PorkyThePaladin
Arcane
- Joined
- Dec 17, 2013
- Messages
- 5,415
Ok, finally finished this thing:
Started out very nicely, but mid-late game turned into a massive slog, and by late game, I couldn't stand the game anymore. Just too much retarded shit, like that idiot Prince Nicholai running away with the circus, and of course the circus has 4 locations, and they are only there 3 days a year or whatever, and while the little fucker is gone, you can't turn any quests to his dumbass overseer... Or the worst item repair system in any game ever... Yeah, it's a lot of fun moving around 40 rings after every dragon fight. And the fucking endless grind.... I just flew through the last 2 maps, fuck clearing them.
The last dungeon, the Hive, was also appropriately retarded. Resets every 7 days (just enough if you have to travel to a nearby city) because the Beacon's doesn't work there of course. Nor can you rest in peace there either. Just 200 switches to complete the rat in a maze feeling, and the final fight with 400 devils and you can't escape. Barely made it out alive, with half the group unconscious.
You know, we spend a lot of time here at the Codex bemoaning the modern games' retardation (the handholding and dumbing down of everything), but some of these old games had their own brand of retardation.
Started out very nicely, but mid-late game turned into a massive slog, and by late game, I couldn't stand the game anymore. Just too much retarded shit, like that idiot Prince Nicholai running away with the circus, and of course the circus has 4 locations, and they are only there 3 days a year or whatever, and while the little fucker is gone, you can't turn any quests to his dumbass overseer... Or the worst item repair system in any game ever... Yeah, it's a lot of fun moving around 40 rings after every dragon fight. And the fucking endless grind.... I just flew through the last 2 maps, fuck clearing them.
The last dungeon, the Hive, was also appropriately retarded. Resets every 7 days (just enough if you have to travel to a nearby city) because the Beacon's doesn't work there of course. Nor can you rest in peace there either. Just 200 switches to complete the rat in a maze feeling, and the final fight with 400 devils and you can't escape. Barely made it out alive, with half the group unconscious.
You know, we spend a lot of time here at the Codex bemoaning the modern games' retardation (the handholding and dumbing down of everything), but some of these old games had their own brand of retardation.