Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Might and Magic The Might and Magic Discussion Thread

What is the best Might & Magic game in the series?

  • Might and Magic: Book I

    Votes: 17 2.3%
  • Might and Magic II: Gates to Another World

    Votes: 29 3.9%
  • Might and Magic III: Isles of Terra

    Votes: 59 7.9%
  • Might and Magic: World of Xeen

    Votes: 183 24.5%
  • Might and Magic: Swords of Xeen

    Votes: 5 0.7%
  • Might and Magic VI: The Mandate of Heaven

    Votes: 215 28.7%
  • Might and Magic VII: For Blood and Honor

    Votes: 130 17.4%
  • Might and Magic VIII: Day of the Destroyer

    Votes: 26 3.5%
  • Might and Magic IX

    Votes: 11 1.5%
  • Might and Magic X

    Votes: 73 9.8%

  • Total voters
    748

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,932
Pathfinder: Wrath
X's problem is more the Ashan setting than anything else.
 
Last edited:

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,851
Location
Bjørgvin
Made it to lvl 17 before my first party death.
HpQozRf.jpg

That was on day 89. On day 93, which is Nature's Day, this square is safe.
 

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,851
Location
Bjørgvin
How did you end up walking into the Dead Zone? A tract of land so ruinous that to enter it is to die, according to Corak's Travelogue.

Cockiness and overconfidence.
I had forgotten Corak's notes, but I recalled that in MM3 radiation only aged you, and since I knew that "Murray's Rejuvenates" I thought I'd take the chance. And of course, it was only right after that I found a Star Bow...
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,790
Location
Mexico
Divinity: Original Sin 2
Man III is sweet. Feeling that VI/VII magic already.
It is by far my favorite of the series; while 1&2 were pretty much Wizardry clones looking for an identity, with Isles of Terra everything game together for Might and Magic.
The combat became less strategic since the shift of the franchise was more towards exploration, but with its great graphics (which still hold up today) fun gameplay and enormously additive created the Might and Magic formula that was the base for everything after it
Simply superb
 

daivin

Novice
Joined
Dec 5, 2018
Messages
14
Location
France
III was the best IMHO.
IV was too short, but combined with V it was ok though.

I liked the very colored world, with large lands to explore. It was a big change from usual crypt and grey dungeons exploration.
Technically, it was exactly the same than exploring a dungeon except seeing differents gfx, i knew it. And NWC was not the first to do that.
But it has been the first time i've felt the wind blowing, and the breath of big spaces to conquer.

And the III - IV - V were easy. I was so happy to have an automap and the « wizard's eye » , instead of painfully draw maps by hand.

I've played a bit to VI , but i didn't liked the switch to 3D and hybrid battle system.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,005
I remember seeing this game in a video rental store.
Box-416.jpg

Box-Back-421.jpg


Hmmm.... Can't say I like the music all that much for NES. I'd prefer some hp/sp stats on main display.


What's with the owl? This isn't Psygnosis eh... w/e (courtesy of spritersresource)
jVg3xcb.png

I0LIWvz.jpg

Oddities & GamFaq
Retrogames
NES MANUAL
Hardcore Gaming 101
MM Fandom
Mobygames MM NES screenies
The AWESOME MUSIC!!

Newbie Guide
I should compare the map to the ones i did back in the 80s.
The-World-of-Varn.png


GOG said:
Posted February 14, 2018
Might and Magic Book One: The Secret of the Inner Sanctum
At the beginning,nes version only has one character. But dos version has more people.
Is the nes version easier than dos? Can add more member at the beginning?

You should be able to add more characters at the inn.

There are a few differences between the versions. I haven't played either of them, but I have watched some videos, particularly those of the NES version, and I know of a couple of differences:

1. In the NES version, you need to be level 3 to leave the starting town; that is not the case in the DOS version.

2. Locust Plagues are deadly in the NES version, to the point where I consider it to not be fair. If you are playing the NES version and you see a Locust Plague, kill it before it has a chance to attack; failure to do so is game over. Seriously, they're that bad. In the DOS version, Locust Plagues are a lot more tame, as they can only do 10 damage per action, which is manageable. In the NES version, they do 255 damage, killing whoever gets hit; and when that happens, the round restarts (I believe), and if the Locust Plague is faster than your party (very likely), it will get another turn. The result is a game over.

Whether NES is easier than DOS is a question I can't answer, but it is a good idea to know about Locust Plagues, as that particular enemy makes the game unfair when encountered; if even just one gets a chance to attack, your entire party will get wiped out.

(The NES version also, to my understanding, has a bug that can transform items into other items, which can be exploited to get you an advantage or to get key items without actually having to earn them properly.)

Edit: If the Locust Plague is in the front row at the start of the battle, running away might be a good idea, (NES version)

Romhacking FORUM
NES romhack Restoration
NES romhack fixer

RPG CODEX ON SNES MM2
NES MM cutting room floor

Pervy humanoids?
jTiP6pk.jpg


I do like the various console cover artwork:
Wt3Nk5z.jpg

WGieRRE.jpg
 
Last edited:

DaveO

Erudite
Joined
May 30, 2007
Messages
1,258
I did see an aborted Let's Play of the Chaos Conspiracy mod to MM6 by Big Daddy Jim. Has anyone here played thru the mod besides the one LP attempt?
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,005
First I've heard of it. I guess I never figured those games could be modded.

edit... hmmm i'm sure this was covered somewhere.. 6-7-8 merge mod.
 
Last edited:

octavius

Arcane
Patron
Joined
Aug 4, 2007
Messages
19,851
Location
Bjørgvin
Just sliced and diced the 3 Cuisinarts in MM2. It's absolutely crazy how much XP you get from them. My eight guys went from lvl 19-24.
A Staff +17 was not much loot to brag about.
 

Darth Canoli

Arcane
Joined
Jun 8, 2018
Messages
5,741
Location
Perched on a tree
I did see an aborted Let's Play of the Chaos Conspiracy mod to MM6 by Big Daddy Jim. Has anyone here played thru the mod besides the one LP attempt?

Didn't complete part 1, the difficulty increase is alright on regular mobs since you can nuke them from afar but they went too far with magic users, lichs and druids offer an autistic challenge (curse + drain mana to 0 ).
There's dungeons filled with hundreds of them and they respawn when you get out.


First I've heard of it. I guess I never figured those games could be modded.

edit... hmmm i'm sure this was covered sonewhere.. 6-7-8 merge mod.


The merge mod is quite good if you can bear to go through 2 or 3 of them at once.
Still even 6 in 8's engine is quite nice, some QoL improvements, better SE...
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Playing IX and sure enough that same deja vu I got from KotR. Had no idea I'd played this game before. It's barren but not awful. Wonder what it would cost to hire the original programmers to finish it.

That would be in interesting genre.
 

DaveO

Erudite
Joined
May 30, 2007
Messages
1,258
The Merge mod is unfiinshed at the moment. I'll complete my Hybrid LP first on my channel for MM6.

I also found an update to Chaos Conspiracy so it might be worth a play now.

EDIT - I decided to download the Merge mod. It will be my next LP of M&M after I finish my MM6 Hybrid LP videos.
 
Last edited:

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,005
I saw on mobygames disc versions of MMX but they are in foreign languages? I wouldn't mind getting my hands on those if there was english language and no need for ubisoft online crap.
 

DaveO

Erudite
Joined
May 30, 2007
Messages
1,258
Given how well the Merge mod works with MM8 thru MM6 I see no reason to do Chaos Conspiracy at the moment. Which of course now opens up the party options, although I believe I am limited by game. So if I wanted Monks, it would be MM7. For Vampires, Dark Elves, and Minotaurs it would be MM8. I can't see a logical reason to start with the default humans in MM6 for the Merge mod.
 

welly321

Scholar
Joined
Feb 14, 2019
Messages
135
Location
Massachusetts
Might and Magic VII was one of my favorite games from my childhood. I still have fond memories of being home sick with the flu with my brother and watching him play it. I also remember finally making it through that Tunnel to the next area where you could get Master bow and then shoot double arrows. I felt invincible after that! Man maybe its time to replay it. I also never finished VI or VIII. I did play and finish X which I really enjoyed! I think Might and Magic X's combat really was excellent. It felt very strategic and I liked the classes. Rune Priest and the Wind melee class were awesome!
 

DaveO

Erudite
Joined
May 30, 2007
Messages
1,258
QLE6AU6.gif


Just added merge mod to a clean MM8 install. Party will wait until I complete my Hybrid MM6 LP.
 
Last edited:

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Might and Magic VII was one of my favorite games from my childhood. I still have fond memories of being home sick with the flu with my brother and watching him play it. I also remember finally making it through that Tunnel to the next area where you could get Master bow and then shoot double arrows. I felt invincible after that! Man maybe its time to replay it. I also never finished VI or VIII. I did play and finish X which I really enjoyed! I think Might and Magic X's combat really was excellent. It felt very strategic and I liked the classes. Rune Priest and the Wind melee class were awesome!

Yeah playing IX and it's better than I remembered. I mean I don't remember even playing it (though I'm getting enough deja vus to know I did) but I've always thought of it as utter crap. There's the nuts and bolts here of a great game.
 

jackofshadows

Arcane
Joined
Oct 21, 2019
Messages
5,240
Yeah playing IX and it's better than I remembered. I mean I don't remember even playing it (though I'm getting enough deja vus to know I did) but I've always thought of it as utter crap. There's the nuts and bolts here of a great game.
I've played it few years ago and was also surprised that it's not... atrocious as many have claimed. It just unfinished, literally, and the more you play, the more this simple fact becomes clearer. Depressing experience to any fan of the series.

What's also depressing is the fact that M&M X came out 7 years ago and obviously there's no any continuation in sight, unless through another fucking miracle.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,981
Insert Title Here Pathfinder: Wrath
Yeah playing IX and it's better than I remembered. I mean I don't remember even playing it (though I'm getting enough deja vus to know I did) but I've always thought of it as utter crap. There's the nuts and bolts here of a great game.
I've played it few years ago and was also surprised that it's not... atrocious as many have claimed. It just unfinished, literally, and the more you play, the more this simple fact becomes clearer. Depressing experience to any fan of the series.

What's also depressing is the fact that M&M X came out 7 years ago and obviously there's no any continuation in sight, unless through another fucking miracle.

Wonder if we could get some old fart Kickstarters going to hire original devs to finish games lost to a cash crunch from when everyone was poor.

If we’re going to live in a decadent military dictatorship at least we should get some of the great art they traditionally produce (probably from crowding anyone competent out of power and into the arts) before it eats itself alive.
 

CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,626
At the end of Might & Magic 3 :
Is there a way to leave the Main Control Sector? I think I'm stuck.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom