So quick questions, I'm thinking of buying Dark Souls 1. I haven't played any of them yet but the game is right up my alley obviously like many people here. Does the game still have Game for Windows live attached to it? Additionally, how is the multiplayer for a game this old and what should I expect if I want a purely solo experience.
Remember there's also the DLC content you can access if you have the broken pendant.Alright, I defeated Ornstein and Smough, got the Lord Vessel and fought my way to Seath, whom I can beat if I don't try to cut his tail off. But from there: who's next? Four Kings, the catacombs and beyond or towards Lost Izalith?
Didn't finish it yet, but avoid spoilers.So quick questions, I'm thinking of buying Dark Souls 1. I haven't played any of them yet but the game is right up my alley obviously like many people here. Does the game still have Game for Windows live attached to it? Additionally, how is the multiplayer for a game this old and what should I expect if I want a purely solo experience.
It depends.You can do them now to get the best experience/challange out of them,but then the other end-hame areas will feel even easier than what they are now.Imo,whatever you do you should keep Izalith as last area,the boss there is a gimmick and regular mobs are underwhelming anyway.Yeah, I got the pendant and been past the Hydra. When should I do go that stuff?
Also, I've mananged to get myself to Chaos Servant +2, but the shortcut from Quelaag's Domain does not seem to work. How can I take that shortcut?
Ceaseless didn't do the trick, so Firesage it is.Wiki reports that it is a bug; supposedly killing a boss will open it. They suggest ceaseless or demon firesage.
SL 80-90 is pretty okay for the location, not too easy and not that hard.Yeah, I got the pendant and been past the Hydra. When should I do go that stuff?
So, any thoughts?
So, any thoughts?
Going Pyro is probably your best bet for lower level PvP if only for the two attunement slots, which you'll want to fill with one of the following setups:
-Black Flame, Great Fireball
-Great Combustion, Great Fireball
-Black Flame, Great Combustion
-Black Flame x2
-Great Combustion x2
You'll probably want a loadout with GFB because of all the mindgames that one can play with it. Unlocked casting is a great way to catch opponents off-guard provided you make creative use of it, and toggle-canceling the animation can be used to bait foes into making an attack that is wide open to punishment. But if you aren't comfortable with that, load up on the Combustions to punish for heavy damage; Black Flame damage is split between physical and fire damage types and does more stamina damage when blocked, so keep that in mind when choosing which to attune.
For weaponry, you'll probably want a spear or thrusting sword, because pokes are stupidly good in this series' PvP (no air game to cross up poke-turtles and no spammable projectiles, like a Hadouken, for zone control game) meta. A pyro will only need a few levels in Dex to be able to poke for days...more if you want to use bigger/longer ones.
Pyros have enough strength to use some of the better medium shields, though you'd need to invest a bit in Strength for a Silver/Black Knight Shield. Shields are more of a PvE thing, but in low level PvP there aren't a ton of weapons available that can "dead-angle", so shields may be a bit more useful.
It probably goes without saying that toggle-cancels will help given that you probably won't have a lot of poise (unless you decide to use the Wolf Ring).
There's a guy named Seraphim7 or something like that on YouTube that made a fuckton of PvP videos. If you skim through enough of his videos, you're bound to find a bunch of cheap PvP builds (he hates them) as well as "fair" ones. I remember one build he used specifically to punish those triple-ganker parties in the forest (I don't remember a lot about it but it involved some quick-casted pyro spell and a high-damage hornet ring weapon).So, any thoughts?
Going Pyro is probably your best bet for lower level PvP if only for the two attunement slots, which you'll want to fill with one of the following setups:
-Black Flame, Great Fireball
-Great Combustion, Great Fireball
-Black Flame, Great Combustion
-Black Flame x2
-Great Combustion x2
You'll probably want a loadout with GFB because of all the mindgames that one can play with it. Unlocked casting is a great way to catch opponents off-guard provided you make creative use of it, and toggle-canceling the animation can be used to bait foes into making an attack that is wide open to punishment. But if you aren't comfortable with that, load up on the Combustions to punish for heavy damage; Black Flame damage is split between physical and fire damage types and does more stamina damage when blocked, so keep that in mind when choosing which to attune.
For weaponry, you'll probably want a spear or thrusting sword, because pokes are stupidly good in this series' PvP (no air game to cross up poke-turtles and no spammable projectiles, like a Hadouken, for zone control game) meta. A pyro will only need a few levels in Dex to be able to poke for days...more if you want to use bigger/longer ones.
Pyros have enough strength to use some of the better medium shields, though you'd need to invest a bit in Strength for a Silver/Black Knight Shield. Shields are more of a PvE thing, but in low level PvP there aren't a ton of weapons available that can "dead-angle", so shields may be a bit more useful.
It probably goes without saying that toggle-cancels will help given that you probably won't have a lot of poise (unless you decide to use the Wolf Ring).
Is pyromancy really relevant in PvP for an SL5 Pyromancer with 13 DEX and lame-ass casting speed against a potentially high-level invasion host (or any host, really)? I know it's going to be tough, which is why I wanted to try it in the first place, but I don't really know any highly advanced PvP tactics... yet. I suppose this will be a painful crash course. I understand the necessity of feints, and I also understand that my casting speed will be shit, and I also understand that if somebody blocks any of my thrusting attacks then I'm most likely insta-fucked during my stagger animation..
There's a guy named Seraphim7 or something like that on YouTube that made a fuckton of PvP videos. If you skim through enough of his videos, you're bound to find a bunch of cheap PvP builds (he hates them) as well as "fair" ones. I remember one build he used specifically to punish those triple-ganker parties in the forest (I don't remember a lot about it but it involved some quick-casted pyro spell and a high-damage hornet ring weapon).
That's probably him. Always ends his videos with "go with god my son" or some shit.There's a guy named Seraphim7 or something like that on YouTube that made a fuckton of PvP videos. If you skim through enough of his videos, you're bound to find a bunch of cheap PvP builds (he hates them) as well as "fair" ones. I remember one build he used specifically to punish those triple-ganker parties in the forest (I don't remember a lot about it but it involved some quick-casted pyro spell and a high-damage hornet ring weapon).
TheSeraphim17? I'm watching some of these now. This is pretty much what I had in mind. Focused on melee, except I'll probably start at a lower level and then level up whenever I want to move on.