oldmanpaco
Master of Siestas
Who knows maybe it will be OK. I'd like to at least be able to anticipate something next year.
Only crashes every 15 minutes?Brother None said:Crispy said:Have they had enough time to develop or even license a new engine? There's no way they're using Gamebryo again, right?
Nothing officials, but they've made comments they're using GameBryo again. "Significantly upgraded".
Brother None said:Nothing officials, but they've made comments they're using GameBryo again. "Significantly upgraded".
EDIT: here
Eurogamer: Is it fair to say then that it's based on existing technology?
Todd Howard: The technology is ours and it is inspired by the technology we have. We have a lot of it. But that's our starting point - the Fallout 3 tech. It started with Morrowind, we went to Oblivion, we did a lot between Oblivion and Fallout 3 because now we had final hardware - with Oblivion we had six months on final hardware, so Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that.
I can say it is on the existing platforms, which we're really happy with. You almost feel like you have a new console when you see the game.
Crispy said:it is Gamebryo again.
Crispy said:it is Gamebryo again.
Fuck.
Brother None said:Crispy said:Have they had enough time to develop or even license a new engine? There's no way they're using Gamebryo again, right?
Nothing officials, but they've made comments they're using GameBryo again. "Significantly upgraded".
EDIT: here
Eurogamer: Is it fair to say then that it's based on existing technology?
Todd Howard: The technology is ours and it is inspired by the technology we have. We have a lot of it. But that's our starting point - the Fallout 3 tech. It started with Morrowind, we went to Oblivion, we did a lot between Oblivion and Fallout 3 because now we had final hardware - with Oblivion we had six months on final hardware, so Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that.
I can say it is on the existing platforms, which we're really happy with. You almost feel like you have a new console when you see the game.
A larger snow texture library, new skins, and dragon models? I hope that isn't what Bethesda passes for upgraded.Brother None said:Crispy said:Have they had enough time to develop or even license a new engine? There's no way they're using Gamebryo again, right?
Nothing officials, but they've made comments they're using GameBryo again. "Significantly upgraded".
Jaesun said:FUCK YEAH! GAME OF THE YEAR!!!111!!!11
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Overweight Manatee said:Humanity has risen! said:This will be a return to Morrowind I'm sure of it. The environments will be much better than the generic plains found in Oblivion, and I'm sure everything won't be so awkward and stilted.
Funny, because Cyrodil was supposed to be a tropical forest IIRC, yet that didn't matter to Bethesda's team. Expect generic planes with snow.
Arena had no real lore to speak of. That started to get established in Daggerfall. Battlespire established most of the daedric lore, the Redguard established most Tamrielic lore (the game being one big history lesson for the setting, and the Pocket Guide being the lore of the various provinces, including establishing the Imperial Province as half-jungle)Twinkle said:Not really. Here are some Arena shots from Imp. City area.
Rohit_N said:I was never around during the Oblivion prerelease hype. I'm glad to be a part of this.
Well one thing we know won't return for sure is Morrowind's UI. Expect lots of primary color and shiny icons and shit because it's the only way consolefags can distinguish things on their 1990s TVs.Humanity has risen! said:No scaled leveling this time around. And I'm sure Bethesda has learned a thing or two from Obsidian and their experience with Fallout 3.
This will be a return to Morrowind I'm sure of it. The environments will be much better than the generic plains found in Oblivion, and I'm sure everything won't be so awkward and stilted.