Well that's slightly sick.heart of the waves.
we got to a world ceiling, jumped into water, and swam to the bosses room.
and killed all 3 of them, under 30 mins.
For someone who seems less than enamored with the game you certainly spend a lot of time playing it. M:
The Big Brother, man. Don't you want to look good for your Big Brother?For someone who seems less than enamored with the game you certainly spend a lot of time playing it. M:
After 150 hours or so playing everything turn to shit i guess . I stopped after a while too, did not even bother with halloween, had my money worth but it lack of purpose after so many hours , probably why they will add a gear upgrade system, theres no reward except a few skins and while i dont really feel the grind when leveling up to 80 , doing the same instances over and over again is too much grind for me just to get a few skins . Who's looking at me anyway ? Who?
Huh, how?They want to do gradual enraging of the World v World crowd.
Didn't you hear, Legendary will be upped to the Ascended damage level when the Ascended Weapon / Armor goes live? They did up the damage when the Lost Shore update went live, but changed their minds and reversed it back.
What the World v World players hate is being knocked off the 'max exotic spot'. And not for one second I believe A.net claims that 'World v World' reward will eventually include Ascended gear.
The amount of badges it would require would be stupid retarded that only a bunch of jobless World v World players can afford it.
Hence we have a situation where the only reasonable way to gain ascended shit is Fractal drops. It could be tokens or forge mats to craft the Ascended Backpack.
And with the Fractal progression being capped at the group member's lowest level of completion...you better hope you've done Fractal up to certain level before being left in the dust and ditched by groups you usually run with.
I was kinda hoping to try out the new content. Then I realized the new area was level 80 and even fighting one enemy with my level 45 character was too taxing to bother with for long.
Also alt+tabbing while standing directly under a waypoint and then coming back to find yourself dead with no enemies in sight never gets old. Not.
Servers are crashing entirely now? That's hilarious. Did they just drop the A-team that made the GW1 engine and leave everything to the interns?
You would be surprised at how few people gaming companies actually have working, especially MMO companies. For some reason there is a perception that every such company has a huge number of support staff available at all hours, an experienced crack development team that can address issues immediately, etc. In reality it's much more likely to be one or two people handling half the duties, unless of course you're Blizzard. Of course, it's an illusion that's positive to maintain.How can you sell such a game to trial user
Do they really think the trial users would enjoy themselves in this Jormag zerg fest that endured for 3 hours?
And the best joke is completing the jumping puzzles at level 30 and getting level 30 loot. Me and my partner, both mesmers were just collecting 10 silver for every portal we made to help those lesser beings get up. They kept whispering us 'Please don't log off, help us up D:'
I also love the admittance by one of the devs that they had TWO designers to balance the over 500 profession abilities that needed reviewing and apply the fixes. Ultimate Butthurt Multiplier engaged.
Now everyone is just saying 'No wonder you sucked at fixing shit, you didn't hire enough people.'
Designers shouldn't be in charge of bug fixes in the first place. That should be a handed off to a whole 'nother group (coder/tester department). But then I'm not sure what you mean by "designer". To me that means balancer, for which you really only need one dedicated person. Maybe one for PvP and one for PvE, but lol PvE balance.
There are >500 skills in this game, 480 traits, and 2 designers working on this. Even then often we are bottle necked by other issues. I’m not going to say we are not working on these things, nor can I say there are things we could have changed but just ran out of time on, but this was a patch that contained ranger improvements and it will not be the last one that does so. Maybe you want more than honesty but that is what I currently have to offer.