- Joined
- Oct 21, 2002
- Messages
- 17,068
How is the setting "dumbed down"? It's just fantasy trope. Absolutely not worse than wow or wh.
Storyline dumbed down? What? Each character has a unique tree of choices that affects the story. The storyline is more fleshed out with choices than any other MMORPG.
"Text dialogs" and NPC interaction - maybe not something one looks for in a MMORPG, being that the point is to interact with other players?
Not all quests are Heart quests. Certain events are spontaneous and some progress as a story (which you can join at any point). Yes, this is very much like Warhammer, but it's not all there is to the PvE world experience. You get more XP from gathering than killing an enemy. Exploring areas can give you almost as much XP as some quests.
I've only played 2 dungeons so far, I can't really compare "complexity" with other games. Neither can you (but you will, because you are stupid). What I can say is that the dungeons I played were challenging and fun.
Storyline dumbed down? What? Each character has a unique tree of choices that affects the story. The storyline is more fleshed out with choices than any other MMORPG.
"Text dialogs" and NPC interaction - maybe not something one looks for in a MMORPG, being that the point is to interact with other players?
Not all quests are Heart quests. Certain events are spontaneous and some progress as a story (which you can join at any point). Yes, this is very much like Warhammer, but it's not all there is to the PvE world experience. You get more XP from gathering than killing an enemy. Exploring areas can give you almost as much XP as some quests.
I've only played 2 dungeons so far, I can't really compare "complexity" with other games. Neither can you (but you will, because you are stupid). What I can say is that the dungeons I played were challenging and fun.