Zed Duke of Banville
Dungeon Master
- Joined
- Oct 3, 2015
- Messages
- 13,423
I think Pyromancy should have remained as the statless magic type (aside from Attunement, obviously). Having two INT+FAITH magic types, even if Hexes work a little distinctly, feels redundant to me.
I don't think that pyromancy flames is exactly a "glove" , IMO is just a magical fire, since weights nothing and don't prevent you from using other gloves. About on DS3, i found pyromancy the unique magical type who is viable for the game. Sorceries are slow as hell in a game where everything is about speed. On DS2, the main advantage of pyro is that your hexer, your sorcerer and your cleric can be good at it...
For fucks sake, pages of pages about magic builds. You should be ashamed of yourselves
And that's why Bloodborne has the best, non-abuseable gameplay in the series. You can't hide behind a shield, nor magic-rape enemies, in it.
DS2 makes no sense.love Dks 2 but one thing makes no sense.
Hexes and Pyromancies. If you build a hexer, he will inevitable become good at pyromancies too and thats makes no sense.
Hexes and Pyromancies. If you build a hexer, he will inevitable become good at pyromancies too and thats makes no sense.
I guess even FromSoft finally realized it's a fool's errand because Sekiro.
In general build balancing is hard and FromSoft made it even harder for themselves by merging PvE and PvP into one. Most games keep those two sensibly apart and I guess even FromSoft finally realized it's a fool's errand because Sekiro.
Demon's Souls PvP was shit though (outside of the one boss), I don't know what you're talking about.The pvp in these games, excluding Demon's Souls, never gave me the impression it was little more than tacked on.
Demon's Souls PvP was shit though (outside of the one boss), I don't know what you're talking about.The pvp in these games, excluding Demon's Souls, never gave me the impression it was little more than tacked on.
World tendency is completely broken. Did you play it any recently before the servers were shut down? I know some of these things sound good in discussions but in practice things didn't work well in Demon's Souls.Demon's Souls PvP was shit though (outside of the one boss), I don't know what you're talking about.The pvp in these games, excluding Demon's Souls, never gave me the impression it was little more than tacked on.
I think it's pretty brilliant. I know the actual ENGAGEMENT of pvp in Demon's wasn't much better than most other Souls, but it's everything else around it. The world and character tendency system was great, it made the online interactions more than just skin deep. Kill enough BP in your world and you start to get white world tendency events, die enough and lose your body and your world becomes black and more difficult. The lame part was resetting WT to the server default when you quit and the dupe glitch killing balance on stones (of ephemeral eyes or whatever they were called).
But it felt like you really had an impact on someone elses experience more than just killing them and dropping shit on their corpse, not to mention continued invasions would push you more towards black character tendency and all of those draw backs. Being a murderer seemed to have as many consequences as being murdered. It was great and sadly never expanded.
Instead they started dumbing down the pvp aspect. Covenants were a good addition, but I can't help but see their rewards as lesser versions of what the WT already offered, except with WT it had more charm. And WT could still be manipulated offline just like covenant items can be farmed if you'd rather not bother. Except I feel like the rewards of one are far more interesting than the other. Being given a spell or weapon because you handed in 30 doodads is really just a job, anyone can do it given enough time and patience, but pushing WT took care and thought and some practice too.
love Dks 2 but one thing makes no sense.
Hexes and Pyromancies. If you build a hexer, he will inevitable become good at pyromancies too and thats makes no sense.
World tendency is completely broken. Did you play it any recently before the servers were shut down? I know some of these things sound good in discussions but in practice things didn't work well in Demon's Souls.
As much shit as I give it (because it is a fucking awful game), DS2 has really good PvP and build varieties though.Snip
No souls game has a better PvP than DS2. Even pure RP builds can do well... If he could put tatoos on the Portugas D Ace, he would create a perfectly in game cosplay and this armorless dagger and pyro flame only build is doing well