KK1001
Arbiter
- Joined
- Mar 30, 2015
- Messages
- 621
The main difference between BOTW and an Ubisoft game is that nothing outside of NPCs is interactable in Ubisoft shit. The "fun" of BOTW is layering the freedom of a typical open world game with how you interact with the open world. Where BOTW gets into trouble is that so much time was spent on the system elements that there wasn't as much time to craft interesting content; hence, no real dungeons, reliance on the glider. The fact that IMO the most fun is in the plateau, where it feels like a pseudo-survival adventure game, says a lot.