Tigranes
Arcane
- Joined
- Jan 8, 2009
- Messages
- 10,350
IWD2 was never ever going to outsell NWN, they were never competing in the same race.
NWN was the Big New RPG marketed to Take The Genre Boldly Forward from Bioware, the famous company who created Baldur's Gate - or that was how it was marketed & understood widely. The 3D transition was hyped as if 3D alone would completely transform everything for the better (insert Metaverse or whatever today).
IWD2 was a far less marketed sequel that at this point looked identical to the 4 other Infinity Engine titles released in the past ~5 years, a sequel to a first game that was already marketed as a derivative companion product to Baldur's Gate.
You're confusing what would have mattered for whom - e.g. Sawyer was a no-name getting his first big project with IWD2, why would he matter for anything here?
I don't think anybody would have changed their strategies based on their respective sales numbers.
NWN was the Big New RPG marketed to Take The Genre Boldly Forward from Bioware, the famous company who created Baldur's Gate - or that was how it was marketed & understood widely. The 3D transition was hyped as if 3D alone would completely transform everything for the better (insert Metaverse or whatever today).
IWD2 was a far less marketed sequel that at this point looked identical to the 4 other Infinity Engine titles released in the past ~5 years, a sequel to a first game that was already marketed as a derivative companion product to Baldur's Gate.
You're confusing what would have mattered for whom - e.g. Sawyer was a no-name getting his first big project with IWD2, why would he matter for anything here?
I don't think anybody would have changed their strategies based on their respective sales numbers.