Grampy_Bone
Arcane
The mod actually makes MM6 fun which I did not think was possible. I was able to clear Darkmoor castle at level 33. It's way more balanced and fair, though I'm sure some people would argue the difficulty curve is now totally busted and ruined but whatever. I can't hear you over all these rebalanced spells and delicious grandmaster skills.
One legit thing is there were no GM trainers in Enroth originally so they just doubled them with all the master trainers which I think was a mistake. The GMs should be harder to find and take more effort, somewhere on the western side of the map. They clearly moved or altered NPC placement in houses so this really should have been possible.
Now if only there was a way to move blasters from the hand slot to the missile slot this would be the perfect mod.
One legit thing is there were no GM trainers in Enroth originally so they just doubled them with all the master trainers which I think was a mistake. The GMs should be harder to find and take more effort, somewhere on the western side of the map. They clearly moved or altered NPC placement in houses so this really should have been possible.
Now if only there was a way to move blasters from the hand slot to the missile slot this would be the perfect mod.