vortex
Fabulous Optimist
I still haven't beat three optional bosses in sunken king dlc. Should I have some desired level for them? They're OP for me.
Elana is nothing special(still better than Nashandra) and Sinh although best dragon fight in Souls is not much better. I found Alonne more fun than spazzing Artorias. He is embodiment of straight, cool duel without shitty gimmicks or edginess similar to Champion Gundyr.
i meant that alonne is similar to gundyr " straight, cool duel without shitty gimmicks or edginess" . How is he shittier than artorias? that broken arm faggot just somersaults and tries to power up every 30 seconds. See? You can summarize like that every single boss fight in DS.Elana is nothing special(still better than Nashandra) and Sinh although best dragon fight in Souls is not much better. I found Alonne more fun than spazzing Artorias. He is embodiment of straight, cool duel without shitty gimmicks or edginess similar to Champion Gundyr.
LOL. Alonne isn't edgy but Gundyr is? You weebs needs a reality check. Alonne is just a shittier version of artorias. Just jumps around the arena like a fucking ballerina, pokes with weebblade and that's it. Boggles the mind how anyone can consider him a good boss.
Bet you cry artificial difficulty when Gundyr elbows your weeb ass down everytime you think there's an opening.
i meant that alonne is similar to gundyr " straight, cool duel without shitty gimmicks or edginess" . How is he shittier than artorias? that broken arm faggot just somersaults and tries to power up every 30 seconds. See? You can summarize like that every single boss fight in DS.
how about you check DS3 thread before betting on what did i post regarding gundyr you fucking jewish faggot?
Atmosphere? Alonne was a pretty good fight as opposed to the rest of DS2 bosses.But "muh music muh arena muh str8 honorable duel!!1" faggots will eat that shit up and pay big buxx for more atmosphere.
Gundyr is a cool duel up until he goes resident evil on your assi meant that alonne is similar to gundyr " straight, cool duel without shitty gimmicks or edginess"
I believe it's the average of the stabbing, slashing and bludgeoning defense values. It gives you a rough idea of how tough the armor is.Yo guise, playing SoftS now, first proper playthrough of DS2. One question - what is the "Attribute bonus: Physical DEF" stat for armors? Tooltip says "Influence of physical DEF on the effectiveness of armor worn". Wut?
Don't get the explanation and couldn't google it either.
Yo guise, playing SoftS now, first proper playthrough of DS2.
One question - what is the "Attribute bonus: Physical DEF" stat for armors? Tooltip says "Influence of physical DEF on the effectiveness of armor worn". Wut?
Don't get the explanation and couldn't google it either.
It means how well the armor scales with your level. A better rating means the armor will give a bigger boost for higher level characters (i.e. those with higher native defense).
It means how well the armor scales with your level. A better rating means the armor will give a bigger boost for higher level characters (i.e. those with higher native defense).
So all levelling raises base DEF? Or only levelling adaptability?
You should wait since those two are pretty shitty bossesI should prolly make myself beat the 2nd and 3rd dlc already, and then finally kill that bitch and that god damn scholar.
But I just can't, I'm that burnt out.![]()
You should wait since those two are pretty shitty bossesI should prolly make myself beat the 2nd and 3rd dlc already, and then finally kill that bitch and that god damn scholar.
But I just can't, I'm that burnt out.![]()
Shit, I'm loving this game 10 times more than DS3. They fucked up a few things compared to DS1 but it's nowhere close to the disaster people are talking about (tho I'm playing SotfS, vanilla was probably much more broken).
Like, the level design is not as satisfying but I'd be fucked if it' not better than most of DS3. I'm about half-way through but most areas I've been through I've enjoyed more than anything from DS3. The amount of secrets, details, little things is so joyful. Playing those two games back to back just highlights how dull, soulless, by the numbers DS3 is. Weird thing is the mobs and bosses of DS2 are a joke compared to DS3 (only the Ruin Sentinels beat the living shit out of me, I've schrecked all the rest in 2 attempts at most) but some areas are still no fucking joke (Earthen Peak put grey hair on my head).
Btw I've never paid much attention to the lore and dialogues, bunch of pretentious clap trap if you ask me, but a short while back in Tsaldora I've bumped into two NPCs I've met couple of times previously (and skipped all the rambling dialogues) just randomly fighting. Didn't know what to do so I killed one dude (little shit lured me to a trap in the first area) and the other gave me a bunch of rewards. Still no idea why :D I'll read the walkthrough afterwards. Just another highlight of little interesting tidbits that's in short fucking supply in DS3.
PS - oh, the only big drawback so far is the lack of PvP. Understandable I guess, 3 years from launch. Been invaded twice in 30 hours, getting the sunbro co-op means waiting for ages, there are no blue sentinels, no dragon signs. The only PvP fun I've had was in the Doors of Pharros when I kept being summoned as a grey spirit (checked the Wiki for that, couldn't help it).
You need to be at high SM for invasions. I invade at all DLCs and late game areas with 0 wait times at just under 5M SM.
you're fucked because it isn'tLike, the level design is not as satisfying but I'd be fucked if it' not better than most of DS3.
And that would be Mild-Mannered Pate and Creighton. Pate is a more ambiguous version of Patches. He doesn't actually trap you in Forest of the Fallen Giants or Earthen Peak. He warns you, albeit not fully of the danger ahead. When you meet Creighton he tells you Pate trapped him and is pretty fervent in wanting revenge. Cale the Cartographer tells you he saw a serial killer from Mirrah on the loose whose name is "Cray-something."
In that particular sidequest the game purposely overloads you with misinformation so you can't really determine who's "bad" then thrusts you to make the quick decision when you see them duking it out.
The effectiveness of weapons and armor increases in two ways: scaling based on your stats and upgrades.So all levelling raises base DEF? Or only levelling adaptability?It means how well the armor scales with your level. A better rating means the armor will give a bigger boost for higher level characters (i.e. those with higher native defense).
You need to be at high SM for invasions. I invade at all DLCs and late game areas with 0 wait times at just under 5M SM.
Sure, makes sense.
Tho I've invaded a couple of times and never waited long so there are still plenty of people running new characters through the game, just very few low-level invaders. I guess that's why the Blue Sentinels game is non-existent, wanted to join the covenant as a paladin but I don't wanna wait ages for a call for help, I rather keep sunbroing. Too bad the wait times for the sunbro co-op are so long, it's gonna be a grind to get that final covenant reward.
you're fucked because it isn'tLike, the level design is not as satisfying but I'd be fucked if it' not better than most of DS3.