rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
iirc greenheart is just a tiny little town in ESOThis document was leaked five or six years ago. Too old to be valid even. -)
iirc greenheart is just a tiny little town in ESOThis document was leaked five or six years ago. Too old to be valid even. -)
iirc greenheart is just a tiny little town in ESOThis document was leaked five or six years ago. Too old to be valid even. -)
The E3 2018 teaser trailer clearly shows the northern coast of Hammerfell, along the Illiac Bay. Thus, unless Bethesda were deliberately trolling and misleading people with that trailer, the game will be set in Hammerfell, not in Valenwood.
Its possible that the game will be a spiritual sequel to ES II and will be set 50-50 in High Rock and Northern Hammerfell, but I think that would be a mistake. Hammerfell is one of the most interresting provinces, while High Rock is the most generic and boring one (next to Cyrodiil).
The tower theory is just one out of several really far out there fan theories that Michael Kirkbride (one of the lead writers on Morrowind) came up with several years after he quit Bethesda, which has never been confirmed officially. The theory doesn't really make any sense and its only real claim to merit is that there happens to be a tall tower or a big mountain in the middle of the map in all five mainline Elder Scrolls games.
If it is Hammerfell, is it even possible to imagine the extent of wokeness that will ensue? Do any of us mere mortal possess such power?
Wrong.It can't be worse than Skyrim right
It can't be worse than Skyrim right
There was a tower in Daggerfall. (island-mantia tower) Does not look like the Tower. There is a structure in the E3 2018 trailer. (Maybe a tower) The valenwood project is based on the document. There is also an active tower inside. There is also a mountainous area by the sea. That's why it made sense to me.
Hammerfell, Valenwood or High Rock. It doesn't matter to me. Bethesda should do something. If Starfield hasn't made any rapid progress, we'll wait too long
It's going to have 5 skills and 750 perks.
Xbox controllers only have so many buttons.LOL. One thing that i HATE is when games limits the skill usage by no good reason.
I'm not sure if it's possible to make a game that's worse than Fallout 76. At least not with worse gameplay, I suppose a game that automatically downloads CP to your computer and notifies the police would technically be "worse".It can't be worse than Skyrim right
Looking at the last two Fallout games. Sure, Bethesda can always do worse. Don't count Bethesda out.
I didn't play Fallout 4, and the Perks in that game did indeed look terrible (even Charisma perks only related to how efficiently you could kill things), but despite one or two memorable gamebreakers, I recall Skyrim's perk system as being interesting and fun. In general, I think it's neat for character growth to include substantial new abilities over your career. "Another +1% carrying capacity" for levelling up, meh.They should just make the "perks" system like NEO Scavenger, Freedom Force, and Daggerfall have for character creation where you pick a handful of positive and negative perks to build your character at the outset, then just have your skills go up or down in whatever the more or less you use them or study. Want to learn some new move or spell when your skills are high enough? Go somewhere in-game or study it in some book or ancient scroll in some old temple or whatever. It'd be simple, fast, and better than what they've been doing the past few games.
Even if there were negative and positive perks involved in character creation, do you really believe Bethesda is willing or even able to design their games about meaningful, non-binary choices?They should just make the "perks" system like NEO Scavenger, Freedom Force, and Daggerfall have for character creation where you pick a handful of positive and negative perks to build your character at the outset, then just have your skills go up or down in whatever the more or less you use them or study. Want to learn some new move or spell when your skills are high enough? Go somewhere in-game or study it in some book or ancient scroll in some old temple or whatever. It'd be simple, fast, and better than what they've been doing the past few games.
It can't be worse than Skyrim right
Looking at the last two Fallout games. Sure, Bethesda can always do worse. Don't count Bethesda out.
I think that's precisely why it won't be worse than Skyrim - it will be equally mediocre. Fallout 4 was less of a financial success than Skyrim, and FO76 was an unmitigated disaster, so I think they're going to play it safe mechanically and probably not change too much from Skyrim.
I didn't play Fallout 4, and the Perks in that game did indeed look terrible (even Charisma perks only related to how efficiently you could kill things), but despite one or two memorable gamebreakers, I recall Skyrim's perk system as being interesting and fun. In general, I think it's neat for character growth to include substantial new abilities over your career. "Another +1% carrying capacity" for levelling up, meh.