Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Elder Scrolls The Elder Scrolls VI - officially announced but you'll have to wait

Guess the Province/Location

  • Hammerfell

  • High Rock

  • Valenwood

  • Elsweyr

  • Black Marsh

  • Summerset Isle

  • Daggerfall

  • Akavir (kingcomrade)


Results are only viewable after voting.

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,154
Location
Platypus Planet
I mean, people have tried. Bioware with DA:I, Ubisoft open-world games, and CDProjeckt with Witcher 3/Cyberpunk 2077. Even Nintendo with Breath of the Wild.

All the games are aping Ubisoft game design way more than Bethesda. Climbing towers to unlock your map and discover a million repetitive tasks that are all drawn from a pool of 3-5 different types of tasks is peak Ubisoft. For all of Bethesda's faults even Skyrim never quite hit that same level of droning formulaic repetitiveness as Ubisoft and Ubisoft design games do. Skyrim is the most recent Bethesda game I've played so I dunno if their later releases are like that.

But much like Obsidian aping Bioware during the 2000s and only being able to attract much smaller, niche audiences, it's difficult reproducing someone else's success.

The difference here is that Obsidian was competing directly with Bioware at the height of their popularity while they were still actively churning out the kind of products that their fans wanted to buy and play. Skyrim was released 9 years ago and it's going to be at least another 4-5 years before the next installment of TES comes out. It's just odd that no one has attempted at a real contender for the throne. It's not like the bar of entry is even that high to begin with.

its interesting that they keep getting new players into eso, considering it doesnt even got a free trial. How many mmos are there like that?

That's because ESO is buy-to-play. It has a subscription model, too, but it's not exactly mandatory, and even if you do pay for it it'll give you more value than other MMO subs do. It has its appeal to customers.
 
Last edited:

Wyatt_Derp

Arcane
Joined
May 19, 2019
Messages
3,082
Location
Okie Land
The more desperate people get for Elder Scrolls, the more likely it is they'll subscribe to ESO. It's a smart strategy.

I must be in the minority. I was a huge ES nerd back in the Daggerfall/Morrowind era, but I don't think I once checked out previews/reviews/LPs of ESO. Isn't the whole concept of ES about fantasy and escapism? Kinda deflates that idea when you're zipping around trees, larping as a wood elf and in your ear you hear some kid's mom in Ohio screaming at him to finish his homework before he plays games.

MMO and fantasy games don't seem to be the right combination. I think the WOW factor is at work. It's not about fantasy any more as much as it is hyper-competition and numbers crunching. Escapist video games are supposed to be about getting away from the real world of assholes and bitches. MMOS drop you head-first into assholebitch-land.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
I must be in the minority. I was a huge ES nerd back in the Daggerfall/Morrowind era, but I don't think I once checked out previews/reviews/LPs of ESO. Isn't the whole concept of ES about fantasy and escapism? Kinda deflates that idea when you're zipping around trees, larping as a wood elf and in your ear you hear some kid's mom in Ohio screaming at him to finish his homework before he plays games.

I tried ESO in some free trial or something and found it extremely MMO, if you know what I mean. It didn't appeal to the part of me that likes derping around in Betehsda's open worlds at all. I know it's been successful overall, but I'm also sure it doesn't scratch the specific itch Morrowind, Oblivion and Skyrim do. As for why barely anyone else is trying, well... who knows. It wouldn't surprise me if the Ubisoft formula is just much cheaper to churn out and no one else wants to fuck with it.
 

OctavianRomulus

Learned
Joined
Aug 21, 2019
Messages
480
My guess of why it is taking so long is because they want the Photogrammetry tech to be fully mature before they make TES6.

Who knows, maybe they also want to make the whole of Tamriel in the next game. Games as big as Skyrim and Oblivion are not that uncommon these days and one of the selling points of TES is the size of the game world. It would be pretty epic to go from Skyrim to Cyrodiil and Morrowind.

Only thing I am wondering is why they never made a TES game for the current generation. Skyrim came out 5 years after Oblivion and that was almost 10 years ago. By the time TES VI comes out, Skyrim might be 12-14 years old.

They might also want to milk TESO for as long as possible and not have their own games competing with eachother.
 
Last edited:

Cat Dude

Savant
Joined
Nov 5, 2018
Messages
501
My guess of why it is taking so long is because they want the Photogrammetry tech to be fully mature before they make TES6.

Who knows, maybe they also want to make the whole of Tamriel in the next game. Games as big as Skyrim and Oblivion are not that uncommon these days and one of the selling points of TES is the size of the game world. It would be pretty epic to go from Skyrim to Cyrodiil and Morrowind.

Only thing I am wondering is why they never made a TES game for the current generation. Skyrim came out 5 years after Oblivion and that was almost 10 years ago. By the time TES VI comes out, Skyrim might be 12-14 years old.

They might also want to milk TESO for as long as possible and not have their own games competing with eachother.

I couldn't agree more that there is no TES for PS4/XB1. Skyrim was released for last gen consoles.
 

OctavianRomulus

Learned
Joined
Aug 21, 2019
Messages
480
I am 100% sure the game will not be perfect and will find ways to piss me off but the only unforgivable thing they could do in my eyes is not have Jeremy Soule as the composer.
 

Nas92

Augur
Joined
Oct 20, 2014
Messages
600
I am 100% sure the game will not be perfect and will find ways to piss me off but the only unforgivable thing they could do in my eyes is not have Jeremy Soule as the composer.
Didn't he get metoo'd?
But anyhow, I agree. I listened to some of the ESO ost, which was (for the most part) not composed by Soule, and it's utter dogshit.
 

OctavianRomulus

Learned
Joined
Aug 21, 2019
Messages
480
I am 100% sure the game will not be perfect and will find ways to piss me off but the only unforgivable thing they could do in my eyes is not have Jeremy Soule as the composer.
Didn't he get metoo'd?
But anyhow, I agree. I listened to some of the ESO ost, which was (for the most part) not composed by Soule, and it's utter dogshit.
He did, which is why I am worried. Worst case scenario they should get the guy who made the soundtrack for Bruma....or if they are lucky someone like Howard Shore. The guy from TESO will not cut it. Either way, Jeremy is a huge HUGE part of the franchise. I do not care if the allegations ARE true. I can separate the art from the artist. The music is just plain good and I listen to it while I work.

In fact, if the music is dogshit, I will not buy the game until he makes an unofficial soundtrack like Northerner Diaries but for TES6. He could make a crowdfund again for all I care.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
I am 100% sure the game will not be perfect and will find ways to piss me off but the only unforgivable thing they could do in my eyes is not have Jeremy Soule as the composer.
Didn't he get metoo'd?
But anyhow, I agree. I listened to some of the ESO ost, which was (for the most part) not composed by Soule, and it's utter dogshit.
He did, which is why I am worried. Worst case scenario they should get the guy who made the soundtrack for Bruma....or if they are lucky someone like Howard Shore. The guy from TESO will not cut it.
they'll just hire Inon Zur and call it good.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
they'll just hire Inon Zur and call it good.
Yeah, that seems likely. I liked Zur's work in Icewind Dale II so maybe it won't be terrible, although much of his work in nuFallout is a cause for concern.

They already hired him for TES: Blades. Maybe it will be Inon Zur & Brad Derrick if their egos artistic visions allow it.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,388
Location
Kelethin
Soule is so over rated. I'm currently playing Skyrim with a bunch of mods, it is amazing in a lot of ways, I might makea thread.
 
Joined
Nov 23, 2017
Messages
4,633
They might also want to milk TESO for as long as possible and not have their own games competing with eachother.

This is probably the main reason.

I could probably buy this more if Bethesda Game Studio didn't themselves release the online game Fallout 76. I'd think another online game would cut into the market more, even if they're themed differently, than a sinlge player Elder Scrolls would the Online game.

Anyways, doesn't Elder Scrolls Online play completely differently from BGS's Elder Scrolls games? I want to say the general feeling with ESO for the first few years was that the game sucked, (I heard better things about it later anyways) and BGS didn't give a shit about about it.

I think all it really is, is after the success of Skyrim (and Fallout Shelter, which I think ended up being their most profitable game) they figured they could just slow things down. Which seems like a pretty dumb fucking move when the result is you go a whole console generation of seven years without a sequel to your biggest game. Doubly dumb when they aren't also doing more stuff like Fallout: New Vegas with other developers.
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,112
Location
Swedex
Who knows, maybe they also want to make the whole of Tamriel in the next game

LOL, no. They will only expand to multiple regions in ESO.

I'm currently playing Skyrim with a bunch of mods, it is amazing in a lot of ways, I might makea thread.

Please don't.

I want to say the general feeling with ESO for the first few years was that the game sucked, (I heard better things about it later anyways)

It was actually better earlier on before they introduced their precious level scaling with 'Tamriel unlimited'. Unlimited as in "now you can go anywhere at low level you dumbfucks".
 
Last edited:

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,102
Location
Nantucket
I've never been a fan of the theory that ESO is why we never got a TESVI. The real reason is likely just that until very recently, Bethesda was just a single studio with less than a hundred developers that could call on Arkane/id Software whenever needed for support. Console generations are only seven years and they put Skyrim out pretty late into the previous generation in November 2011. They'll be very lucky to ship both Starfield and TESVI in a single generation if they're going the photogrammetry route for both.

People like to shit all over TESO but honestly they've handled the series far better than Todd's team has in recent years. I'd love if they got Lawrence back as loremaster, the new guy is good too.


It was actually better earlier on before they introduced their precious levelscaling with 'Tamriel unlimited'. Unlimited as in "now you can go anywhere at low level you dumbfucks".

Agreed. There was a solid two year period after they fixed launch issues and implemented One Tamriel overhaul that the game was really good. Not a lot of people got to experience it since it had such a horrible launch where multiplayer mechanics like grouping and quest phasing was broken but if they didn't botch that launch as hard as they did I'm convinced it would've been successful as a subscription title.
 
Last edited:

TemplarGR

Dumbfuck!
Dumbfuck Bethestard
Joined
May 30, 2013
Messages
5,815
Location
Cradle of Western Civilization
I've never been a fan of the theory that ESO is why we never got a TESVI


The only excuse i can think of, is if they literally deleted the Gamebryo engine and began creating a new engine literally from scratch. This would explain the lack of in-game footage after so many years. There has been some footage from Bethesda studios showing them working on textures and shit for the next Elder Scrolls, so why no sneak peak footage from in-game at all? The only answer would be that the engine wasn't ready to display them.

I think it actually makes sense. Fans have been pestering them for a new engine for decades.... Perhaps now that they got money, they decided to actually make a new engine. Especially now that they have id onboard. id are master engine crafters. I sure hope that's the case, cause that would probably mean the next Bethesda games are going to be Vulkan games.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,388
Location
Kelethin
They can't do Fallout and ES at the same time. So they did Skyrim, then they did Fallout 4, then they did Fallout online, and they fitted ESO in between all that too. ES6 will be up next but had to take a back seat while these other games were done. It will be for the best because ES6 is going to be a big deal. Skyrim set a new bar and they need to not only improve on Skyrim but also keep up with all the others open world games out there now.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom