Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 58,268
It's fine, the best bows in the game (Longbow Repeater, Hammer and Messenger of Sseth) have a str requirement of 12. But, again, random drops so if you want them go item fishing.
Party is fine, even for insane. EE is easier than original anyway. Only HoF requires you to go full power gamer. Good call on making your figther/cleric an half-elf since the best shield of the game can only be worn by an elf or half-elf and it's good to have at least one character that can use it. I'd have made a fighter/druid just because of iron skins but it's fine. Your dwarf will tank everything for a long time anyway. Just not enough gear to lower your AC for more than one character to truly "safe" levels up until the Severed Hand or so.
I mean, technically you can even keep your thief pure. The game is only really hard up to Yxunomei. After that difficulty just drops considerably. Still, a dual fighter/thief will just be more useful, especially since this game has a bad habit dropping you into fights where even your rear will be forced to melee or flee. The tougher your characters are the better, doesn't matter their role, and more dps can help weeding out the ungoly amount of trash fights this game throws at you.
Party is fine, even for insane. EE is easier than original anyway. Only HoF requires you to go full power gamer. Good call on making your figther/cleric an half-elf since the best shield of the game can only be worn by an elf or half-elf and it's good to have at least one character that can use it. I'd have made a fighter/druid just because of iron skins but it's fine. Your dwarf will tank everything for a long time anyway. Just not enough gear to lower your AC for more than one character to truly "safe" levels up until the Severed Hand or so.
I mean, technically you can even keep your thief pure. The game is only really hard up to Yxunomei. After that difficulty just drops considerably. Still, a dual fighter/thief will just be more useful, especially since this game has a bad habit dropping you into fights where even your rear will be forced to melee or flee. The tougher your characters are the better, doesn't matter their role, and more dps can help weeding out the ungoly amount of trash fights this game throws at you.
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