Sam Ecorners
Arcane
Do not underestimate the price elasticity of a nintendo fanboy.thousand dollars? wat?
They are about to buy 60 dollar cardboard after all.
1. I don't think Labo is that overpriced
2. I see what you're doing
Do not underestimate the price elasticity of a nintendo fanboy.thousand dollars? wat?
They are about to buy 60 dollar cardboard after all.
You're-not enjoying-it-the-right-way™It's a good game but with deep flaws. I'd give it a 3 or 4/5. I don't understand why they needed to add so much irrelevant crap in it. I don't understand why they couldn't make 12-16 dense dungeons instead of 120 mini dungeons. Why does the game get easier as it goes on? A good action game should get harder with every hour that passes. What's the point of the weapon degradation when I can find tons of weapons lying around anyway? And it's 2018 but the combat is still as shallow as ever, its only saving grace being some cool physics interactions, lynels, and its bow shooting. Next time, they should add in more tough lynel style enemies and condense the world significantly.
Best way to play it is to make a beeline for towers and unique towns, do the lost woods once you have enough health, and head straight to the last boss. Doing all 120 dungeons and all the useless little tasks is asking for boredom. The dragons are cool too if you have the patience for them.
Still way better than the other 3D Zeldas though. Will never understand why people like these braindead easy little puzzle/action games.
Mario kart is a port of a wiiu game, same for zelda arguably and odessey is decline from the galaxy games.Well, look man, the Switch has several games worth playing. Splatoon is kicking ass(in Japan), Mario Kart 8 Deluxe is still among the most played, Mario Odyssey was embraced by fans(who like marios like this) and Zelda will probably make a mark on video games for a long time.
Might be because they are simply fun?Will never understand why people like these braindead easy little puzzle/action games.
I don't understand why they couldn't make 12-16 dense dungeons instead of 120 mini dungeons.
Still way better than the other 3D Zeldas though. Will never understand why people like these braindead easy little puzzle/action games.
Zelda games pre Windwaker weren't exactly "easy"So Zelda games might not be hard
It's a good game but with deep flaws. I'd give it a 3 or 4/5. I don't understand why they needed to add so much irrelevant crap in it. I don't understand why they couldn't make 12-16 dense dungeons instead of 120 mini dungeons.
Why does the game get easier as it goes on? A good action game should get harder with every hour that passes.
What's the point of the weapon degradation when I can find tons of weapons lying around anyway? And it's 2018 but the combat is still as shallow as ever, its only saving grace being some cool physics interactions, lynels, and its bow shooting. Next time, they should add in more tough lynel style enemies and condense the world significantly.
Best way to play it is to make a beeline for towers and unique towns, do the lost woods once you have enough health, and head straight to the last boss. Doing all 120 dungeons and all the useless little tasks is asking for boredom. The dragons are cool too if you have the patience for them.
Still way better than the other 3D Zeldas though. Will never understand why people like these braindead easy little puzzle/action games.
I have never been a fan of this argument. If swapping and using different weapon styles is so fantastic, odds are users are going to do it on their own volition. If not, if you do know it gets in the way and still force it on players, you are a piece of shit.
Other than Zelda 2 they pretty much have been.Zelda games pre Windwaker weren't exactly "easy"So Zelda games might not be hard
This is the best game Codexers will never play because "hur console popamole dur".
I was really surprised aswell when I found out this is incline.