but either one of them said that Zelda came about from wanting to emulate the sense of wonder when they explored caves in their youth.
Not just caves but the outdoors in general.
The Overworld was the most detailed and interesting space to explore + interact with in the 1st game not the Dungeons - which only became the center focus with LttP (and all subsequent titles). Even the items that were gained in the dungeons had at least an equal amount of utility in the Overworld as they had in Dungeons (contrary to the LttP formula were items are mostly for Dungeon use).
With BotW the Overworld is once again the central aspect that connects to all others and all other aspect feed to.
I think ALttP and the original LoZ have way more in common than the original and BOTW.
My argument above already disproves this, but then you also had the fact that BotW is the only Zelda title, aside from the original, that is non-linear in how you can progress through the campgain and it's challeges (in this regard it even surpasses the original).
Be fucking honest.
The formula reached it's potential a long fucking time ago.
The last 15 years before this game is the proof that they were unable to do anything good or least anything with the potential to be good.
If BotW followed yet again the LttP script nobody here would've played the fucking thing and we would be bitching how the formula should dead and buried.
Even to Nintendo this couldn't be "yet another 3D Zelda main line title" because the series is not their main money printing franchise like Mario, it's their most acclaimed franchise.
The one that should be "The Next Big Thing" on market everytime a main title is dropped, and they've been unable to achieve that ever since Wind Waker.
Like I've stated in previous pages, the problem ultimately is the fact that BotW lives and dies by "the journey is what counts not the destination" motto.
So while the beggining and middle of every adventure is memorable and full of promise, the end most of the times just falls flat.
They need to remove filler, improve and expand the core aspects and possibly makes some sort of synthesis with the old way.
But as the foundation for a new style of games, BotW is brimming with potential.
And that is something the series has been lacking for way too long.