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The Dungeon of Naheulbeuk - parodic fantasy tactical RPG - now with Back to the Futon DLC

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
What do you do with the posters and all the random items you can find? Are any of them useful for anything or can you sell em? "Bear trophy", "Mini sausage rack", "Bottle of Loreliane shampoo" etc.

Constitution seems to be the only Ability that improves other Stats when leveling up (HP gain +5% per point over 10), I guess it makes sense to invest a bit into it at the beginning for better payoff later on?
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
Some may be relevant or usefull for solving the riddles that require a item
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,114
This or Solasta?
Start with Naheulbeuk for the prestigious Codex reference +M

7duqac.jpg
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,556
Location
Bulgaria
Naheulbeuk is actually very good game,while solasta is pretty bad,now that i have played it for 10ish hours. I wouldn't recommend it at all.....unless you have nothing else to play.
 

lycanwarrior

Scholar
Joined
Jan 1, 2021
Messages
1,488
Overall not too impressive. It's not too bad, but I was hoping for some more adjustments.

Good:
- No fucking mid-game expansion, import your end-game saves
- Setup/Story: Two factions to chose from, two paths to beat the DLC
- New enemies, not just reskins
- Some interesting new equipment
- Way more magic and status effects, fights feel a bit different because of that. Your biggest threats now are freeze debuffs and knockouts. They can take your whole group out with one action if you are huddling.
- Some larger battlefields, positioning and movement is again most important
- Challenging, I played it like the OC on epic and some of the battles felt like floor 3-4 level of difficulty

Bad:
- Very, very short. Just a few fights. Of course, times two for both factions
- AI still very one-dimensional
- Consumables still largely unusable
- Battles are a lot larger, at least if you join vampires you are facing 20 enemies per battle, which makes it very slow
- To counter the debuffs you have to mainly rely on potions, freeze debuffs are dished out also by archers, so they can hit everyone. You can't really avoid getting hit by those. There is still no pre-buffing or any other way to prepare yourself for combat other than making sure your positioning is right.

Yeah, the battles are way harder with all the freeze arrows, tremors knocking characters down, necros raising additional undead, etc.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,556
Location
Bulgaria
Overall not too impressive. It's not too bad, but I was hoping for some more adjustments.

Good:
- No fucking mid-game expansion, import your end-game saves
- Setup/Story: Two factions to chose from, two paths to beat the DLC
- New enemies, not just reskins
- Some interesting new equipment
- Way more magic and status effects, fights feel a bit different because of that. Your biggest threats now are freeze debuffs and knockouts. They can take your whole group out with one action if you are huddling.
- Some larger battlefields, positioning and movement is again most important
- Challenging, I played it like the OC on epic and some of the battles felt like floor 3-4 level of difficulty

Bad:
- Very, very short. Just a few fights. Of course, times two for both factions
- AI still very one-dimensional
- Consumables still largely unusable
- Battles are a lot larger, at least if you join vampires you are facing 20 enemies per battle, which makes it very slow
- To counter the debuffs you have to mainly rely on potions, freeze debuffs are dished out also by archers, so they can hit everyone. You can't really avoid getting hit by those. There is still no pre-buffing or any other way to prepare yourself for combat other than making sure your positioning is right.

Yeah, the battles are way harder with all the freeze arrows, tremors knocking characters down, necros raising additional undead, etc.
I dislike using consumables in games,never used any in this one too,maybe health potions early on because of lack of heal.
 

lycanwarrior

Scholar
Joined
Jan 1, 2021
Messages
1,488
Overall not too impressive. It's not too bad, but I was hoping for some more adjustments.

Good:
- No fucking mid-game expansion, import your end-game saves
- Setup/Story: Two factions to chose from, two paths to beat the DLC
- New enemies, not just reskins
- Some interesting new equipment
- Way more magic and status effects, fights feel a bit different because of that. Your biggest threats now are freeze debuffs and knockouts. They can take your whole group out with one action if you are huddling.
- Some larger battlefields, positioning and movement is again most important
- Challenging, I played it like the OC on epic and some of the battles felt like floor 3-4 level of difficulty

Bad:
- Very, very short. Just a few fights. Of course, times two for both factions
- AI still very one-dimensional
- Consumables still largely unusable
- Battles are a lot larger, at least if you join vampires you are facing 20 enemies per battle, which makes it very slow
- To counter the debuffs you have to mainly rely on potions, freeze debuffs are dished out also by archers, so they can hit everyone. You can't really avoid getting hit by those. There is still no pre-buffing or any other way to prepare yourself for combat other than making sure your positioning is right.

Yeah, the battles are way harder with all the freeze arrows, tremors knocking characters down, necros raising additional undead, etc.
I dislike using consumables in games,never used any in this one too,maybe health potions early on because of lack of heal.

Using the bombs and fighting chickens is kinda fun even if not totally necessary.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,556
Location
Bulgaria
Overall not too impressive. It's not too bad, but I was hoping for some more adjustments.

Good:
- No fucking mid-game expansion, import your end-game saves
- Setup/Story: Two factions to chose from, two paths to beat the DLC
- New enemies, not just reskins
- Some interesting new equipment
- Way more magic and status effects, fights feel a bit different because of that. Your biggest threats now are freeze debuffs and knockouts. They can take your whole group out with one action if you are huddling.
- Some larger battlefields, positioning and movement is again most important
- Challenging, I played it like the OC on epic and some of the battles felt like floor 3-4 level of difficulty

Bad:
- Very, very short. Just a few fights. Of course, times two for both factions
- AI still very one-dimensional
- Consumables still largely unusable
- Battles are a lot larger, at least if you join vampires you are facing 20 enemies per battle, which makes it very slow
- To counter the debuffs you have to mainly rely on potions, freeze debuffs are dished out also by archers, so they can hit everyone. You can't really avoid getting hit by those. There is still no pre-buffing or any other way to prepare yourself for combat other than making sure your positioning is right.

Yeah, the battles are way harder with all the freeze arrows, tremors knocking characters down, necros raising additional undead, etc.
I dislike using consumables in games,never used any in this one too,maybe health potions early on because of lack of heal.

Using the bombs and fighting chickens is kinda fun even if not totally necessary.
Could be,have no idea,i just hoard usable or just sell them. I dislike things that i have use for a short buff,focus on perma things. When i see an item that gives X amount of uses for a spell per day,i just sell it lol.
 

Antigoon

Augur
Joined
Dec 18, 2013
Messages
366
Finished now the necro path. It's just a different boss fight. Overall you can finish that DLC in 3-4 fights. Sure, there are some optional fights as well, but with the level cap being raised just to 11 and no new skills via level up, there aren't really many reasons to actually finish them all twice.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
So after a pretty stressful end-of-work-year I'm finally on vacation and it's time to finish this - basically only needed to kill the last boss anyway. Then the DLC after. But now I'm stumped:

Before starting the DLC my plan was to do the final quest for the Demonomicon. I'm not using walkthroughs but I'm pretty sure I only need to get the statue on Zangdar's level in the proper spot. However, following the defeat of the final boss, it seems I've been teleported straight to the DLC??

Anyone knows what gives?
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,845
Insert Title Here Pathfinder: Wrath
Yeah, the battles are way harder with all the freeze arrows, tremors knocking characters down, necros raising additional undead, etc.

So they finally give the enemies the tactics that gave the player the inevitable edge in the OC.

If you don't use bombs you're kind of missing the point of the Thief. I've found Stealth to generally suck.
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
So after a pretty stressful end-of-work-year I'm finally on vacation and it's time to finish this - basically only needed to kill the last boss anyway. Then the DLC after. But now I'm stumped:

Before starting the DLC my plan was to do the final quest for the Demonomicon. I'm not using walkthroughs but I'm pretty sure I only need to get the statue on Zangdar's level in the proper spot. However, following the defeat of the final boss, it seems I've been teleported straight to the DLC??

Anyone knows what gives?
Pre-DLC you had to complete the demonomicon secret boss before the final boss as the game would end, sounds like this hasnt changed with the DLC.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
So after a pretty stressful end-of-work-year I'm finally on vacation and it's time to finish this - basically only needed to kill the last boss anyway. Then the DLC after. But now I'm stumped:

Before starting the DLC my plan was to do the final quest for the Demonomicon. I'm not using walkthroughs but I'm pretty sure I only need to get the statue on Zangdar's level in the proper spot. However, following the defeat of the final boss, it seems I've been teleported straight to the DLC??

Anyone knows what gives?
Pre-DLC you had to complete the demonomicon secret boss before the final boss as the game would end, sounds like this hasnt changed with the DLC.

:negative:
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,762
Location
Copenhagen
Revoooooo soon. Just a quick note: don't get the DLC. It's a complete rip-off. There's nothing wrong with the content, there's just almost nothing of it
 

Bara

Arcane
Joined
Apr 2, 2018
Messages
1,335
Yeah echoing that DLC good fights but pretty short. I apparently missed a optional quest to get a necklace that can summon a ally to combat though?

DLC was only 10 bucks but I'd still wait for a discount for it.
 

Antigoon

Augur
Joined
Dec 18, 2013
Messages
366
Yeah echoing that DLC good fights but pretty short. I apparently missed a optional quest to get a necklace that can summon a ally to combat though?
You have to dump 3 high-value items into the well to get that necklace. The ally is actually a nice meat shield.
 

Dwarvophile

Liturgist
Joined
Dec 1, 2015
Messages
1,600
Which difficulty would you guys recommend ? Knowing that "Firstly, I am a longtime RPG veteran. Having played games, such as. Fallout 1, Fallout 2, Arcanum, Fallout New Vegas, Oblivion (oh wait, I didn't play this one) and of course system shock. So when I say I am fairly well versed in the, etc..."
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,194
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Which difficulty would you guys recommend ? Knowing that "Firstly, I am a longtime RPG veteran. Having played games, such as. Fallout 1, Fallout 2, Arcanum, Fallout New Vegas, Oblivion (oh wait, I didn't play this one) and of course system shock. So when I say I am fairly well versed in the, etc..."
Start on epic, then you can swap difficulty at any time.
 

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