Unkillable Cat
LEST WE FORGET
- Joined
- May 13, 2009
- Messages
- 28,817
I've been mucking about a bit with the 1.9 version. There are new doors visible on the first few levels that can only be opened from the other side, probably related to the "new" area you reach via the Stone Gem.
Items have also been replaced and/or removed. Many Cleric Scrolls are now either Slow Poison or Neutralize Poison, a response to people who kept getting raped by the Giant Spiders on level 4. Oddly enough, the supply room on level 4 that had 4 potions of Cure Poison is empty. And the unreachable room on level 5 is still unreachable... at least I haven't found any way of getting in there.
And I disagree with one statement in the Russian document: They claim that the 1.6 and 1.7 versions had purely cosmetic changes, but at least those versions don't have the huge bugs that were present in 1.4, so some bugfixing took place.
EDIT: Finally reached the "new" content. Found the Stone Gem on level 10, used it to get to level 2. There you can choose to go up or down. Going up leads you to a set of corridors that end in a door that takes you to the rest of level 1. Going down takes you to a small corridor (and a door I couldn't open) that eventually connects back to the rest of level 3. The only items found in this new area is a pack of Iron Rations and a non-magical dagger.
I did find a bug that was fixed: Magical darts in EOB1 never glowed when Detect Magic was cast, now they do. The thing is, this may have introduced a new bug. A set of Bracers that is normally non-magical, now glows when Detect Magic is cast.
Items have also been replaced and/or removed. Many Cleric Scrolls are now either Slow Poison or Neutralize Poison, a response to people who kept getting raped by the Giant Spiders on level 4. Oddly enough, the supply room on level 4 that had 4 potions of Cure Poison is empty. And the unreachable room on level 5 is still unreachable... at least I haven't found any way of getting in there.
And I disagree with one statement in the Russian document: They claim that the 1.6 and 1.7 versions had purely cosmetic changes, but at least those versions don't have the huge bugs that were present in 1.4, so some bugfixing took place.
EDIT: Finally reached the "new" content. Found the Stone Gem on level 10, used it to get to level 2. There you can choose to go up or down. Going up leads you to a set of corridors that end in a door that takes you to the rest of level 1. Going down takes you to a small corridor (and a door I couldn't open) that eventually connects back to the rest of level 3. The only items found in this new area is a pack of Iron Rations and a non-magical dagger.
I did find a bug that was fixed: Magical darts in EOB1 never glowed when Detect Magic was cast, now they do. The thing is, this may have introduced a new bug. A set of Bracers that is normally non-magical, now glows when Detect Magic is cast.