Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Elder Scrolls Online

Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
I'd play on EU if I could. PC-NA has absolutely ridiculous trading guild requirements for areas that are far more reasonable on PC-EU. Some of them are like 400K/weekly sales minimums. Even if I no life'd the game I'd hardly scrape by at that level. 400K is a lot of gold. There's a reason why crowns sell for as much as they do.

I can only imagine how much gold those Rawl'kha guilds on PC-NA make in guild trader taxes every week. Good lord.

Funnily enough, the first thing I checked about NA-PC was the Praxis for that aforementioned Hlaalu Salt Lamp (just to have a general idea how it goes with those minuscule legendary drops, in the community). While I bought mine for 80k (and at that rate I'll make it up in a week or 2), and it wasn't even the best deal or anything, just average, I see that on NA it averages from 200-300k :lol:

Btw, what does "Rawl'kha guilds" mean? From my perspective, that's when often you get good deals for many items. And besides, even little guys have their own traders easily in DLC zones.
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,102
Location
Nantucket
Rawl'kha is the big dick trading location where the traders go for upper eight figures every week. I don't ever shop there because you almost never get good deals there but I do enjoy browsing around the places that no one suspects. Remember, TTC only works if the seller is using TTC or someone is scanning the traders and who's sitting around for 5 minutes scanning every page to someone else's benefit? You'll find a lot of really cool shit just by frequenting the more obscure traders.
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
Rawl'kha is the big dick trading location where the traders go for upper eight figures every week. I don't ever shop there because you almost never get good deals there but I do enjoy browsing around the places that no one suspects. Remember, TTC only works if the seller is using TTC or someone is scanning the traders and who's sitting around for 5 minutes scanning every page to someone else's benefit? You'll find a lot of really cool shit just by frequenting the more obscure traders.

Fascinating. In EU, that's what basically what Vivec would be - that is, prices 5-6x bigger than they were ever supposed to be, plus a few shitbooters somehow scraping by with their inane selection. For me, in Rawl'kha, I got deals that -- true, while not extremely popular items (as I was collecting Clockwork furniture, both for myself and as an investment), but still -- were still the equivalent of i.e. Dreugh Wax for 4k.

EDIT: Which is to say, the zone with a lot of nice opportunities - similar to some "lower league" GTs like in Wayrest, or Baandari, Stormhold, Windhelm, Shornhelm etc.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut

i0TMstC.png
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
I expect one of them will be Waifu Virian.

If they'll work like previously, then that would be the first TES game to not have annoying "followers".

I still get nightmares over escorting that Ashlander Wise Woman to find a safe place for all their belongings in, uhm, Sheogorath's temple, swimming half of the time.

 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,841
Actually now that I think about it, the game sure does a lot of shit to prevent people from being able to trade things:
- the trading guilds, which are an awful system, which makes it so that you can't sell your shit easily
- the guild trader NPCs, which are an even more awful system, which makes sure you can't buy other people's shit easily
- and then, despite all of the above, a lot of gear drops from dungeons are BoP and tradeable only between party members
What the fuck were they thinking?
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,102
Location
Nantucket
I really like the trading guild system. It keeps otherwise abandoned zones alive and reminds me of Everquest and Runescape where you can snag a deal if you're in the right place at the right time just browsing vendors. It's not perfect but I'll take that over a centralized auction house system.

Fascinating. In EU, that's what basically what Vivec would be - that is, prices 5-6x bigger than they were ever supposed to be, plus a few shitbooters somehow scraping by with their inane selection. For me, in Rawl'kha, I got deals that -- true, while not extremely popular items (as I was collecting Clockwork furniture, both for myself and as an investment), but still -- were still the equivalent of i.e. Dreugh Wax for 4k.

EDIT: Which is to say, the zone with a lot of nice opportunities - similar to some "lower league" GTs like in Wayrest, or Baandari, Stormhold, Windhelm, Shornhelm etc.
The differences between EU and NA megaservers are very interesting. Vivec City is pretty cheap and easy to get into actually. Lots of zero minimum and low requirement trading guilds over there on PC-NA.
 
Last edited:

Ulysa

Scholar
Joined
Feb 26, 2020
Messages
191
I really like the trading guild system. It keeps otherwise abandoned zones alive and reminds me of Everquest and Runescape where you can snag a deal if you're in the right place at the right time just browsing vendors. It's not perfect but I'll take that over a centralized auction house system.

Yeah but it's terrible for when you have to find specific gear at an acceptable price. You could spend a whole session looking for a set. It can get ridiculous.
 

Generic-Giant-Spider

Guest
THEY KILELD MY UFICKING FPROC SETSFV

SHIT

NOW I HAVE TO ACTUALLY LEARN TO PVP?

WHAT THE FUCK
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
I really like the trading guild system. It keeps otherwise abandoned zones alive and reminds me of Everquest and Runescape where you can snag a deal if you're in the right place at the right time just browsing vendors. It's not perfect but I'll take that over a centralized auction house system.

Yeah but it's terrible for when you have to find specific gear at an acceptable price. You could spend a whole session looking for a set. It can get ridiculous.

Or just go here: https://tamrieltradecentre.com/
 

Generic-Giant-Spider

Guest
If you wanna make money just make a crafting character. Ride through the world mining nodes and shit, sell purple/gold materials through zone chat, offer your services to craft 9 trait sets for a fee, etc. I mostly do COD mail. Sometimes due to what must be undocumented retardation in my genetic make up I forget to make it COD and give the item or materials away for free. Boy does that make me feel silly.

Antiquity farming is good too.
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
BTW you can also install an addon "Awesome Guild Store" which makes guild trader NPCs extremely transparent, and provides additional search options i.e. by keyword or various specifications. I remember not seeing anything at guild traders for some reason, until I installed it.

your services to craft 9 trait sets for a fee, etc

At a minimum to research everything with no downtime in-between, don't you need to invest, like 3 months?
 

Generic-Giant-Spider

Guest
At a minimum to research everything with no downtime in-between, don't you need to invest, like 3 months?

Yeah it's the one downside to the whole thing, but it's also what will make someone like you very attractive to people that want sets made. If you do the subscription thing I'd honestly spend the currency on the instant research scrolls to make it go down exponentially.
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
If you do the subscription thing I'd honestly spend the currency on the instant research scrolls to make it go down exponentially.

But at that point (of ESO Plus), wouldn't it make more sense to just, y'know, sell the crowns? Every second day there's a guy that offers a buy at 1:450 ratio. (I even got 1:500 for those Dwemer pipes a week ago or so)

I know, you need to have 30+ active days in order to gift, plus or minus some back-n-forth with customer service regarding whether or not it's unlocked as it should be, but it's still faster and more guaranteed than those days of farming 9 researches.

And I think that's the way I'll go for that ESO Plus pocket change. At this point there is absolutely nothing that, for a Dunmer person, is or apparently will be of any interest for me anyway.
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
At a minimum to research everything with no downtime in-between, don't you need to invest, like 3 months?

Yeah it's the one downside to the whole thing, but it's also what will make someone like you very attractive to people that want sets made. If you do the subscription thing I'd honestly spend the currency on the instant research scrolls to make it go down exponentially.

But isn't it just better to, you know, sell the crowns? I don't know about NA, but on EU every 2 days or so people are announcing 1:450 rate.

On a side note, as I'm playing major DLCs "chronologically" save for dungeons, but holy fuck, isn't Dragonhold just hilarious :lol: that voice actor who did Za'ji deserves a Grammy, if only to take it away from those woke lunatics.
 
Joined
Nov 28, 2011
Messages
6,068
Location
Digger Nick
Holy fuck I love this gaem. Sometimes the zone chat morphs into the Barrens one.

People argued whether Trump is a champion of Meridia or Sheogorath, but everyone agreed that Biden is a servant of Molag Bal. After that everyone started to talk about cheeses and selling some user's mother.


ae2b5e2fdd429d169a8f28f2b54f6b2d.png
 

Konjad

Patron
Joined
Nov 3, 2007
Messages
5,428
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
I think I am close to quitting after clocking over 90 hours in the game. I understand now why RPGCodex guild never took off, but on the other hand I definitely not regret the purchase. The vanilla content is garbage, but expansions - including the free Morrowind chapter - add decent enough content to hold for a few dozen hours. I only started getting bored with everything close to 100 hour mark, and if you only buy it for the Morrowind, that's still about 40 hours of entertainment.

If you consider buying it, then I suggest getting the cheapest basic edition and going through the Morrowind province, then if you want more buying expansions, and either skipping the "vanilla" areas entirely or treating them like exp/gold farms and not bothering reading dialogues or stories as they are all too dumb and uninspired.

As for DLCs:

Clockwork City has the most interesting lore of them all and is fairly fun to explore due to sci-fi/fantasy visual mix. In my opinion it's the best expansion.

Thieves Guild is decent too, very well worth getting as well.

Elsweyr has nice jungle visuals, and is overall good enough if you still want more.

Markarth is fairly average, to be honest I wouldn't bother unless you get it in some DLC bundle if there ever will be one.

Murkire has broken main quest that crashes to desktop at some point for many people, and they never bothered to fix it, avoid!

As for the rest, I haven't played or played only a few quests during some free weekend, so I have no opinion of them, except that Imperial City DLC as well as entire PvP in the game is garbage and you're better off skipping them, there are many better PvP MMOs.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,955
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
I think I am close to quitting after clocking over 90 hours in the game. I understand now why RPGCodex guild never took off.
I don't understand how anyone can play this game for 90 hours.

Not only it's not really an RPG, it's barely a game. Whether you fight a rat, a goblin, a forest trol or a giant ancient lich nothing can really hurt you. And everything dies with a few pokes of your basic spear. Tried this game last year, played for about 7 hours, got to level 8 and never dipped below 50% of my HP. Everything, including minibosses and bosses, just died when I scowled in their general direction.

It's like playing an RPG with a god mode on. What's even the point of playing it? What's there to play? I don't get it.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,070
I don't understand how anyone can play this game for 90 hours.
Me too. With this type of game, you have to either sink in for good (500/1000/10k+ hours) or don't bother at all. Especially since they tuned scaling to ridiculous degree and everything is just too damn easy beyond belief (it wasn't the case when I played on beta, after release and near the first expansion).

Sure, they've made tons of quests and some of them are even nice but the meat of the game is entirely different stuff - it's a MMO, ffs. Raids, dungeons, PvP (I disagree with Konjad that it's garbage - it could be really fun experience). Social interactions in general.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,955
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Sure, they've made tons of quests

The world looks great, the quests are sometimes fun....but they don't matter. Your build, levelling, gear, crafting, alchemy....none of that matters. It's literally just cosmetic window dressing because 90% of the game runs on Story Mode.

The PvE content is not an RPG, it's not even a game. It's just a virtual world to run around and sightsee.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,070
The PvE content is not an RPG, it's not even a game. It's just a virtual world to run around and sightsee.
Like I said, it's not the whole PvE content, far from it, just the open world part. If you get to high level dungeons (veteran level IIRC if they didn't make even more challanging mode) or raids there it all matters: your build, your skill etc not to mention for PvP. I was going to play more but the thing that you have to cancel your animations all the fucking time to maximize dps was too stupid to me to be ok with that and go on. As for the open world, they fucked it up hard with the scaling, no question about it.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom