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Might and Magic The Might and Magic Discussion Thread

What is the best Might & Magic game in the series?

  • Might and Magic: Book I

    Votes: 17 2.3%
  • Might and Magic II: Gates to Another World

    Votes: 29 3.9%
  • Might and Magic III: Isles of Terra

    Votes: 59 7.9%
  • Might and Magic: World of Xeen

    Votes: 183 24.5%
  • Might and Magic: Swords of Xeen

    Votes: 5 0.7%
  • Might and Magic VI: The Mandate of Heaven

    Votes: 215 28.7%
  • Might and Magic VII: For Blood and Honor

    Votes: 130 17.4%
  • Might and Magic VIII: Day of the Destroyer

    Votes: 26 3.5%
  • Might and Magic IX

    Votes: 11 1.5%
  • Might and Magic X

    Votes: 73 9.8%

  • Total voters
    748

Darth Canoli

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VII, by far and if you still want some more after this one, play VIII.

Or just jump for the real incline and play Isles of Terra.
 

Lacrymas

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Messages
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Pathfinder: Wrath
For whom would a remaster/remake be though? Blobbers aren't really sales powerhouses or secret nostalgia bait. People who like blobbers can play ancient artifacts like M&M1, Wizardry 1, even Akalabeth and such.
 

Lacrymas

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Pathfinder: Wrath
The most modern "true" blobber I can think of is Elminage Gothic and maybe Lords of Xulima. I wouldn't say Legend of Grimrock was all that good or interesting, but I haven't really played it for more than 15 minutes.
 

fantadomat

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Edgy Vatnik Wumao
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The most modern "true" blobber I can think of is Elminage Gothic and maybe Lords of Xulima. I wouldn't say Legend of Grimrock was all that good or interesting, but I haven't really played it for more than 15 minutes.
Operemcia is better than both of those games,sadly is a bit too weak. Also there bard's tale the nu shit,which is not that bad. Lords of Xulima is really shit,i just finish it and it was painful. It had a great oportunity to make an open world game,the map system was great and the dungeons were decent to good. But the story and the combat were terrible,also that retarded levelling system.
 

Daidre

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Pathfinder: Wrath I'm very into cock and ball torture
I tried to get into both Legend of Grimrock and came to conclusion that I rather hate modern blobber's obsession with the puzzles. I do no not mind them in some moderate quantities, so I vastly prefer combat-heavy M&M Legacy to everything recent blobber-y I have tried. I was eyeing Operencia for some to time, maybe would try it next when mood will hit me again. Or Legend of Amberland.

I also played Elminage a bit, but too much japanese farm fest for me there.
 

Darth Canoli

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Can't say I like it nearly as much as 3-5 or 10, but it had its moments.

How to ruin a sentence with 4 characters.

It's curious that none of the Might and Magic titles have received a "remaster/remake" treatment. Too niche, or simply not their time yet?

Ubisoft should have been the one doing it, as much as i dislike BT4 combat and save system, i have to salute their efforts to remaster the BT series.
On the other hand not only ubisoft released a retarded M&M but they didn't even bother to go for a remaster when it'd have been so easy, it only needs new sound effects compatible with modern computers.
Conclusion : Fuck ubisoft!

I'm probably going to buy BT4 DC because of their commitment.

As an "additional gift" because i'm not going to play it ...
 

JarlFrank

I like Thief THIS much
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Steve gets a Kidney but I don't even get a tag.
I tried to get into both Legend of Grimrock and came to conclusion that I rather hate modern blobber's obsession with the puzzles. I do no not mind them in some moderate quantities, so I vastly prefer combat-heavy M&M Legacy to everything recent blobber-y I have tried. I was eyeing Operencia for some to time, maybe would try it next when mood will hit me again. Or Legend of Amberland.

I also played Elminage a bit, but too much japanese farm fest for me there.

Grimrock's obsession with puzzles is not so much a "modern blobber" phenomenon, but a feature of the Dungeon Master lineage of dungeon crawlers.

Dungeon Master clones were already wildly popular in the late 80s and up to the mid 90s.

It's sad that this particular subgenre of crawler was resurrected in the modern age, and not M&M or Wizardry.
 

Darth Canoli

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Oh come now, 10 is alright.

Exactly, Might & Magic X is alright.

Isles of Terra and World of Xeen are monuments to the gaming industry.

I feel like this thread is a time loop repeating itself.
Sure, X is alright but everything they did wrong was right under their noses because it was done masterfully 20 years ago with processors that now run calculators.
How retarded do you have to be to miss that ?
 
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The most modern "true" blobber I can think of is Elminage Gothic and maybe Lords of Xulima. I wouldn't say Legend of Grimrock was all that good or interesting, but I haven't really played it for more than 15 minutes.

You forgot Grimoire.

And for those saying blobbers are dead: the aren’t, they’ve just mostly migrated to handheld consoles and been weeabooified.
 
Last edited:

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,914
Pathfinder: Wrath
You forgot Grimoire.

And for those saying blabbers are dead: the aren’t, they’ve just mostly migrated to handheld consoles and been weeabooified.
I didn't, I just wouldn't say it's modern. It's obviously a 90s blobber that happens to be released 20 years too late. That's not a bad thing.
 
Joined
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Fair enough. I suppose if we’re talking modern graphics and UI/QoL stuff, then yeah, it’s basically Elminage, LoX and the LoGs on PC. Also for what it’s worth, I was overall underwhelmed by LoG1, but loved 2; I thought it was a massive improvement on the framework laid in the first game.
 

Dorateen

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Grimoire does have an automap, auto walking, and in-game journals. That makes it more modernized than Grimoire's predecessors, while stile maintaining the early 90's aesthetic. This is why the design is so brilliant.
 

fantadomat

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Edgy Vatnik Wumao
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Grimoire does have an automap, auto walking, and in-game journals. That makes it more modernized than Grimoire's predecessors, while stile maintaining the early 90's aesthetic. This is why the design is so brilliant.
The UI and the inventory system are retarded,you could still make an aesthetic matching the old games while adding a new thing that better the game and the genre. There is a good reason those thing went obsolete as technology advanced. If it had a grid inventory like MM6,it would have been incline. Having to spam click 20 times to find a certain thing,only to over click it and have to do it again.....it is retarded design. I am too old to waste 500 hours fighting the menus and 100 hours playing the game,have other shit to do with my life.
 

index.php

Arcane
Joined
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Messages
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Grimoire does have an automap, auto walking, and in-game journals. That makes it more modernized than Grimoire's predecessors, while stile maintaining the early 90's aesthetic. This is why the design is so brilliant.
The UI and the inventory system are retarded,you could still make an aesthetic matching the old games while adding a new thing that better the game and the genre. There is a good reason those thing went obsolete as technology advanced. If it had a grid inventory like MM6,it would have been incline. Having to spam click 20 times to find a certain thing,only to over click it and have to do it again.....it is retarded design. I am too old to waste 500 hours fighting the menus and 100 hours playing the game,have other shit to do with my life.
When was the last time you played Grimoire?

LSi6uzG.jpg
 

Pope Amole II

Nerd Commando Game Studios
Developer
Joined
Mar 1, 2012
Messages
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Checking out this thread made an old itch scratch real bad and so I've decided to start a VI LP while trying the only thing I haven't really tried before - reanimate power leveling. I've invented the best possible setup for that and it's glorious:



At the height of its power (dark magic 60, learning 60 with teacher and instructor) it's capable of generating 20 million experience per game day.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,603
Location
Bulgaria
Checking out this thread made an old itch scratch real bad and so I've decided to start a VI LP while trying the only thing I haven't really tried before - reanimate power leveling. I've invented the best possible setup for that and it's glorious:



At the height of its power (dark magic 60, learning 60 with teacher and instructor) it's capable of generating 20 million experience per game day.

I see that you haven't go for the max intelligence secret,or maybe you don't know it.

In Agar's laboratory,in the cold part of Kriegspire,there is a cauldron that kills you normally if you click on it. But if you click on it while cursed it will let you pump your intel to max.
 

Pope Amole II

Nerd Commando Game Studios
Developer
Joined
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Messages
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I see that you haven't go for the max intelligence secret,or maybe you don't know it.

I've done it later. It's not max, it's 275 only (so it's before sweet spot stats threshold) so it's not very impactful and thus was not rushed.
 

fantadomat

Arcane
Edgy Vatnik Wumao
Joined
Jun 2, 2017
Messages
37,603
Location
Bulgaria
I see that you haven't go for the max intelligence secret,or maybe you don't know it.

I've done it later. It's not max, it's 275 only (so it's before sweet spot stats threshold) so it's not very impactful and thus was not rushed.
To get 500 you need to do a lot of shrine quests and barrel hunting. Most of the wells are impossible to use because you get killed or eradicated. Also why did you have so little might? At this point should have had a lot more even with relics because you get all the barrels.
 

Pope Amole II

Nerd Commando Game Studios
Developer
Joined
Mar 1, 2012
Messages
2,052
To get 500 you need to do a lot of shrine quests and barrel hunting. Most of the wells are impossible to use because you get killed or eradicated. Also why did you have so little might? At this point should have had a lot more even with relics because you get all the barrels.

There's not that many barrels in the VI and it's the second month of the game time, nothing has respawned yet (and I plan to finish before it does). Besides, stats pretty much mean nothing to the caster so why bother with them.
 

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