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Vapourware The Forest (PC and Oculus Rift)

Luzur

Good Sir
Joined
Feb 12, 2009
Messages
38,661
Location
Swedish Empire
survival horror? like you meet boars and stuff?

EDIT: no, you meet...tribals?
 
Joined
Jul 23, 2013
Messages
1,868,749
Location
Kitchen sink
For more originality they shoud add zombies.
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,063
Location
Vhoorl
i still remember the days when tech demos made me go "WTF?! how's that possible! how can a game be so beautiful and real time?! i need to sell my kidneys to buy a new pc!"... what happened to those days? wtf is this newfaggotry shit? why can't we be wowed anymore? :decline:
 

mikaelis

Prophet
Patron
Joined
Nov 28, 2008
Messages
1,338
Location
Land of Danes
Codex 2013 Codex 2014
Do not call the Wolf from the Forest.
One day, sitting with your Occulus Rift and 3D sound wireless headset, you will have a heart attack seizure, shit your pants and die in a pathetic, shameful and very uncomfortable way.

Someone would have to clean the floor that you'd soiled.
 
Last edited:
Joined
Jul 23, 2013
Messages
1,868,749
Location
Kitchen sink
I forgot about Miasmata.
Not even watched review made by Sexbad...
 
Joined
Oct 19, 2010
Messages
3,524
The thing I most dislike lately with these games is how you watch a video and you just can't tell where the scripted, computer-controlled events end and the player control begins. Every game that tries to look hyper-realistic does it and it really feels like they are trying to put in as little player control as they can get away with to tie their scripted story together. You just can't trust them any more.

Anyway it looks very nice but I wouldn't buy it for the reasons I just mentioned
 

sexbad?

Arcane
Patron
Joined
Apr 7, 2013
Messages
2,812
Location
sexbad
Codex USB, 2014
I want this to be very nice, but I'm fearful that it will just be like Minecraft except you have to wait and watch all the specific animations for all the shit you do. It makes sense for removing some resources to take longer than others, but I don't really like the idea of repeatedly chopping an axe to watch the nice, detailed, gradual tree separating animation each time I need more wood.
 

A user named cat

Guest
This actually looks quite good and promising for a shit-gen indie title which I rarely have any interest in, just hoping all those intense bits they showed weren't scripted sequences and not everything is overly automatated (who am I kidding?). At the very least it's damn pretty and seems atmospheric, so it could make for a good hiking sim and playground.
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,495
Location
Das Land des Bieres
Codex 2013
Anyone play it yet? It actually doesn't seem that bad. AI interactions are really good and for an early alpha it's already pretty robust.

I'm curious to see where they end up taking it.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
14,929
Waiting for Oculus DK2 in a month+ and the game to get cheaper to play, but definitely seems interesting.
 

TedNugent

Arcane
Joined
Dec 16, 2013
Messages
5,798
I bought it.

It's pretty badass (for an alpha).

The bones are there. Enemy AI is very convincing with very creepy behaviors. Cannibals stop and stare at you during the day. If they are afraid of you or outnumbered, they will back off and regroup. They attack in groups. During the day after I killed one of them, I charged at one with an axe. It crawled up a tree to get away from me. When I chopped down the tree, it jumped off the tree, hissed at me, ran off towards a female nearby and they stalked me. When I didn't back off they each charged at me.

Enemies behave defensively during the day and during the night they hunt you. They patrol your encampment. They find you the first night so be ready the first night. They stalk your encampment and leave effigies of the heads of your plane crash victims. I woke up one morning and I found one plane crash victim's head with pens stuffed in his nostrils and a shoe on his head. Scared the fuck out of me. I swear it wasn't there the night before.

Building shit is stressful. Eat candy bars, work all night. Build a quick fort. You can trick the cannibal pathing if you build narrow mazes of Defensive walls. If you build an effigy it just seems to piss them off and you should expect cannibal hunting parties to show up at your encampment in regular intervals.

The game is fucking scary. It's good for $15 even in its current state.
 

sexbad?

Arcane
Patron
Joined
Apr 7, 2013
Messages
2,812
Location
sexbad
Codex USB, 2014
From what I've seen the enemies are very common and they take a ridiculous amout of hits to take down. I would like that to change before I pay much more attention to the game, because it looks like a chore to play.
 

A user named cat

Guest
I wanted to check out some gameplay and see where it's at, this is what Youtube has to offer instead just searching the game title:

ktmBo8s.jpg


Jesus fuck, someone kill these LPers and their stupid channels. I don't want to hear faggot commentary, can I just get some decent FRAPs footage with game audio? I wish I could just herd them all into a room and hire the Inquisition from the First Law trilogy to torture and silence them forever.
 

dbx

Arcane
Patron
Joined
Dec 14, 2009
Messages
3,153
Patch 0.04

...
>More variation to female cannibal models, added procedural breasts size system

Clearly a fundamental feature has been added with the last patch.
 

kony

Formely known as Konjad
Patron
Joined
Nov 3, 2007
Messages
17,137
Location
Kellen
Strap Yourselves In Torment: Tides of Numenera Wasteland 2
Patch 0.04

...
>More variation to female cannibal models, added procedural breasts size system

Clearly a fundamental feature has been added with the last patch.
i might be getting this game after all
 

Zewp

Arcane
Joined
Sep 30, 2012
Messages
3,495
Location
Das Land des Bieres
Codex 2013
The game's actually quite fun. I'm just going to hold off until there's more actual content, but for now there's a few hours of interesting play to be had by the alpha. The AI is very fun to play around with.
 
Joined
Oct 19, 2010
Messages
3,524
Looking quite interesting in terms of sandbox potential. Whether it actually provides any freedom of that kind I can't yet tell.

A little too much focus on the menial larping activities for my liking though. If you could save at any time and didn't have to repeat things then I wouldn't really mind but campfire checkpoints don't bode well.
 

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