Jvegi
Arcane
- Joined
- Nov 16, 2012
- Messages
- 5,438
Chapter Five.
I just switched the difficulty from hard to insane. I should've done it in chapter two, perhaps I wouldn't feel so bored. The game became quite easy after the first chapter, as usual in those fucking d&d games. Now I feel like I have to be careful not to die in a few rounds.
The rouge/ranger is rather useless in fights. I bought her some wands so she can deal damage from the distance. She has the best hit scores in the party, but is way to fragile and backstabbing requires much micromanaging.
The monk is meh, at least he now has 3apr. A fighter in his place would do much better.
The cleric is very fun. He rarely melees, just buffing, ccing and aoe damage. I don't know why he feels so much stronger at this than in KotC and ToEE.
The fighter is a killing machine. Can someone explain why she only gets +2 to hit from abilities, even though she has 19 strength? Halberd, no weapon finesse of course. Everyone else gets proper bonuses.
I just switched the difficulty from hard to insane. I should've done it in chapter two, perhaps I wouldn't feel so bored. The game became quite easy after the first chapter, as usual in those fucking d&d games. Now I feel like I have to be careful not to die in a few rounds.
The rouge/ranger is rather useless in fights. I bought her some wands so she can deal damage from the distance. She has the best hit scores in the party, but is way to fragile and backstabbing requires much micromanaging.
The monk is meh, at least he now has 3apr. A fighter in his place would do much better.
The cleric is very fun. He rarely melees, just buffing, ccing and aoe damage. I don't know why he feels so much stronger at this than in KotC and ToEE.
The fighter is a killing machine. Can someone explain why she only gets +2 to hit from abilities, even though she has 19 strength? Halberd, no weapon finesse of course. Everyone else gets proper bonuses.