They already looked like demons and devils in MM6, so it's not such a huge leap. They're kinda the exact opposite of the Ancients - instead of being a (supposedly small) number of extremely powerful, intelligent and technologically advanced beings, their strength is in their numbers and their rank and file are not that strong or intelligent.Darth Roxor said:Btw, I find it weird how the spacefaring hivemind aliens that suck the life out of every world they invade in MM6 become just generic 'devils and shit' in homm3.
I could swear that actual version of DosBox (0.74) fixed this issue, at least I never really had it, when on 0.73 it happened by every god damn occasion.Calem Ravenna said:I've also run into a problem with sound in both WoX and Darkside. With speech turned on the game freezes during the intro (just when Pharoah? starts talking) and when entering shops. This occurs on both Dosbox and an older computer with a Sound Blaster card. Disabling speech works, but the game lacks a certain charm without Alamar/Sheltem's laughter.
You can easily finish DOX without ever doing COX. The level cap in COX is 20, but you get so much experience in DOX that, aside from a rough beginning (stand-alone DOX starts at 5, but if using WOX you start at level 1) on the long run you will not notice the loss in power. The problem, however, is that you cannot finish the reunification part of WOX without finishing COX, as you need the scepter carried by Lord Xeen IIRC.Calem Ravenna said:Is it possible to play through Darkside and import a save game into WoX? Or are there parts in Clouds that can be skipped by use of the magical mirror and a savegame/hex editor (it's been ages since I played this)?
Weird, I never saw this problem in either DOSBox, or the old PC's with SB or SB16. Did you try changing the IRQ and DMA settings in both DOSBox and the WOX sound config? Alternatively, you could try Gravis Ultrasound (WOX supports it directly IIRC and DOSBox can emulate it) and see if this solves the problem.I've also run into a problem with sound in both WoX and Darkside. With speech turned on the game freezes during the intro (just when Pharoah? starts talking) and when entering shops. This occurs on both Dosbox and an older computer with a Sound Blaster card. Disabling speech works, but the game lacks a certain charm without Alamar/Sheltem's laughter.
Tails said:I could swear that actual version of DosBox (0.74) fixed this issue, at least I never really had it, when on 0.73 it happened by every god damn occasion.
Sceptic said:You can easily finish DOX without ever doing COX. The level cap in COX is 20, but you get so much experience in DOX that, aside from a rough beginning (stand-alone DOX starts at 5, but if using WOX you start at level 1) on the long run you will not notice the loss in power. The problem, however, is that you cannot finish the reunification part of WOX without finishing COX, as you need the scepter carried by Lord Xeen IIRC.
Sceptic said:Weird, I never saw this problem in either DOSBox, or the old PC's with SB or SB16. Did you try changing the IRQ and DMA settings in both DOSBox and the WOX sound config? Alternatively, you could try Gravis Ultrasound (WOX supports it directly IIRC and DOSBox can emulate it) and see if this solves the problem.
Hmmm, there's no saving in mm2 other than at inns, right...?
... is mm7 any good?
Darth Roxor said:I've already finished 3-6
Sceptic said:6-8 were pretty good about this too, respawn timer for dungeons was 2 years and since there was never a reason to go back to them... respawn time for outdoors varied, IIRC between 6 months and 2 years depending on the region.
... are we talking about Might and Magic 6 here?Jaesun said:The Mines are where I was (for one game) able to get a few levels of Ninja for every character.
Sceptic said:... are we talking about Might and Magic 6 here?Jaesun said:The Mines are where I was (for one game) able to get a few levels of Ninja for every character.
Jaesun said:Sceptic said:... are we talking about Might and Magic 6 here?Jaesun said:The Mines are where I was (for one game) able to get a few levels of Ninja for every character.
FUCK! I meant Wizardry. Wrong game.
Jaesun said:A Wizardry VI+VII+VIII run through is a pure fucking blast. Good luck surviving Wizardy VI.
commie said:Right now I'm busy trying to survive Might and Magic 1! GRRRRRR, fucking unbalanced, low level, desperate fucking grindfest, raped by everything, fleeing to inns ,agperjgkl gmth,.tgjhn................................
Jaesun said:commie said:Right now I'm busy trying to survive Might and Magic 1! GRRRRRR, fucking unbalanced, low level, desperate fucking grindfest, raped by everything, fleeing to inns ,agperjgkl gmth,.tgjhn................................
Never did play 1 (Played 2 through 7). Sounds good so far.