No, that would be Skyrim. In DA:I everything looks fake and terrain is a pain to navigate.walking simulator
So just like Skyrim, then?No, that would be Skyrim. In DA:I everything looks fake and terrain is a pain to navigate.walking simulator
No, in Skyrim you can at least install a Levitate mod.So just like Skyrim, then?
Need to face the facts: DA:I is one of the worst games ever made. There's no silver lining, no saving grace, no good side. It's one huge unmitigated disaster.
No, in Skyrim you can at least install a Levitate mod.So just like Skyrim, then?
Need to face the facts: DA:I is one of the worst games ever made. There's no silver lining, no saving grace, no good side..
Not in the context of vs. Skyrim discussion.Well at least this time we got true naked tits this time, right? That has to count for something... right?
Not in the context of vs. Skyrim discussion.Well at least this time we got true naked tits this time, right? That has to count for something... right?
"There's no use denying, I might as well confess..." this game flopped, and flopped hardIf any of you is actually interested (don't lie, many of you will buy the game in secret) Origin apparently has a 40% discount thing on DA:I right now.
The irony is that incapable writers and game designers (conveniently hiding behind a SJW agenda, like many insecure people choose to) have been living off old Bioware's corpse and reputation for a decade, until the consequences of their creative feebleness finally surfaced. Gaider being moved from his own setting, management dodging questions about sales numbers, the suspiciously long time the game spends on a discount...Bioware is on the way to the execution chamber. One or two more stumbles along the way and they will be there.
How much do you reckon they could spend on such an obvious train wreck? Given BioWare's recent track record, I doubt EA would approve a huge budget. And DA:I shows lots of cut corners. Mute NPCs. Repeatable quests. Padding in the form of war table missions and Power grind. Clunky interface... I probably don't need to recount everything.The latter I think shows beyond a shadow of a doubt that the revenue from this game neither reaches the expectations of the publisher, nor is the game even turning an actual profit. I expect the high price was at least partially intended to return investment on the game's production.
Now that would be a weird sight.Maybe my prophecy will come to pass and someday soon we'll see Gaider on Kickstarter begging me for my "$20 or more".
The cinematic experience shit, where we get to experience a cheesy b-movie with a crazy budget, must have cost in the hundreds of millions just to get the critical path. Playing the game, and what I've watched/heard/read about the production process of games with similar gameplay (I don't know, is Alpha Protocol a good base for comparison of production process?) makes me think that 90% of the budget was poured into the critical path, and this decision combined with how big the world is, makes its emptyness especially evident.How much do you reckon they could spend on such an obvious train wreck? Given BioWare's recent track record, I doubt EA would approve a huge budget. And DA:I shows lots of cut corners. Mute NPCs. Repeatable quests. Padding in the form war table missions and Power grind. Clunky interface... I probably don't need to recount everything.The latter I think shows beyond a shadow of a doubt that the revenue from this game neither reaches the expectations of the publisher, nor is the game even turning an actual profit. I expect the high price was at least partially intended to return investment on the game's production.
So maybe the trip was cheaper than we think judging by how expensive were the tickets. My bet is on the possibility that BioWare is already written off and EA is calculatingly milking the last drops of cash from its dying franchises.
Now that would be a weird sight.Maybe my prophecy will come to pass and someday soon we'll see Gaider on Kickstarter begging me for my "$20 or more".
Well, what can I say against such rock solid argumentation.Yep DAI pretty much sank Bioware... Probably thats why EA after checking first three months sales ordered Bio to work on singleplayer dlc
Probably post more drivel about your feels, signs, expectations that the game floped etc. Shit game is shit no doubt but no matter how hard you try it will not sell less.Well, what can I say against such rock solid argumentation.Yep DAI pretty much sank Bioware... Probably thats why EA after checking first three months sales ordered Bio to work on singleplayer dlc
This is the key word, mate. Remember, we're talking about EA, the company that released paid content packs for WAR when the game's population couldn't even fill 10 servers anymore.sell
Only thing I'm trying hard is to understand if there is any point to your ramblings. I said clearly enough that I am speculating, and unless you have some solid facts to prove a point, you can sod off.Probably post more drivel about your feels, signs, expectations that the game floped etc. Shit game is shit no doubt but no matter how hard you try it will not sell less.Well, what can I say against such rock solid argumentation.Yep DAI pretty much sank Bioware... Probably thats why EA after checking first three months sales ordered Bio to work on singleplayer dlc