Brotherman Bill
Arcane
- Joined
- Dec 31, 2009
- Messages
- 6,933
Brother None said:Crispy said:Have they had enough time to develop or even license a new engine? There's no way they're using Gamebryo again, right?
Nothing officials, but they've made comments they're using GameBryo again. "Significantly upgraded".
EDIT: here
Eurogamer: Is it fair to say then that it's based on existing technology?
Todd Howard: The technology is ours and it is inspired by the technology we have. We have a lot of it. But that's our starting point - the Fallout 3 tech. It started with Morrowind, we went to Oblivion, we did a lot between Oblivion and Fallout 3 because now we had final hardware - with Oblivion we had six months on final hardware, so Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that.
I can say it is on the existing platforms, which we're really happy with. You almost feel like you have a new console when you see the game.
Jeez, I wonder which demographic this game will be aimed at.
That said, I thought the trailer looked kind of cool. No D3/DA2-like omgaction scenes, no anime inspired shit either. I know the codex is full of lit/film students but if it hadn't been bethesda but rather some random company I think you had agreed.