Hobo Elf
Arcane
I mean, people have tried. Bioware with DA:I, Ubisoft open-world games, and CDProjeckt with Witcher 3/Cyberpunk 2077. Even Nintendo with Breath of the Wild.
All the games are aping Ubisoft game design way more than Bethesda. Climbing towers to unlock your map and discover a million repetitive tasks that are all drawn from a pool of 3-5 different types of tasks is peak Ubisoft. For all of Bethesda's faults even Skyrim never quite hit that same level of droning formulaic repetitiveness as Ubisoft and Ubisoft design games do. Skyrim is the most recent Bethesda game I've played so I dunno if their later releases are like that.
But much like Obsidian aping Bioware during the 2000s and only being able to attract much smaller, niche audiences, it's difficult reproducing someone else's success.
The difference here is that Obsidian was competing directly with Bioware at the height of their popularity while they were still actively churning out the kind of products that their fans wanted to buy and play. Skyrim was released 9 years ago and it's going to be at least another 4-5 years before the next installment of TES comes out. It's just odd that no one has attempted at a real contender for the throne. It's not like the bar of entry is even that high to begin with.
its interesting that they keep getting new players into eso, considering it doesnt even got a free trial. How many mmos are there like that?
That's because ESO is buy-to-play. It has a subscription model, too, but it's not exactly mandatory, and even if you do pay for it it'll give you more value than other MMO subs do. It has its appeal to customers.
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