I've indulged in some autistic detective work and that's what i found:
According to Sony they sold more than 4mil copies in the first 2-3 days. Obviously on hype alone.
According to this website that tracks playstation data
https://gamstat.com/games/
5.3 mil people bought Tlou 2 in the period from 19th of June(the release of the game) till 13th of July. It means that in 25 days after the first weekend the game sold approximately 1 mil. I would say its a pretty steep drop off.
The game,having sold more than Spider-Man initially, performed worse in the following days. I see the backlash as the most likely reason for that.
Now lets calculate the approximate budget of tlou2.
The game was in development for 4 years minimum. According to the first website i googled Naughty Dog has 460 employees. I honestly don't know how much devs earn, so somebody more knowledgeable is welcome here.
But let's say the development cost is somewhere 150mil. The ad campaign was pretty big with giant billboards, tv spots etc. Another 100mill. So 250-300 mill altogether.
Now 5.3mill sold * 60$ = 318mil $ of revenue. Although there were more expensive limited editions in the mix so maybe another +10 mil$
Doesn't look that hot now, does it.
But its all just speculation obviously maybe i'm completely off base here