I'm sorry, you're gonna have to make a petition and get around 30k signatures if you want me to reply to you. Be grateful, sugar.
First up, support for a keyboard and mouse will be included but minimal, with Miyazaki recommending use of a game pad and confirming that the menu and inventory screens will remain unaltered. Graphic options will be similarly sparse, which Miyazaki attributes to Namco Bandai requesting that the game be a “straight port”; this may even rule out optimisation in areas such as Blighttown and New Londo Ruins where the developer’s technical achievements on console were not able to quite match that of their artistic vision, resulting in frame-rate issues.
http://www.vg247.com/2012/04/17/die-another-day-going-masochist-with-dark-souls-on-pc/
First up, support for a keyboard and mouse will be included but minimal, with Miyazaki recommending use of a game pad and confirming that the menu and inventory screens will remain unaltered. Graphic options will be similarly sparse, which Miyazaki attributes to Namco Bandai requesting that the game be a “straight port”; this may even rule out optimisation in areas such as Blighttown and New Londo Ruins where the developer’s technical achievements on console were not able to quite match that of their artistic vision, resulting in frame-rate issues.
'wd '
'wdq '
http://www.vg247.com/2012/04/17/die-another-day-going-masochist-with-dark-souls-on-pc/
First up, support for a keyboard and mouse will be included but minimal, with Miyazaki recommending use of a game pad and confirming that the menu and inventory screens will remain unaltered. Graphic options will be similarly sparse, which Miyazaki attributes to Namco Bandai requesting that the game be a “straight port”; this may even rule out optimisation in areas such as Blighttown and New Londo Ruins where the developer’s technical achievements on console were not able to quite match that of their artistic vision, resulting in frame-rate issues.
I didn't mean analog as in angle (you move relative to the camera you're controlling with the mouse anyways) but for pressure/speed. While you may not want to creep along at a snail's pace during combat, you may want to outside of combat for either stealth purposes or to avoid hazards or get a precise camera angle looking down a cliff or something without falling off. There was an area where I used my bow to snipe people below me from the edge of a cliff- I shudder to think how much more difficult it would have been to get close enough to the edge without falling to my death if I were using a keyboard. There are other ways to do the same thing, but I shouldn't be restricted from doing it the way I wanted by bad controls.
Also, if I try to hold wdespace I getif I use q instead of e it works properly and I getCode:'wd '
. So I'd be fucked every time I needed to hold wd and hit q, even assuming everything else worked fine. If any of the styles require some ungoldy input (3 face buttons at once or right analog + a face button qualifies imo) on a controller, that is indeed shitty control. But that's not the fault of the controller as an input device. Someone just wrote a shitty control scheme. I wouldn't blame keyboards if someone remapped movement to qp5x instead of wasd for their game.Code:'wdq '
First up, support for a keyboard and mouse will be included but minimal, with Miyazaki recommending use of a game pad and confirming that the menu and inventory screens will remain unaltered. Graphic options will be similarly sparse, which Miyazaki attributes to Namco Bandai requesting that the game be a “straight port”; this may even rule out optimisation in areas such as Blighttown and New Londo Ruins where the developer’s technical achievements on console were not able to quite match that of their artistic vision, resulting in frame-rate issues.
Holy shit it's like they're doing everything for the port to fail sales-wise.
I will still buy it to support one of the best action RPGs of all time and From Software, but boy, they're doing it wrong (tm).
The bell tower gargoyles are a good example of how the game fucks with the player. Here is a boss (not very hard 1 on 1, admittedly), halfway through the fight here is a second boss and then shit gets brutal.
That was revealed in Famitsu’s interview with Miyazaki. As Miyazaki said, the PC version would be identical with the console versions. A straight port with no change in resolution and he specifically says not to expect 60fps. Oh, and don’t expect any kind of optimizations for the PC. As Miyazaki said:
“Yes, It’s basically a faithful port. There’s no change to the resolution.
The frame rate won’t be 60 FPS.”
Yeah, so PC players can experience the best what the console world has to offer.Oh, and don’t expect any kind of optimizations for the PC.
Holy shit it's like they're doing everything for the port to fail sales-wise.
I will still buy it to support one of the best action RPGs of all time and From Software, but boy, they're doing it wrong (tm).
Sometimes it is good to make a stand hon for what is right. But, they clearly do not get the PC audience and are doing this only for a money grab. That's is just my opinion.
There are... other methods. But we should speak about this in private.This thread... .. how can things go from positive and so bad so quickly? Whoever defended the porting company needs a reality check - this game isn't free. I still have to pay for this.
Plus so far I haven't seen nothing all games in the Gothic series and Risen haven't done better and with exploration as a plus*
and I'm not really into action RPGs**
or that desperate to cope with GFWL
and lack of keybinding and support for any kind of joystick other than the PS3 and Xbawks ones.
and lack of keybinding and support for any kind of joystick other than the PS3 and Xbawks ones.
and how do you know that? for all we know "minimal keyboard support" might very well mean "we just covered the basics, i.e. you can remap the keys". and where did you read that only ps3 and xbawks gamepads will be supported? if anything, the ps3 is not officially supported on the pc since it requires a "hacky", user-made driver to function properly (one that hasn't been updated in a year or two)