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From Software The Dark Souls Discussion Thread

MapMan

Arcane
Joined
Aug 7, 2009
Messages
2,330
Am I the only one who solo'ed the whole game up to pikachu & snorlax? I had to come back for the soapstone FFS.
I soloed the whole game because I didn't know you could summon NPCs to help you (I didnt remove it from inventory).
 

Declinator

Arbiter
Joined
Apr 1, 2013
Messages
542
Am I the only one who solo'ed the whole game up to pikachu & snorlax? I had to come back for the soapstone FFS.
I soloed the whole game because I didn't know you could summon NPCs to help you (I didnt remove it from inventory).

I soloed the whole game because I was playing the game mainly for the bosses and had no interest in making the battles with them easy and pointless...
 

pakoito

Arcane
Patron
Joined
Jun 7, 2012
Messages
3,182
I only had help for O&S and Nito because his pre-area was tedious as fuck. The game was terribly easy with help, agreed.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
On my first playthrough I summoned Solaire for Gargoyles, just to see what would happen, and immediately identified NPC summoning as an in-game cheat. Although I do feel like this is what you're expected to do for that particular bossfight, since without a summon they're harder than any boss up to O&S.
 

Gozma

Arcane
Joined
Aug 1, 2012
Messages
2,951
^ solo'd gargoyles second try *flex*

Stuff that is annoying me:

Stats are way too obfuscated. Why does a longsword with higher base damage than a scimitar have a lower attack rating on a given character (answer: obfuscated stat scaling)

How do covenants work? They give you so much information to go on. BLINDLY COMMIT FAGIT

The item upgrade and build system makes grokking the game by experimentation a big pain because I can either try the new thing I just found or I can use my starting weapon +X

Meh. Whatever, it's still pretty cool but I think you should probably just play it while using internet FAQs and shit freely. Even the orange slash messages in the game are basically From saying hey this is a community experience game, don't be a Mr. Solitude nerd that won't read a faq
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
^ solo'd gargoyles second try *flex*

Stuff that is annoying me:

Stats are way too obfuscated. Why does a longsword with higher base damage than a scimitar have a lower attack rating on a given character (answer: obfuscated stat scaling)

How do covenants work? They give you so much information to go on. BLINDLY COMMIT FAGIT

The item upgrade and build system makes grokking the game by experimentation a big pain because I can either try the new thing I just found or I can use my starting weapon +X

Meh. Whatever, it's still pretty cool but I think you should probably just play it while using internet FAQs and shit freely. Even the orange slash messages in the game are basically From saying hey this is a community experience game, don't be a Mr. Solitude nerd that won't read a faq

Dark Souls seems intentionally designed to promote a "learn by trying" approach to mechanics. Leaving a covenant to join a new one, in general, does not inflict any penalties, so you are free to join everything and see how it works for yourself. For weapons, just try each one out and upgrade the one that "feels" best. I would agree that the upgrade system is rather obtuse in that it doesn't neatly lay out every option for you, but if you actually try to upgrade a weapon to say, Fire, it'll show you exactly what that upgrade does in terms of stats.

You do know that a weapon's info screen shows the scaling levels for different stats, right? It's not hard numbers, but it usually serves as a decent answer to "Why is my attack value higher with X than with Y?".
 

MapMan

Arcane
Joined
Aug 7, 2009
Messages
2,330
^ solo'd gargoyles second try *flex*

Stuff that is annoying me:

Stats are way too obfuscated. Why does a longsword with higher base damage than a scimitar have a lower attack rating on a given character (answer: obfuscated stat scaling)

How do covenants work? They give you so much information to go on. BLINDLY COMMIT FAGIT

The item upgrade and build system makes grokking the game by experimentation a big pain because I can either try the new thing I just found or I can use my starting weapon +X

Meh. Whatever, it's still pretty cool but I think you should probably just play it while using internet FAQs and shit freely. Even the orange slash messages in the game are basically From saying hey this is a community experience game, don't be a Mr. Solitude nerd that won't read a faq

Dark Souls seems intentionally designed to promote a "learn by trying" approach to mechanics. Leaving a covenant to join a new one, in general, does not inflict any penalties, so you are free to join everything and see how it works for yourself. For weapons, just try each one out and upgrade the one that "feels" best. I would agree that the upgrade system is rather obtuse in that it doesn't neatly lay out every option for you, but if you actually try to upgrade a weapon to say, Fire, it'll show you exactly what that upgrade does in terms of stats.

You do know that a weapon's info screen shows the scaling levels for different stats, right? It's not hard numbers, but it usually serves as a decent answer to "Why is my attack value higher with X than with Y?".
I don't know. I havn't upraged a weapon at all. Is that normal for first playthrough? All the base weapons I found were enough, for example black knight halberd, dragon tooth and crystal halberd. Oh, I upgraded the halber, to fix it.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,076
It's not super weird. Back on launch the black knight weapons were much rarer, but then again the lightning spear was badass, so it was a good substitute. Assuming you're exploring around you've got good odds of finding some kind of powerful weapon early on that doesn't need upgrades.

Though upgrades do still help a ton, especially on special weapons (ones that upgrade with twinkling titanite, demon titanite, or dragon scales.) Upgrading a basic weapon from +10 to +11 (like the crystal halberd) isn't that big a deal.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
^ solo'd gargoyles second try *flex*

Stuff that is annoying me:

Stats are way too obfuscated. Why does a longsword with higher base damage than a scimitar have a lower attack rating on a given character (answer: obfuscated stat scaling)

How do covenants work? They give you so much information to go on. BLINDLY COMMIT FAGIT

The item upgrade and build system makes grokking the game by experimentation a big pain because I can either try the new thing I just found or I can use my starting weapon +X

Meh. Whatever, it's still pretty cool but I think you should probably just play it while using internet FAQs and shit freely. Even the orange slash messages in the game are basically From saying hey this is a community experience game, don't be a Mr. Solitude nerd that won't read a faq

Dark Souls seems intentionally designed to promote a "learn by trying" approach to mechanics. Leaving a covenant to join a new one, in general, does not inflict any penalties, so you are free to join everything and see how it works for yourself. For weapons, just try each one out and upgrade the one that "feels" best. I would agree that the upgrade system is rather obtuse in that it doesn't neatly lay out every option for you, but if you actually try to upgrade a weapon to say, Fire, it'll show you exactly what that upgrade does in terms of stats.

You do know that a weapon's info screen shows the scaling levels for different stats, right? It's not hard numbers, but it usually serves as a decent answer to "Why is my attack value higher with X than with Y?".
I don't know. I havn't upraged a weapon at all. Is that normal for first playthrough? All the base weapons I found were enough, for example black knight halberd, dragon tooth and crystal halberd. Oh, I upgraded the halber, to fix it.

It depends. If you just want to do enough damage and don't care about the moveset, you can get away with not upgrading weapons before endgame. One exception is Blighttown, where a weapon with decent damage really helps (in particular it helps with making Quelaag not take 20 minutes to kill), but there aren't any guaranteed drops of good weapons up to that point, if I remember correctly. Afterwards you get the Lightning Spear in Sen's, and Anor Londo and endgame basically shower you with weapons.

Keep in mind, you were lucky enough to hit the jackpot of weapon drops by getting the Black Knight Halberd, which is overpowered as fuck relative to where you get it and the stats it requires. You can easily finish the game with that upgraded to +5.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
30,272
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I think I got real lucky with the gargoyles. Took me only three tries and I had them beat in under a minute. Must've been the pine resin.
 

StaticSpine

Arcane
Patron
Joined
Dec 14, 2013
Messages
3,232
Location
Moscow
Shadorwun: Hong Kong
My yesterday evening: hey, why won't I play Dark Souls for an hour before getting to bed?
->
basilisk.jpg

->
Момент_смерти_от_проклятия.jpg

->
went to bed
vr56hww.gif
 

MapMan

Arcane
Joined
Aug 7, 2009
Messages
2,330
*snip*

Keep in mind, you were lucky enough to hit the jackpot of weapon drops by getting the Black Knight Halberd, which is overpowered as fuck relative to where you get it and the stats it requires. You can easily finish the game with that upgraded to +5.

Hmm, I didn't know it was that rare. Throughout the whole playthrough I used only a couple of weapons. It was my first playthrough and it was a blind one as the deprived, maximum combo. My first main weapon was the jagged ghost blade. I got it from one of the ghosts. I didn't know where to go at the beginning, and I was getting killed equally easy everywhere so going to new londo ruins was a good choice like any other at the time. I pretty much cleared it as one of the first locations until I realized I cannot move further and was puzzled. After that, most locations seemed easy in comparison. Not to mention the jagged ghost blade was pretty strong with extra bleed effect and fast moveset. I used it for about half of the game. I think I used it up until Anor Londo, where I already had dragons tooth, black knight halberd (I think I couldnt use it earlier because of stats) and crystal halberd. From this point I used those 3 weapons interchangeably, with crystal halberd + great magic weapon combo saved for bosses.
 

Cowboy Moment

Arcane
Joined
Feb 8, 2011
Messages
4,407
*snip*

Keep in mind, you were lucky enough to hit the jackpot of weapon drops by getting the Black Knight Halberd, which is overpowered as fuck relative to where you get it and the stats it requires. You can easily finish the game with that upgraded to +5.

Hmm, I didn't know it was that rare. Throughout the whole playthrough I used only a couple of weapons. It was my first playthrough and it was a blind one as the deprived, maximum combo. My first main weapon was the jagged ghost blade. I got it from one of the ghosts. I didn't know where to go at the beginning, and I was getting killed equally easy everywhere so going to new londo ruins was a good choice like any other at the time. I pretty much cleared it as one of the first locations until I realized I cannot move further and was puzzled. After that, most locations seemed easy in comparison. Not to mention the jagged ghost blade was pretty strong with extra bleed effect and fast moveset. I used it for about half of the game. I think I used it up until Anor Londo, where I already had dragons tooth, black knight halberd (I think I couldnt use it earlier because of stats) and crystal halberd. From this point I used those 3 weapons interchangeably, with crystal halberd + great magic weapon combo saved for bosses.

Jagged Ghost Blade is pretty rare as well, I have over 100 hours clocked in DkS and have yet to see it drop. So yeah, your experience with weapon upgrades and their necessity doesn't reflect that of an average player.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
*snip*

Keep in mind, you were lucky enough to hit the jackpot of weapon drops by getting the Black Knight Halberd, which is overpowered as fuck relative to where you get it and the stats it requires. You can easily finish the game with that upgraded to +5.

Hmm, I didn't know it was that rare. Throughout the whole playthrough I used only a couple of weapons. It was my first playthrough and it was a blind one as the deprived, maximum combo. My first main weapon was the jagged ghost blade. I got it from one of the ghosts. I didn't know where to go at the beginning, and I was getting killed equally easy everywhere so going to new londo ruins was a good choice like any other at the time. I pretty much cleared it as one of the first locations until I realized I cannot move further and was puzzled. After that, most locations seemed easy in comparison. Not to mention the jagged ghost blade was pretty strong with extra bleed effect and fast moveset. I used it for about half of the game. I think I used it up until Anor Londo, where I already had dragons tooth, black knight halberd (I think I couldnt use it earlier because of stats) and crystal halberd. From this point I used those 3 weapons interchangeably, with crystal halberd + great magic weapon combo saved for bosses.

Jagged Ghost Blade is pretty rare as well, I have over 100 hours clocked in DkS and have yet to see it drop. So yeah, your experience with weapon upgrades and their necessity doesn't reflect that of an average player.

There are better choices anyways.

Blind playthrough: Longsword
Internet using: Drake Sword --> Longsword
1337 skills: Gravelord Sword.

Movesets tend to trump raw power most of the time.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
I still haven't finished the game but I found two Jagged Ghostblades after a short trek in the New Londo ruins. I was at 0 humanity too.

I killed a dark knight with fireballs early on and got a Black Knight Greatsword and that's pretty much what I've been using after pumping Str.

I just killed Ceaseless Discharge. Died about 10 times before I got the dodging down. Apparently there is an exploit to kill him more easily?
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
I still haven't finished the game but I found two Jagged Ghostblades after a short trek in the New Londo ruins. I was at 0 humanity too.

I killed a dark knight with fireballs early on and got a Black Knight Greatsword and that's pretty much what I've been using after pumping Str.

I just killed Ceaseless Discharge. Died about 10 times before I got the dodging down. Apparently there is an exploit to kill him more easily?

Yep. I always found his attacks nearly impossible to dodge. The exploit makes him a joke.
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
That's intentional. (...maybe. Who can tell with this game?)

Well I don't know if From intended for you to run away at some point. From enjoys trolling.

For example, there's a Bonfire in Dark Souls 2 that has 3 archer enemies right next to it. The re-spawns are limited to you can kill them off to make the bonfire peaceful, but really From? You're going to put enemies RIGHT next to the bonfire no more than 5-10 feet away within plain view of it?

Troll Souls.
 

Athelas

Arcane
Joined
Jun 24, 2013
Messages
4,502
It's pretty obvious the game was specifically designed to frequently troll the player. Like when that NPC in the Tomb of Giants tells you to look down a cliff for treasure, and then pushes you into it. Or how often treasure is placed near some monster, and looting it causes it to aggro. My favorite one is probably when you have to free that NPC caught in a barrel.
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
That's intentional. (...maybe. Who can tell with this game?)

iirc, it was confirmed to be intentional in that interview a year or two ago (it even has a special animation if you kill him that way... if that's not intentional, i don't know what is)
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
That's intentional. (...maybe. Who can tell with this game?)

iirc, it was confirmed to be intentional in that interview a year or two ago (it even has a special animation if you kill him that way... if that's not intentional, i don't know what is)

But how would you know to do that without Internet?

First time I saw him I beat him the hard way.
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
But how would you know to do that without Internet?

and how did the first dudes figure it out before the wikis? and how is that relevant to the intention of the developers to include that method of killing him? there's shitloads of stuff in the game that is really really hard to know without internet...
 

DragoFireheart

all caps, rainbow colors, SOMETHING.
Joined
Jun 16, 2007
Messages
23,731
But how would you know to do that without Internet?

and how did the first dudes figure it out before the wikis? and how is that relevant to the intention of the developers to include that method of killing him? there's shitloads of stuff in the game that is really really hard to know without internet...

So troll souls?
 

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