wiki suggests Troika did their homework well, as Eastern shapeshifters have a shark breed corresponding to the Rokea bullshit you just mentioned, but "considering themselves much more refined".The problem is that Rokea are absolutely stupid. And that particular Rokea should have been dead. They tend to murder those who go to the surface.
k.Settite Responce, HRM HEM. Tremere responce, Hnn, Tzimicse response, hram, Giovanni Response, che, Harbinger's of Skulls Response, gyahahaha, Pisha's response, come now, neonate, are you really that much of an idiot.
Things also tend to happen differently from what is prescribed in advance. And that particular werewolf was in combat. And there were two of them.Wolves tend to run in packs, wolves also tend to stay in human form unless in combat, wolves are also quite capable of staying within cities. Wolves also tend to cause vamps to Rotshreck upon seeing them
So no, it's not JUST ANOTHER Troika game, it's a Troika game, period.
Just because you think it's a bad adaptation doesn't make it a bad adaptation. I think it's a good adaptation.
inside a World of Darkness.
Memory loss? Meow.
What's so obscure and contrived about having a Chinatown populated by a few Asian supernaturals? You suck at logic so bad, it's not even funny.
lolwut. Vampire doesn't feature elements from Mage, and thank goodness.
Indeed let's not, as it was neither contrived nor uncomfortable. The guys went to a forest area. Forest areas have werewolves. One of them came out to say hi.
Your point?
The scourge is never mentioned in VTMB, only the sheriff is.
P.S. I guess I should have mentioned I don't give a rat's ass as to how many times VTMB violates the sacrosanct writings of White Wolf. Grow up.
And that particular werewolf was in combat. And there were two of them.
Definitely original setting... for a cRPG and a pc game in general. How many pc games, much less cRPGs you know set in VtM?BlackCat said:Original Setting? What?
I rather think it's the single best adaptation of WoD's Vampire: The Masquarade setting for the PC. Again, what better adaptation you know (count consoles in as well if you must)?BlackCat said:Also, it must have been one of the most pedestrian and boring adaptations of the world of darkness ever made
I don't give a damn about _any_ 'cool' cameo. I didn't know the shark was one, and now that I know I couldn' t care less, I'm not even going to search what it refers to. An in-game character is only as good as it is inside the game itself, what it may refer to outside the game world is irrelevant.BlackCat said:Finally, they give some obscure shark shapeshifter no one gives a damn about a cameo instead of a cool one?
I don't think it was either contrived or uncomfortable. I think it's one of the best situations in the game. The PC is being set up: sent to a remote location, with no easy way out, and a fire is started on the nearby woods to lure a resident werewolf out. At this point, PC thinks he's strong enough to take on anything... but the devs are about to crush that ego. One "What was the name of the train that hit me?" and a reload later, the PC runs like hell. It's not even like the devs break the game giving an artificially invulnerable enemy, but it's highly unlikely to discover the way to kill him on your own, much less on the 1st playthrough.BlackCat said:Let's not talk about how contrived and uncomfortable the entire let's pull a werewolf out of our butts part actually is
You consider the werewolf incident "contrived and uncomfortable", "let's pull a werewolf out of our butts", but go on to propose the above as a better substitute for the Hollywood plot? Where exactly did you pull that from, especially the "laser cannon'ing the general area from orbit and report an asteroid did it" part? You think that would fit better, instead of completely breaking the setting? I know it's easy to say what 'should' and what 'shouldn't' be done, when you actually don't have to do it, but try doing it and I think you'll be less than pleased with the result. It should also put some perspective into why things are done as they are, and not "like that thing I dreamt last night".BlackCat said:Instead you'll have a bunch of MiBs and Euthanatoi, at the very least, possibly working together and fine combing hollywood (while probably running simulations back in their bases about the possible outcome of just laser cannon'ing the general area from orbit and report an asteroid did it, which is always plan B when it comes to possible Nephandus activity).
In terms of the PnP universe, the scourge is considered a vital part of the domain. The scourge is the one who kills whose who violates the masquerade and those who violate the rite of progeny. They are the only Vampire bar the prince who has the rights to kill other vampires straight out. I imagine one of the people who came and got you in the beginning was the scourge.Glyphwright said:Not sure what you're trying to say. The scourge is never mentioned in VTMB, only the sheriff is.Not really, in terms of a cam game, if you displayed any sort of obvious power outside of, A ellysium, if you had the status, or B no man's land. You've got the scourge on your ass, in which case you're usually dead. Or at least the next contest on the sun is up.
Same thing, it's just a the eastern/beast courts version of the rokea. The creature itself was a Same-Bito. They still don't leave the water. Henge-Youkai is the term for beast courts, it's a sect or alliance not unlike the cam, ROKEA, however is like a clan.HENGEYOKAI. Actually, an article about them on White Wolf Wiki suggests Troika did their homework well, as Eastern shapeshifters have a shark breed corresponding to the Rokea bullshit you just mentioned, but "considering themselves much more refined".The problem is that Rokea are absolutely stupid. And that particular Rokea should have been dead. They tend to murder those who go to the surface.
For reference all of those are stated to have some form of magic, or come from some society of mages. Or have a conflict with a society of mages.k.Settite Responce, HRM HEM. Tremere responce, Hnn, Tzimicse response, hram, Giovanni Response, che, Harbinger's of Skulls Response, gyahahaha, Pisha's response, come now, neonate, are you really that much of an idiot.
Then why the fuck didn't both of them attack you at once, unless your talking about 2 in the sense of both the Rokea and the generico war form werewolf. In which case, HAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHBWBAHAHAHAHAHAHAHAHAHAHAHAHAGWAHAHAHAHAHAHAHAHAHA. OK done. Yeah, eastern werewolves, including rokea, tend to not like western ones.Things also tend to happen differently from what is prescribed in advance. And that particular werewolf was in combat. And there were two of them.Wolves tend to run in packs, wolves also tend to stay in human form unless in combat, wolves are also quite capable of staying within cities. Wolves also tend to cause vamps to Rotshreck upon seeing them
Eh, you argue they stay true to the universe, we're showing you how wrong you are.P.S. I guess I should have mentioned I don't give a rat's ass as to how many times VTMB violates the sacrosanct writings of White Wolf. Grow up.
Mikayel said:I seriously don't care how bad of a rape of the setting the game was, it was fun and had good characters, good writing, great voice acting, shit-tons of ways to get quests done and managed to tie said quests together wonderfully, and the combat wasn't bad enough that I couldn't enjoy it.
In WoD, around 5, Hunter's 1-3, VtR and VtM. Gonna be 6 come 2012-2014, including the VtM MMO. In terms of MUDs as well, around 14.acolyte said:SNURIP
Definitely original setting... for a cRPG and a pc game in general. How many pc games, much less cRPGs you know set in VtM?BlackCat said:Original Setting? What?
The fact that it is the best out there, does not invalidate it from criticism when you state it stays true to the universe.I rather think it's the single best adaptation of WoD's Vampire: The Masquarade setting for the PC. Again, what better adaptation you know (count consoles in as well if you must)?BlackCat said:Also, it must have been one of the most pedestrian and boring adaptations of the world of darkness ever made
Eh, not sure I get this. So you wouldn't have freaked had fallout 3 been good but Harold still been there? You don't complain that Oblivion butched the complex lore that Daggerfall and Morrowind built up?I don't give a damn about _any_ 'cool' cameo. I didn't know the shark was one, and now that I know I couldn' t care less, I'm not even going to search what it refers to. An in-game character is only as good as it is inside the game itself, what it may refer to outside the game world is irrelevant.BlackCat said:Finally, they give some obscure shark shapeshifter no one gives a damn about a cameo instead of a cool one?
It was a good section, but in terms of lore sense, it made little sense, you should have gotten about 5 other Werewolves along with that one.I don't think it was either contrived or uncomfortable. I think it's one of the best situations in the game. The PC is being set up: sent to a remote location, with no easy way out, and a fire is started on the nearby woods to lure a resident werewolf out. At this point, PC thinks he's strong enough to take on anything... but the devs are about to crush that ego. One "What was the name of the train that hit me?" and a reload later, the PC runs like hell. It's not even like the devs break the game giving an artificially invulnerable enemy, but it's highly unlikely to discover the way to kill him on your own, much less on the 1st playthrough.BlackCat said:Let's not talk about how contrived and uncomfortable the entire let's pull a werewolf out of our butts part actually is
Considering the MiB nuked a major urban area in an attempt to stop a rampaging antedeluvian. Yeah I rather much think it would make a hell of allot more sense.You consider the werewolf incident "contrived and uncomfortable", "let's pull a werewolf out of our butts", but go on to propose the above as a better substitute for the Hollywood plot? Where exactly did you pull that from, especially the "laser cannon'ing the general area from orbit and report an asteroid did it" part? You think that would fit better, instead of completely breaking the setting? I know it's easy to say what 'should' and what 'shouldn't' be done, when you actually don't have to do it, but try doing it and I think you'll be less than pleased with the result. It should also put some perspective into why things are done as they are, and not "like that thing I dreamt last night".BlackCat said:Instead you'll have a bunch of MiBs and Euthanatoi, at the very least, possibly working together and fine combing hollywood (while probably running simulations back in their bases about the possible outcome of just laser cannon'ing the general area from orbit and report an asteroid did it, which is always plan B when it comes to possible Nephandus activity).
Hmm, PsT?Like others, VtM:Bloodlines is definitely on my top 3 pc games. The only non-hack&slash cRPG I ever replayed from start to finish, and more than twice.
Why? For starters:
-diversity in available characters and play styles
-not too long but packed with things to do & little filler
-great characters, art, setup
-dense atmosphere but also with a sense of humor I can definitely relate to
I want to emphasize my point about "little filler". I see some people complaining about the sewers or the endgame, and I really don't get it; I myself certainly can't think of a game with less filler than Bloodlines.
It's a good game, a VERY good game, but claiming it lives up to the VtM/oWoD universe is stretching a little too far.And in this particular game, 'filler' is a very relative term since you generally don't have to kill monsters other than 'bosses', and even if you do you don't get XP for it. In principle you only kill monsters when your character build is combat oriented. So, if you consider combat filler, focus on different builds (yes, they're viable). How exactly could this be better? How many games did this better (if any - I don't say they don't exist, I just don't know them)?
The only serious criticism I know of is the depth of combat options; fans of tactical combat and generally people who play mainly for the combat won't be thrilled, that's for sure. It's just not that kind of game.
Besides Bloodlines and Requiem, what else is there?roll-a-die said:In WoD, around 5, Hunter's 1-3, VtR and VtM. Gonna be 6 come 2012-2014, including the VtM MMO. In terms of MUDs as well, around 14.acolyte said:SNURIP
Definitely original setting... for a cRPG and a pc game in general. How many pc games, much less cRPGs you know set in VtM?BlackCat said:Original Setting? What?
In terms of MUDs, there is/was around 12 of them in various incarnations. I can't remember most of them, the 90's and early 2000s are an E and techno filled haze to me in my morning daze.made said:Besides Bloodlines and Requiem, what else is there?roll-a-die said:In WoD, around 5, Hunter's 1-3, VtR and VtM. Gonna be 6 come 2012-2014, including the VtM MMO. In terms of MUDs as well, around 14.acolyte said:SNURIP
Definitely original setting... for a cRPG and a pc game in general. How many pc games, much less cRPGs you know set in VtM?BlackCat said:Original Setting? What?
2) Also, I'm talking strictly about cRPG players here; PnP fans of WoD can have any opinion they want, but it's largely irrelevant, the same way it would be irrelevant for me to criticize a PnP game based on what I expect from a computer game.
Again, what better adaptation you know (count consoles in as well if you must)?
An in-game character is only as good as it is inside the game itself, what it may refer to outside the game world is irrelevant.
I don't think it was either contrived or uncomfortable.
Where exactly did you pull that from, especially the "laser cannon'ing the general area from orbit and report an asteroid did it" part? You think that would fit better, instead of completely breaking the setting?
roll-a-die said:In terms of the PnP universe, the scourge is considered a vital part of the domain. The scourge is the one who kills whose who violates the masquerade and those who violate the rite of progeny. They are the only Vampire bar the prince who has the rights to kill other vampires straight out. I imagine one of the people who came and got you in the beginning was the scourge.Glyphwright said:Not sure what you're trying to say. The scourge is never mentioned in VTMB, only the sheriff is.Not really, in terms of a cam game, if you displayed any sort of obvious power outside of, A ellysium, if you had the status, or B no man's land. You've got the scourge on your ass, in which case you're usually dead. Or at least the next contest on the sun is up.
Same thing, it's just a the eastern/beast courts version of the rokea. The creature itself was a Same-Bito. They still don't leave the water. Henge-Youkai is the term for beast courts, it's a sect or alliance not unlike the cam, ROKEA, however is like a clan.HENGEYOKAI. Actually, an article about them on White Wolf Wiki suggests Troika did their homework well, as Eastern shapeshifters have a shark breed corresponding to the Rokea bullshit you just mentioned, but "considering themselves much more refined".The problem is that Rokea are absolutely stupid. And that particular Rokea should have been dead. They tend to murder those who go to the surface.
Next time trust the motherfucker who has this folder,
For reference all of those are stated to have some form of magic, or come from some society of mages. Or have a conflict with a society of mages.k.Settite Responce, HRM HEM. Tremere responce, Hnn, Tzimicse response, hram, Giovanni Response, che, Harbinger's of Skulls Response, gyahahaha, Pisha's response, come now, neonate, are you really that much of an idiot.
In the case of settites, they also have a conflict with werewolves, mummies, demons, fae, wraith, and most other vampires.
Then why the fuck didn't both of them attack you at once, unless your talking about 2 in the sense of both the Rokea and the generico war form werewolf. In which case, HAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHBWBAHAHAHAHAHAHAHAHAHAHAHAHAGWAHAHAHAHAHAHAHAHAHA. OK done. Yeah, eastern werewolves, including rokea, tend to not like western ones.Things also tend to happen differently from what is prescribed in advance. And that particular werewolf was in combat. And there were two of them.Wolves tend to run in packs, wolves also tend to stay in human form unless in combat, wolves are also quite capable of staying within cities. Wolves also tend to cause vamps to Rotshreck upon seeing them
Eh, you argue they stay true to the universe, we're showing you how wrong you are.P.S. I guess I should have mentioned I don't give a rat's ass as to how many times VTMB violates the sacrosanct writings of White Wolf. Grow up.
roll-a-die said:In terms of MUDs, there is/was around 12 of them in various incarnations. I can't remember most of them, the 90's and early 2000s are an E and techno filled haze to me in my morning daze.made said:Besides Bloodlines and Requiem, what else is there?roll-a-die said:In WoD, around 5, Hunter's 1-3, VtR and VtM. Gonna be 6 come 2012-2014, including the VtM MMO. In terms of MUDs as well, around 14.acolyte said:SNURIP
Definitely original setting... for a cRPG and a pc game in general. How many pc games, much less cRPGs you know set in VtM?BlackCat said:Original Setting? What?
WW had one, there were a bunch of fan MUDs, erm lemme think as I drink some tea. Cajun Night's MUSH, LA A House Divided, Lovecraft County, Arkham By Night, Twilight's Failings, Morganstown by Gaslight, Columbus at Twilight, Haunted Memories Vienna by Night, The Reach, Darkwater, Darkmetal MUSH, Metro Toronto By Night and that's about all I can remember.
aweigh said:omg shut up shut up shut up shut UP!!!!!
WoD fans are truly the most boring, gay faggots ever encountered. NO ONE GIVES A SHIT ABOUT WOD.
Truly I haven't nerd-raged this hard in years. Seriously. Black Cat and that other faggot don't deserve to breath.