Even with turn-undead I can’t hurt these death knights. These guys are fucking strong, holy shit.
The idea was to turn the skellies so you can pick off the knights by themselves.
What mods you got? I love shit that makes the game harder.
Aurills Bane, and the other one is item upgrades. Bro, with 6 animated undeads and all my team cannot kill one solo death knight, that’s the problem.
What sort of weapons do you have and what is your fighter's strength? I recall that a high strength single-class fighter with two +2 blades had no problem taking out Death Knights in Durlag's. Maybe IWD is different? I don't recall it as I don't play it often. I vastly prefer IWD2.
I only have access to +1 Longswords that I know of, and I have 18/70, 18/92 strength for my 2 fighters.
Hmm... I think you are about +2/+3 behind in terms of to-hit and damage from strength and weapons alone. That said, I had 5 dots in my preferred weapon at that stage, and 2/3 dots in dual wield, IIRC, and so might have even higher advantages and number of attacks. And, of course, being a BG game, I had full plate + AC boosting equipment out the wazoo + Helm/Cloak of Balduran and that psycho melee gauntlets from the Firewine Bridge.
So, I think it is mainly due to differences in equipment, and that is something that you can't "fix", unfortunately.