Angthoron
Arcane
- Joined
- Jul 13, 2007
- Messages
- 13,056
It doesn't need to track them if it's using lasers. And because of its vastly larger size the power output it can put out will be immense so it doesn't even need to target exactly there, just somewhere around there with its laser, probably at a distance where the interceptors won't even get to notice something started shooting at them. Rules and precedents of terrestrial combat simply would not apply in space combat, so it's silly to get hung up on that.The capital ship would use lasers to destroy the interceptors instantaneously.Space warfare wouldn't even be anything like naval or air warfare, so historical accuracy makes no difference.
It'd still be more close to air warfare than that - heavily reliant on mobility, since a bunch of smaller and faster interceptor vessels would punch holes in a capital ship while it'd try to aim. And yeah, sure, you could arm capital ships with fast-tracking turrets and so on, but at the same cost you could probably provide enough firepower to wipe it out and keep most of the force intact.
It's kinda why we don't make giant fucking tanks.
Assuming it can track the interceptors fast enough, and there's enough tracking turrets to take out all attackers quickly, sure. Otherwise it shoots down a couple or none at all and then eats all sort of death-related goodness. In any case, this is giving the whole thing way more thought than it deserves - it's just enough to say that whatever the case is, a formation displayed in the trailer is retarded, cap ships or not.
EDIT: Also, there's two reasons why we don't build giant tanks, and neither of them are because of bombs or bazookas: Gravity and terrain. Neither of which are an issue for giant space battleships.
Agh, I never asked for this! But fuck it, I'm drunk so let's continue the spherical cow in vaccuum discussion.
Of course, my opinion's largely based on stuff like Helmsman Saga, which sort of follows the way a space war transforms from mainly immensely powerful cap ship combat towards smaller-ship combat as the war progresses (newer, faster, smaller ships are way faster to mass-produce to overwhelm/outmaneuver fleets of older-tech giant battleships even if they have weapons that can vaporize you by shooting anywhere near), so it's only one way of looking at it. It does make sense though - you can't keep churning out cap ships with most up-to-date tech on it at the same rate as you would smaller ships, which leads to a more modern small ship fleet and a rapidly aging large ship fleet. Unless we assume no-one makes any R&D, of course, like in Star Wars universe, or that combat wouldn't be tailored specifically to destroy larger, more powerful vessels.
On the other hand, if we go from "Fleets started with smaller ships and then gradually came to capital ships", that's another way to look at it altogether - you start out with support fleets of aged smaller vessels and a "fist" of super-modern heavy ships that fucks everything up in its path.
Thing that caught my eye with the trailer, though, is that there doesn't seem to be a support (or attack) fleet of smaller vessels that can take opportunity shots while larger ships are engaged, so essentially the combat is intended to be either "one on one" or "wall on wall" turn-taking shots by cap ships, which makes zero fucking sense when going against a completely unknown adversary. No frontal scouts to report enemy formations either, I'd imagine, not with commanders like that - just a cool column after column of AWESOME spaceships.
Oh well, this is happening in a setting where you're seriously saying that what mankind should do is fight or die when they request your input into the tactics, so I guess that's somewhat better than Shep's suggestion in any case, he'd probably request that the Reapers take the Collar formation while the Alliance forms up as Fists.
Edit: Also, what Average Manatee said.