I never said he was.
The races and their backgrounds don't stand out, nor their nations and most of all Dyrwood and their background. Durance does highlight the biggest issue around it, which is the delivery of the information. His insight into his particular part makes it interesting to listen to even if it's not that great on its own and stands in contrast to the dry, dispassionate text book manner that dominates the game beyond your conversations with him (GMs an exception too, no surprise, but it's such stupid, convoluted shit it loses you before you stop giving a damn).
Had most of the games delivery of the lore been Durance quality, same level of passion from different perspectives, it would leave you too much to enjoy for you to pick at how uninspired everything is.
in hindsight, 5/10. too stretched out and linear. shallow companions and a "chosen one" story without even being a particularly personal story. very low replayability.
combat in a game like this is almost secondary to me. that's probably why I like BG2 so much which has a much bigger focus on characters. BG2 did have some cool encounters though and I feel like that's missing from PoE as well.
the expansions were shit from what I managed to play before giving up.
Mostly agree with these two posts, especially on durance and gm. My god what a bunch of watered down, dilluted, emo-down bs from gm. I mean its not her fault, its the writers, for making a shit out of her. Durance and eders humor are highlights of characters for me, am thinking of switching someone for hiravias.
But the lowlight of the game so far for me is that at some point in chapter 2 i suddenly asked myself: What was it im doing? Who am I?....... Oh right, there was this biasac wind and all.... Right then. Onto those bounties lads. Harrrr. Bounties were good as they were tactical challenge, couldn't just get in, slaughter, loot, repeat.
Spells? Wtf? Cancelhouse perverted arrows of bitchslap v1, 2, 3. Wow. The idiotic spell range, naming choice, is leaving me dizzy and bewildered :save vs will - 50: is there a legit reason they didnt just copy and paste bg spells? Or are those spells from d&d 3 4 5? Did they make a whole shitload of spells just for sake of originality?
Maybe im just spoiled by BG series.
The choice to not make cutscenes but change it into text description is budget related from what i read on net. But that choice made me become bored from a ton of text. Not good. Started the game reading every book i found. Gave up soon after.
I miss npc dialogue portraits. Lack of them makes npc plastic, generic rpg spitouts, rather than live people w characters etc. Few exceptions like that vailian ambassador (palleginas superior).
The game has a feel of epicness for the sake of epicness, without the essence of real emotional strugle. Choice making while it has game consequences, like rep in cities, didnt grip me at all, emotional level. It was just a rational choice of which outcome/result i want more. My relation to characters was lukewarm all the way, with aforementioned few party npcs. Related to BG where i strongly felt for characters - CHARACTERS!, either positive or negative.
Right now i just want to finish it to see the ending might even not play TWM.
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