Vaarna_Aarne
Notorious Internet Vandal
You sure you went all the way on that path? There's still down a ladder from the bonfire you find after the Gargoyles.
Soul Greatsword is actually very good.Also, sorcery is steadily becoming more and more dissapointing as I gain levels. All the cool sounding/looking spells are shit once you use them. Soul vortex, homing souls, soul shower, all fucking useless. I look forward to getting that soul greatsword thing and having it clip enemies for 50 damage.
This game has the end-game dive in a far more heinous capacity than DS 1.
Great Resonant Soul is your friend.Well I guess I'll have to get 7 copies then, because everything else sucks. Just picked up soul spear and dark storm. URGH. STOP MAKING HIGH LEVEL STUFF SUCK. Still using fucking lightning spears and great heavy soul arrows to do all the major damage. Sad.
Dark Orb(or whatever) is pretty good against regular dudes.Well, it certainly destroys bosses. OTOH, almost nothing is worth 500 souls when killed to begin with, so it's not terribly useful for getting through areas unless you want to hemmorage souls.
This game has the end-game dive in a far more heinous capacity than DS 1.
Seath, Nito, 4noobz, Asylum Demon 3.0, Ceaseless retard, Bed of bulshit, Centipede vs. Mirror Knight, Demon Song, Velstadt, Guardian Dragon, Darklurker, Throne Duo ?
what is shittier and why?
I think it is supposed to work as NG+ in most respects, and that should be one of them, but I am not sure.Using a bonfire ascetic on NG, is the revived boss the NG+ version or just the NG one? I used one at Sinner's Rise butthe Lost Sinner didn't spawn the two pyromancers that I was expecting to face
In fact, what you do get if you win is pointless (token of spite) and sin, which opens you up to more invasions and also prohibits the use of certain items properly. Also if you get too much sin you can hollow beyond 50%. So yeah, they fucked up invasions hard, which makes blue covenants pointless, so all the fewls go to join bell covenant, and everyone suffers.I was wondering why there were no invasions at all during my playthrough (except Bells), and now I found out why: because invading doesnt give you anything. In DS1 killing world master/invader gave humanity, in here not only you dont get shit but also you have to waste effigy and cracked red eye orb, and for some reason they removed whole orbs, so you have to farm them in arena, which half of the time doesnt work or takes forever to find a match.
This really sucks, in Dark Souls invading seemed more like a fair game, whoever wins during invasion gets rewarded, here its just done for the joy of ganking, and you have to do a lot of labor to even get it going in the first place.
Dudes give me some fucking guidance:
I've explored whole of the Heide Tower of Flame area, been to the Wharf, Lost Bastile, Sinner's Rise and belltower, grave of the saints (discovered the Gallows but then quickly fucked away from there because of NOPE), Forest of the Giants, that forest with cursing lionhead dudes, Gates of Pharros, that nice mining area, maybe Im forgetting something but looks like that's it... the question is:
DO I REALLY HAVE TO GO TO THE GALLOWS OH GAHD OH GAHD OH GAHD
This looks pretty cool, care to share the files with us?
There's even a NPC invading there, should be a hint...There is one overwhelmingly common trait among the invaders. Cowardice. Invasion right before the chariot boss room... Come on. And From, who often likes to challenge the player, really caters to cowards like this, giving them insane odds in their favor, and not punishing them at all when they fail.
Well, invaders have nothing to gain(in DS2) and 'everything' to lose, so extreme caution is a natural response...There is one overwhelmingly common trait among the invaders. Cowardice. Invasion right before the chariot boss room... Come on. And From, who often likes to challenge the player, really caters to cowards like this, giving them insane odds in their favor, and not punishing them at all when they fail.