Luzur
Good Sir
Nael said:Supreme Temple of Baa takes the cake as far as numbers of enemies though.
use the candles to your advantage.
Nael said:Supreme Temple of Baa takes the cake as far as numbers of enemies though.
DaveO said:One of the weak elemental magic schools is Earth. Rock Blast works like Fireball, and I'm not even sure if Mass Distortion works. Those are the only two spells I saw that might have offensive potential.
Mass distortion is great against single high-hp enemies (like dragons). Rock Blast is a bit like fireball takes a little practice, but can be used even when in melee (just bounce it off the wall or aim at the ceiling). I like earth magic very much.DaveO said:One of the weak elemental magic schools is Earth. Rock Blast works like Fireball, and I'm not even sure if Mass Distortion works. Those are the only two spells I saw that might have offensive potential.
You just got trolled by the Abandoned TempleAdmiral jimbob said:Not too impressed after the abandoned temple... I should probably have left and bought bows for everyone, but I decided to trudge through, figuring it couldn't be that long
Which one's the Supreme? Not the one in Ironfist is it? because I thought that one took the cake for sheer numbers. Darkmoor does for sheer FFFFFFFFFFFUUUUUUUUUUUUUUU. Tomb of Varn for sheer space IIRC. And Garikh's Forge for sheer trolling ("let's place this right near the starting village! ")Nael said:Supreme Temple of Baa takes the cake as far as numbers of enemies though.
Sneaking through Thunderfist Mountain to get to Nighon very early on (and get Master Water, and therefore Town Portal) is good fun, but even sneaking through Tunnels to Nighon is BORING thanks to sheer size and the fact the tunnels are mostly completely devoid of anything.Mastermind said:Though it also has invisibility and it's not at all boring to try to sneak through at lower levels knowing getting caught is instant death.
The Supreme one is on an island near Dragonsand I think. Tons of priests mixed with fire elementals and some devils. Not the largest of the lot but extremely bland from what I remember.Sceptic said:Which one's the Supreme? Not the one in Ironfist is it? because I thought that one took the cake for sheer numbers. Darkmoor does for sheer FFFFFFFFFFFUUUUUUUUUUUUUUU. Tomb of Varn for sheer space IIRC. And Garikh's Forge for sheer trolling ("let's place this right near the starting village! ")Nael said:Supreme Temple of Baa takes the cake as far as numbers of enemies though.
Sceptic said:Sneaking through Thunderfist Mountain to get to Nighon very early on (and get Master Water, and therefore Town Portal) is good fun, but even sneaking through Tunnels to Nighon is BORING thanks to sheer size and the fact the tunnels are mostly completely devoid of anything.Mastermind said:Though it also has invisibility and it's not at all boring to try to sneak through at lower levels knowing getting caught is instant death.
Serious business indeed.Serious_Business said:MM6 was my first crpg. Never completed it
Is that the one on Hermit's Isle? I kinda liked the concept (spiralling down ramp into the volcano core), but yeah it's not the high point of the game.Calem Ravenna said:The Supreme one is on an island near Dragonsand I think. Tons of priests mixed with fire elementals and some devils. Not the largest of the lot but extremely bland from what I remember.
Yeah that's the one. It's IIRC the biggest dungeon in 7, and definitely the most boring. I think the boredom magnifies the size into more than it really is. Thankfully the game does get much better once you get past it (and you really only need to suffer through once IIRC, as there's a Town Portal fountain in Nighon. Unless... did the Tunnels also lead to Eeofol?Were Tunnels to Nighon the ones with dwarves fighting gogs? That was pretty terrible, long corridors but the map itself was not that large. I think it was possible to shorten that one by abusing jump and climbing the walls though.
Admiral jimbob said:Not too impressed after the abandoned temple... I should probably have left and bought bows for everyone, but I decided to trudge through, figuring it couldn't be that long
Sceptic said:Yeah that's the one. It's IIRC the biggest dungeon in 7, and definitely the most boring. I think the boredom magnifies the size into more than it really is. Thankfully the game does get much better once you get past it (and you really only need to suffer through once IIRC, as there's a Town Portal fountain in Nighon. Unless... did the Tunnels also lead to Eeofol?
Sceptic said:Unless... did the Tunnels also lead to Eeofol?
Huh? Goblinwatch was tiny. IIRC it's the 2nd smallest dungeon in the entire game, only one smaller being the Kreegan cave in the frozen highlands (or thereabouts).Storyfag said:TBH, Goblinwatch from the same location is more FUUUUU. Larger
Ah nice, no need to go through the Tunnels to Nighon again then. The Tunnels to Eeofol were pretty touch yeah, running past the Behemoths was not an option in most cases. Though going to Eeofol early on was weird too, as you get the message from Archibald regardless of what point you're at in the game. First time around I went there earlier than I should, and the message really surprised me since Archibald was still firmly on his throne and being mwuhahaha evil.Mastermind said:Nighon Tunnels ->thunderfist mountain -> Nighon
thunderfist mountain -> tunnels to eeofol
Dragon's Cave in Darkmoor the most tiny dungeon in any M&MSceptic said:Huh? Goblinwatch was tiny. IIRC it's the 2nd smallest dungeon in the entire game, only one smaller being the Kreegan cave in the frozen highlands (or thereabouts).Storyfag said:TBH, Goblinwatch from the same location is more FUUUUU. Larger
Sceptic said:Huh? Goblinwatch was tiny. IIRC it's the 2nd smallest dungeon in the entire game, only one smaller being the Kreegan cave in the frozen highlands (or thereabouts).
Calem Ravenna said:Sceptic said:Huh? Goblinwatch was tiny. IIRC it's the 2nd smallest dungeon in the entire game, only one smaller being the Kreegan cave in the frozen highlands (or thereabouts).
That one's tied with the dragon cave for being the smallest. There are also two or three (don't remember) temples with monks in them, a few tiny rooms at most.
Calem Ravenna said:Goblinwatch would qualify among the smallest dungeons if not for the two ridiculous cavern corridors, which double or maybe even triple its size.
Calem Ravenna said:One of the dungeons in Ironfist was also very small iirc (Thieves' guild or something).
See that one's so small I didn't even remember it existedFowyr said:Dragon's Cave in Darkmoor the most tiny dungeon in any M&M
I don't remember these actually... It's high time for an MM6 replay. Damn it, so many games so little time.Calem Ravenna said:Goblinwatch would qualify among the smallest dungeons if not for the two ridiculous cavern corridors, which double or maybe even triple its size.
Shadow Guild Hideout? I remember it being larger than Goblinwatch for some reason, especially if you fully explore the waterways with slimes (though there was nothing down there IIRC... well aside from the Might-immune slimes)One of the dungeons in Ironfist was also very small iirc (Thieves' guild or something).
Sceptic said:Shadow Guild Hideout? I remember it being larger than Goblinwatch for some reason, especially if you fully explore the waterways with slimes (though there was nothing down there IIRC... well aside from the Might-immune slimes)
Storyfag said:Yep, must be the guild. Or was it called a hideout? Corlagon's Estate is huge, as is the Temple of Baa. The Dragoons' Caverns are not that tiny either. The Dwarven Iron Mines (or are these Snergle's Caverns and the mines being in Drakenmoor instead?) aren't too big IIRC.
Storyfag said:Two. One is on the mainland and has only monks, the other is on an island and also contains a minotaur (king?).
Storyfag said:Triple at least. That's why I consider it very, very FUUUUUUUUUUUUU. Though, truth be told, I played MM6 *quite* some time ago. Maybe my memory's getting rusty?
God damn it. Yes they are. My memory's completely rottenStoryfag said:No, no. The waterways with slimes are in the Dragoons' Caverns.